NVIDIA Quadro M520 Mobile versus NVIDIA GeForce 945M
Comparaison des cartes vidéo NVIDIA Quadro M520 Mobile and NVIDIA GeForce 945M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Différences
Raisons pour considerer le NVIDIA Quadro M520 Mobile
- La carte vidéo est plus nouvelle: date de sortie 1 ans 2 mois plus tard
- Environ 1% plus haut vitesse du noyau: 1041 MHz versus 1029 MHz
- 3x consummation d’énergie moyen plus bas: 25 Watt versus 75 Watt
- 2.8x plus de vitesse de mémoire: 5012 MHz versus 1800 MHz
- Environ 4% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 3079 versus 2961
- Environ 4% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 3079 versus 2961
| Caractéristiques | |
| Date de sortie | 11 January 2017 versus 27 October 2015 |
| Vitesse du noyau | 1041 MHz versus 1029 MHz |
| Thermal Design Power (TDP) | 25 Watt versus 75 Watt |
| Vitesse de mémoire | 5012 MHz versus 1800 MHz |
| Référence | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3079 versus 2961 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3079 versus 2961 |
Raisons pour considerer le NVIDIA GeForce 945M
- Environ 79% taux plus haut de remplissage de la texture: 29.81 GTexel / s versus 16.66 GTexel / s
- Environ 33% de pipelines plus haut: 512 versus 384
- Environ 19% de meilleur performance á point flottant: 953.9 gflops versus 799.5 gflops
- Environ 6% meilleur performance en PassMark - G2D Mark: 240 versus 226
- Environ 11% meilleur performance en PassMark - G3D Mark: 2109 versus 1899
- Environ 29% meilleur performance en Geekbench - OpenCL: 8099 versus 6270
- 2.2x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3683 versus 1692
- 2.2x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3683 versus 1692
- Environ 11% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3343 versus 3011
- Environ 11% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3343 versus 3011
| Caractéristiques | |
| Taux de remplissage de la texture | 29.81 GTexel / s versus 16.66 GTexel / s |
| Pipelines | 512 versus 384 |
| Performance á point flottant | 953.9 gflops versus 799.5 gflops |
| Référence | |
| PassMark - G2D Mark | 240 versus 226 |
| PassMark - G3D Mark | 2109 versus 1899 |
| Geekbench - OpenCL | 8099 versus 6270 |
| GFXBench 4.0 - Manhattan (Frames) | 3683 versus 1692 |
| GFXBench 4.0 - Manhattan (Fps) | 3683 versus 1692 |
| GFXBench 4.0 - T-Rex (Frames) | 3343 versus 3011 |
| GFXBench 4.0 - T-Rex (Fps) | 3343 versus 3011 |
Comparer les références
GPU 1: NVIDIA Quadro M520 Mobile
GPU 2: NVIDIA GeForce 945M
| PassMark - G2D Mark |
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| PassMark - G3D Mark |
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| Geekbench - OpenCL |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| Nom | NVIDIA Quadro M520 Mobile | NVIDIA GeForce 945M |
|---|---|---|
| PassMark - G2D Mark | 226 | 240 |
| PassMark - G3D Mark | 1899 | 2109 |
| Geekbench - OpenCL | 6270 | 8099 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3079 | 2961 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3079 | 2961 |
| GFXBench 4.0 - Manhattan (Frames) | 1692 | 3683 |
| GFXBench 4.0 - Manhattan (Fps) | 1692 | 3683 |
| GFXBench 4.0 - T-Rex (Frames) | 3011 | 3343 |
| GFXBench 4.0 - T-Rex (Fps) | 3011 | 3343 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 28.633 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 380.461 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.988 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 31.027 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 107.094 |
Comparer les caractéristiques
| NVIDIA Quadro M520 Mobile | NVIDIA GeForce 945M | |
|---|---|---|
Essentiel |
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| Architecture | Maxwell | Maxwell |
| Nom de code | GM108 | GM107 |
| Date de sortie | 11 January 2017 | 27 October 2015 |
| Position dans l’évaluation de la performance | 950 | 951 |
| Genre | Workstation | Laptop |
Infos techniques |
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| Vitesse du noyau | 1041 MHz | 1029 MHz |
| Performance á point flottant | 799.5 gflops | 953.9 gflops |
| Processus de fabrication | 28 nm | 28 nm |
| Pipelines | 384 | 512 |
| Taux de remplissage de la texture | 16.66 GTexel / s | 29.81 GTexel / s |
| Thermal Design Power (TDP) | 25 Watt | 75 Watt |
| Vitesse augmenté | 1085 MHz | |
| Compte de transistor | 1,870 million | |
Sorties et ports de vidéo |
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| Connecteurs d’écran | No outputs | No outputs |
Compatibilité, dimensions et exigences |
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| Interface | MXM-A (3.0) | MXM-B (3.0) |
| Soutien de bus | PCI Express 3.0 | |
| Taille du laptop | medium sized | |
| Connecteurs d’énergie supplementaires | None | |
Soutien API |
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| DirectX | 12.0 (11_0) | 12.0 (11_0) |
| OpenGL | 4.6 | 4.5 |
Mémoire |
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| RAM maximale | 2 GB | 2 GB |
| Bande passante de la mémoire | 40.1 GB / s | 16.02 GB / s |
| Largeur du bus mémoire | 64 Bit | 128 Bit |
| Vitesse de mémoire | 5012 MHz | 1800 MHz |
| Genre de mémoire | GDDR5 | DDR3 |
| Mémoire partagé | 0 | |
Technologies |
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| CUDA | ||
| GameWorks | ||
| GeForce Experience | ||
| GPU Boost | ||
| Optimus | ||


