Revue de la carte vidéo NVIDIA Quadro P3200 Mobile
Quadro P3200 Mobile carte vidéo sortie par NVIDIA; release date: 21 February 2018. La carte video est conçue pour les ordinateurs workstation et est basé sur la microarchitecture Pascal nom de code GP104.
Vitesse du noyau - 1328 MHz. Vitesse augmenté - 1476 MHz. Taux de remplissage de la texture - 96.8 GTexel / s. Pipelines - 1280. Performance de point flottant - 3,098 gflops. Technologie de fabrication - 16 nm . Compte de transistors - 7,200 million. Utilisation d’énergie (TDP) - 75 Watt.
Type de mémoire: GDDR5. Amonte maximale de RAM - 6 GB. Largeur du bus mémoire - 192 Bit. Vitesse du mémoire - 7012 MHz. Bande passant du mémoire - 168.3 GB / s.
Référence
PassMark G3D Mark |
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PassMark G2D Mark |
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Geekbench OpenCL |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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3DMark Fire Strike Graphics Score |
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Nom | Valeur |
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PassMark - G3D Mark | 8781 |
PassMark - G2D Mark | 455 |
Geekbench - OpenCL | 34255 |
GFXBench 4.0 - Car Chase Offscreen | 12948 Frames |
GFXBench 4.0 - Manhattan | 3718 Frames |
GFXBench 4.0 - T-Rex | 3358 Frames |
GFXBench 4.0 - Car Chase Offscreen | 12948.000 Fps |
GFXBench 4.0 - Manhattan | 3718.000 Fps |
GFXBench 4.0 - T-Rex | 3358.000 Fps |
3DMark Fire Strike - Graphics Score | 0 |
Performance des jeux
Assassin's Creed Odyssey (2018)
Low, 1280x720 | 89.00 |
Medium, 1920x1080 | 65.00 |
High, 1920x1080 | 56.00 |
Ultra, 1920x1080 | 40.00 |
Forza Horizon 4 (2018)
Low, 1280x720 | 147.00 |
Medium, 1920x1080 | 95.00 |
High, 1920x1080 | 88.00 |
Ultra, 1920x1080 | 72.00 |
Shadow of the Tomb Raider (2018)
Low, 1280x720 | 129.00 |
Medium, 1920x1080 | 63.00 |
High, 1920x1080 | 57.00 |
Ultra, 1920x1080 | 49.00 |
F1 2018 (2018)
Low, 1280x720 | 199.00 |
Medium, 1920x1080 | 129.00 |
High, 1920x1080 | 103.00 |
Ultra, 1920x1080 | 66.00 |
Far Cry 5 (2018)
Low, 1280x720 | 122.00 |
Medium, 1920x1080 | 80.00 |
High, 1920x1080 | 74.00 |
Ultra, 1920x1080 | 70.00 |
Ghost Recon Wildlands (2017)
Low, 1280x720 | 133.70 |
Medium, 1920x1080 | 72.00 |
High, 1920x1080 | 66.00 |
Ultra, 1920x1080 | 36.80 |
For Honor (2017)
Low, 1280x720 | 230.50 |
Medium, 1920x1080 | 109.60 |
High, 1920x1080 | 104.70 |
Ultra, 1920x1080 | 84.00 |
Battlefield 1 (2016)
Low, 1280x720 | 172.50 |
Medium, 1366x768 | 147.50 |
High, 1920x1080 | 97.20 |
Ultra, 1920x1080 | 89.00 |
The Division (2016)
Low, 1280x720 | 212.90 |
Medium, 1366x768 | 152.00 |
High, 1920x1080 | 113.60 |
Ultra, 1920x1080 | 86.30 |
Rise of the Tomb Raider (2016)
Low, 1024x768 | 184.95 |
Medium, 1366x768 | 144.20 |
High, 1920x1080 | 81.30 |
Ultra, 1920x1080 | 69.90 |
4K, 3840x2160 | 27.60 |
Rainbow Six Siege (2015)
Low, 1024x768 | 184.10 |
Medium, 1366x768 | 226.70 |
High, 1920x1080 | 145.10 |
Ultra, 1920x1080 | 111.30 |
The Witcher 3 (2015)
Low, 1024x768 | 214.00 |
Medium, 1366x768 | 145.00 |
High, 1920x1080 | 83.30 |
Ultra, 1920x1080 | 43.85 |
4K, 3840x2160 | 28.20 |
Caractéristiques
Essentiel |
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Architecture | Pascal |
Nom de code | GP104 |
Date de sortie | 21 February 2018 |
Position dans l’évaluation de la performance | 336 |
Genre | Workstation |
Infos techniques |
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Vitesse augmenté | 1476 MHz |
Vitesse du noyau | 1328 MHz |
Performance á point flottant | 3,098 gflops |
Processus de fabrication | 16 nm |
Pipelines | 1280 |
Taux de remplissage de la texture | 96.8 GTexel / s |
Thermal Design Power (TDP) | 75 Watt |
Compte de transistor | 7,200 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs |
Compatibilité, dimensions et exigences |
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Interface | MXM-B (3.0) |
Soutien API |
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DirectX | 12.0 (12_1) |
OpenGL | 4.6 |
Vulkan | |
Mémoire |
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RAM maximale | 6 GB |
Bande passante de la mémoire | 168.3 GB / s |
Largeur du bus mémoire | 192 Bit |
Vitesse de mémoire | 7012 MHz |
Genre de mémoire | GDDR5 |