NVIDIA Quadro P3200 Mobile Grafikkartenbewertung
Quadro P3200 Mobile Grafikkarte veröffentlicht von NVIDIA; Erscheinungsdatum: 21 February 2018. Die Videokarte ist für workstation-Computer ausgelegt und basiert auf der Mikroarchitektur Pascal codename GP104.
Kerntaktfrequenz - 1328 MHz. Boost-Taktfrequenz - 1476 MHz. Texturfüllrate - 96.8 GTexel / s. Leitungen - 1280. Gleitkomma-Leistung - 3,098 gflops. Fertigungsprozesstechnik- 16 nm. Transistorzahl - 7,200 million. Stromverbrauch (TDP) - 75 Watt.
Speichertyp: GDDR5. Maximaler RAM Wert- 6 GB. Speicherbusbreite - 192 Bit. Speichertaktfrequenz - 7012 MHz. Speicherbandbreite- 168.3 GB / s.
Benchmarks
PassMark G3D Mark |
|
|
||||
PassMark G2D Mark |
|
|
||||
Geekbench OpenCL |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
||||
3DMark Fire Strike Graphics Score |
|
|
Name | Wert |
---|---|
PassMark - G3D Mark | 8781 |
PassMark - G2D Mark | 455 |
Geekbench - OpenCL | 34255 |
GFXBench 4.0 - Car Chase Offscreen | 12948 Frames |
GFXBench 4.0 - Manhattan | 3718 Frames |
GFXBench 4.0 - T-Rex | 3358 Frames |
GFXBench 4.0 - Car Chase Offscreen | 12948.000 Fps |
GFXBench 4.0 - Manhattan | 3718.000 Fps |
GFXBench 4.0 - T-Rex | 3358.000 Fps |
3DMark Fire Strike - Graphics Score | 0 |
Leistung der Spiele
Assassin's Creed Odyssey (2018)
Low, 1280x720 | 89.00 |
Medium, 1920x1080 | 65.00 |
High, 1920x1080 | 56.00 |
Ultra, 1920x1080 | 40.00 |
Forza Horizon 4 (2018)
Low, 1280x720 | 147.00 |
Medium, 1920x1080 | 95.00 |
High, 1920x1080 | 88.00 |
Ultra, 1920x1080 | 72.00 |
Shadow of the Tomb Raider (2018)
Low, 1280x720 | 129.00 |
Medium, 1920x1080 | 63.00 |
High, 1920x1080 | 57.00 |
Ultra, 1920x1080 | 49.00 |
F1 2018 (2018)
Low, 1280x720 | 199.00 |
Medium, 1920x1080 | 129.00 |
High, 1920x1080 | 103.00 |
Ultra, 1920x1080 | 66.00 |
Far Cry 5 (2018)
Low, 1280x720 | 122.00 |
Medium, 1920x1080 | 80.00 |
High, 1920x1080 | 74.00 |
Ultra, 1920x1080 | 70.00 |
Ghost Recon Wildlands (2017)
Low, 1280x720 | 133.70 |
Medium, 1920x1080 | 72.00 |
High, 1920x1080 | 66.00 |
Ultra, 1920x1080 | 36.80 |
For Honor (2017)
Low, 1280x720 | 230.50 |
Medium, 1920x1080 | 109.60 |
High, 1920x1080 | 104.70 |
Ultra, 1920x1080 | 84.00 |
Battlefield 1 (2016)
Low, 1280x720 | 172.50 |
Medium, 1366x768 | 147.50 |
High, 1920x1080 | 97.20 |
Ultra, 1920x1080 | 89.00 |
The Division (2016)
Low, 1280x720 | 212.90 |
Medium, 1366x768 | 152.00 |
High, 1920x1080 | 113.60 |
Ultra, 1920x1080 | 86.30 |
Rise of the Tomb Raider (2016)
Low, 1024x768 | 184.95 |
Medium, 1366x768 | 144.20 |
High, 1920x1080 | 81.30 |
Ultra, 1920x1080 | 69.90 |
4K, 3840x2160 | 27.60 |
Rainbow Six Siege (2015)
Low, 1024x768 | 184.10 |
Medium, 1366x768 | 226.70 |
High, 1920x1080 | 145.10 |
Ultra, 1920x1080 | 111.30 |
The Witcher 3 (2015)
Low, 1024x768 | 214.00 |
Medium, 1366x768 | 145.00 |
High, 1920x1080 | 83.30 |
Ultra, 1920x1080 | 43.85 |
4K, 3840x2160 | 28.20 |
Spezifikationen
Essenzielles |
|
Architektur | Pascal |
Codename | GP104 |
Startdatum | 21 February 2018 |
Platz in der Leistungsbewertung | 336 |
Typ | Workstation |
Technische Info |
|
Boost-Taktfrequenz | 1476 MHz |
Kerntaktfrequenz | 1328 MHz |
Gleitkomma-Leistung | 3,098 gflops |
Fertigungsprozesstechnik | 16 nm |
Leitungssysteme | 1280 |
Texturfüllrate | 96.8 GTexel / s |
Thermische Designleistung (TDP) | 75 Watt |
Anzahl der Transistoren | 7,200 million |
Videoausgänge und Anschlüsse |
|
Display-Anschlüsse | No outputs |
Kompatibilität, Abmessungen und Anforderungen |
|
Schnittstelle | MXM-B (3.0) |
API-Unterstützung |
|
DirectX | 12.0 (12_1) |
OpenGL | 4.6 |
Vulkan | |
Speicher |
|
Maximale RAM-Belastung | 6 GB |
Speicherbandbreite | 168.3 GB / s |
Breite des Speicherbusses | 192 Bit |
Speichertaktfrequenz | 7012 MHz |
Speichertyp | GDDR5 |