NVIDIA GeForce GTX 1650 versus NVIDIA GeForce GTX 980
Comparaison des cartes vidéo NVIDIA GeForce GTX 1650 and NVIDIA GeForce GTX 980 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce GTX 1650
- La carte vidéo est plus nouvelle: date de sortie 4 ans 7 mois plus tard
- Environ 37% plus de la vitesse augmenté: 1665 MHz versus 1216 MHz
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 12 nm versus 28 nm
- 1142.9x plus de vitesse de mémoire: 8000 MHz versus 7.0 GB/s
- Environ 12% meilleur performance en Geekbench - OpenCL: 39125 versus 34835
- Environ 23% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 134.765 versus 110.006
- 2.5x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 94.915 versus 37.443
- Environ 20% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 573.418 versus 477.015
- Environ 15% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 10959 versus 9566
- Environ 1% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3715 versus 3690
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3358 versus 3335
- Environ 15% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 10959 versus 9566
- Environ 1% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3715 versus 3690
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3358 versus 3335
Caractéristiques | |
Date de sortie | 30 April 2019 versus 19 September 2014 |
Vitesse augmenté | 1665 MHz versus 1216 MHz |
Processus de fabrication | 12 nm versus 28 nm |
Vitesse de mémoire | 8000 MHz versus 7.0 GB/s |
Référence | |
Geekbench - OpenCL | 39125 versus 34835 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 134.765 versus 110.006 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.915 versus 37.443 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 573.418 versus 477.015 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10959 versus 9566 |
GFXBench 4.0 - Manhattan (Frames) | 3715 versus 3690 |
GFXBench 4.0 - T-Rex (Frames) | 3358 versus 3335 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10959 versus 9566 |
GFXBench 4.0 - Manhattan (Fps) | 3715 versus 3690 |
GFXBench 4.0 - T-Rex (Fps) | 3358 versus 3335 |
Raisons pour considerer le NVIDIA GeForce GTX 980
- Environ 41% meilleur performance en PassMark - G3D Mark: 11110 versus 7877
- Environ 39% meilleur performance en PassMark - G2D Mark: 791 versus 569
- Environ 2% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1348.307 versus 1316.075
- Environ 4% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 9.194 versus 8.799
- Environ 21% meilleur performance en 3DMark Fire Strike - Graphics Score: 4314 versus 3577
Référence | |
PassMark - G3D Mark | 11110 versus 7877 |
PassMark - G2D Mark | 791 versus 569 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1348.307 versus 1316.075 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.194 versus 8.799 |
3DMark Fire Strike - Graphics Score | 4314 versus 3577 |
Comparer les références
GPU 1: NVIDIA GeForce GTX 1650
GPU 2: NVIDIA GeForce GTX 980
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | NVIDIA GeForce GTX 1650 | NVIDIA GeForce GTX 980 |
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PassMark - G3D Mark | 7877 | 11110 |
PassMark - G2D Mark | 569 | 791 |
Geekbench - OpenCL | 39125 | 34835 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 134.765 | 110.006 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1316.075 | 1348.307 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 8.799 | 9.194 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.915 | 37.443 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 573.418 | 477.015 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10959 | 9566 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 3690 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 3335 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10959 | 9566 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 3690 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 3335 |
3DMark Fire Strike - Graphics Score | 3577 | 4314 |
Comparer les caractéristiques
NVIDIA GeForce GTX 1650 | NVIDIA GeForce GTX 980 | |
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Essentiel |
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Architecture | Turing | Maxwell 2.0 |
Nom de code | TU107 | GM204 |
Date de sortie | 30 April 2019 | 19 September 2014 |
Prix de sortie (MSRP) | $179 | $549 |
Position dans l’évaluation de la performance | 363 | 361 |
Genre | Desktop | Desktop |
Prix maintenant | $605.06 | |
Valeur pour le prix (0-100) | 21.18 | |
Infos techniques |
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Vitesse augmenté | 1665 MHz | 1216 MHz |
Vitesse du noyau | 1485 MHz | |
Processus de fabrication | 12 nm | 28 nm |
Noyaux CUDA | 2048 | |
Performance á point flottant | 4,981 gflops | |
Pipelines | 2048 | |
Taux de remplissage de la texture | 144 billion / sec | |
Thermal Design Power (TDP) | 165 Watt | |
Compte de transistor | 5,200 million | |
Sorties et ports de vidéo |
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Connecteurs d’écran | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Compte DisplayPort | 1 | |
Soutien de DisplayPort | ||
HDMI | ||
Contribution d’audio pour HDMI | Internal | |
Soutien de DisplayPort Multimode (DP++) | 1 | |
Soutien de G-SYNC | ||
HDCP | ||
Résolution VGA maximale | 2048x1536 | |
Soutien de plusiers moniteurs | ||
Soutien de l’écran analog VGA | 1 | |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | 2x 6-pins |
Soutien de bus | PCI Express 3.0 | |
Hauteur | 4.376" (11.1 cm) | |
Longeur | 10.5" (26.7 cm) | |
Énergie du systeme recommandé (PSU) | 500 Watt | |
Options SLI | 1 | |
Soutien API |
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DirectX | 12.0 | 12.0 (12_1) |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | |
Mémoire |
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Vitesse de mémoire | 8000 MHz | 7.0 GB/s |
RAM maximale | 4 GB | |
Bande passante de la mémoire | 224 GB / s | |
Largeur du bus mémoire | 256 Bit | |
Genre de mémoire | GDDR5 | |
Mémoire partagé | 0 | |
Technologies |
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3D Vision | ||
Adaptive Vertical Sync | ||
BatteryBoost | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI | ||
Surround |