NVIDIA GeForce RTX 3080 Mobile versus NVIDIA Quadro RTX 8000
Comparaison des cartes vidéo NVIDIA GeForce RTX 3080 Mobile and NVIDIA Quadro RTX 8000 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce RTX 3080 Mobile
- La carte vidéo est plus nouvelle: date de sortie 2 ans 4 mois plus tard
- Environ 10% plus haut vitesse du noyau: 1110 MHz versus 1005 MHz
- Environ 29% plus de la vitesse augmenté: 1545 MHz versus 1200 MHz
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 8 nm versus 12 nm
- 2.2x consummation d’énergie moyen plus bas: 115 Watt versus 250 Watt
- Environ 22% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 26295 versus 21578
- 2.6x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 9367 versus 3652
- 2.6x meilleur performance en GFXBench 4.0 - T-Rex (Frames): 8604 versus 3290
- Environ 22% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 26295 versus 21578
- 2.6x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 9367 versus 3652
- 2.6x meilleur performance en GFXBench 4.0 - T-Rex (Fps): 8604 versus 3290
Caractéristiques | |
Date de sortie | 12 Jan 2021 versus 13 August 2018 |
Vitesse du noyau | 1110 MHz versus 1005 MHz |
Vitesse augmenté | 1545 MHz versus 1200 MHz |
Processus de fabrication | 8 nm versus 12 nm |
Thermal Design Power (TDP) | 115 Watt versus 250 Watt |
Référence | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26295 versus 21578 |
GFXBench 4.0 - Manhattan (Frames) | 9367 versus 3652 |
GFXBench 4.0 - T-Rex (Frames) | 8604 versus 3290 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26295 versus 21578 |
GFXBench 4.0 - Manhattan (Fps) | 9367 versus 3652 |
GFXBench 4.0 - T-Rex (Fps) | 8604 versus 3290 |
Raisons pour considerer le NVIDIA Quadro RTX 8000
- 8x plus de vitesse de mémoire: 14000 MHz versus 1750 MHz, 14 Gbps effective
- Environ 8% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 401.574 versus 371.785
- Environ 81% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 6432.348 versus 3552.807
- Environ 41% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 43.914 versus 31.212
- Environ 13% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 215.219 versus 190.723
- Environ 48% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 2101.927 versus 1422.602
Caractéristiques | |
Vitesse de mémoire | 14000 MHz versus 1750 MHz, 14 Gbps effective |
Référence | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 401.574 versus 371.785 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 6432.348 versus 3552.807 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 43.914 versus 31.212 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 215.219 versus 190.723 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2101.927 versus 1422.602 |
Comparer les références
GPU 1: NVIDIA GeForce RTX 3080 Mobile
GPU 2: NVIDIA Quadro RTX 8000
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA GeForce RTX 3080 Mobile | NVIDIA Quadro RTX 8000 |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 371.785 | 401.574 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3552.807 | 6432.348 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 31.212 | 43.914 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 190.723 | 215.219 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1422.602 | 2101.927 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26295 | 21578 |
GFXBench 4.0 - Manhattan (Frames) | 9367 | 3652 |
GFXBench 4.0 - T-Rex (Frames) | 8604 | 3290 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26295 | 21578 |
GFXBench 4.0 - Manhattan (Fps) | 9367 | 3652 |
GFXBench 4.0 - T-Rex (Fps) | 8604 | 3290 |
PassMark - G3D Mark | 19748 | |
PassMark - G2D Mark | 876 | |
Geekbench - OpenCL | 146968 | |
3DMark Fire Strike - Graphics Score | 0 |
Comparer les caractéristiques
NVIDIA GeForce RTX 3080 Mobile | NVIDIA Quadro RTX 8000 | |
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Essentiel |
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Architecture | Ampere | Turing |
Nom de code | GA104 | TU102 |
Date de sortie | 12 Jan 2021 | 13 August 2018 |
Position dans l’évaluation de la performance | 92 | 95 |
Genre | Laptop | Workstation |
Prix de sortie (MSRP) | $9,999 | |
Infos techniques |
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Vitesse augmenté | 1545 MHz | 1200 MHz |
Vitesse du noyau | 1110 MHz | 1005 MHz |
Processus de fabrication | 8 nm | 12 nm |
Peak Double Precision (FP64) Performance | 296.6 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 18.98 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 18.98 TFLOPS | |
Pipelines | 6144 | |
Pixel fill rate | 148.3 GPixel/s | |
Taux de remplissage de la texture | 296.6 GTexel/s | |
Thermal Design Power (TDP) | 115 Watt | 250 Watt |
Compte de transistor | 17400 million | 18,600 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | Portable Device Dependent | 3x DisplayPort, 1x USB Type-C |
Compatibilité, dimensions et exigences |
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Hauteur | PCIe 4.0 x16 | |
Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | 2x 8-pin |
Longeur | 267 mm | |
Soutien API |
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DirectX | 12 Ultimate (12_2) | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | |
Vulkan | ||
Mémoire |
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RAM maximale | 8 GB | |
Bande passante de la mémoire | 448.0 GB/s | |
Largeur du bus mémoire | 256 bit | |
Vitesse de mémoire | 1750 MHz, 14 Gbps effective | 14000 MHz |
Genre de mémoire | GDDR6 | |
Technologies |
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GPU Boost | ||
VR Ready |