NVIDIA Quadro P3200 Mobile videocard review
Quadro P3200 Mobile videocard released by NVIDIA; release date: 21 February 2018. The videocard is designed for workstation-computers and based on Pascal microarchitecture codenamed GP104.
Core clock speed - 1328 MHz. Boost clock speed - 1476 MHz. Texture fill rate - 96.8 GTexel / s. Pipelines - 1280. Floating-point performance - 3,098 gflops. Manufacturing process technology - 16 nm. Transistors count - 7,200 million. Power consumption (TDP) - 75 Watt.
Memory type: GDDR5. Maximum RAM amount - 6 GB. Memory bus width - 192 Bit. Memory clock speed - 7012 MHz. Memory bandwidth - 168.3 GB / s.
Benchmarks
PassMark G3D Mark |
|
|
||||
PassMark G2D Mark |
|
|
||||
Geekbench OpenCL |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
||||
3DMark Fire Strike Graphics Score |
|
|
Name | Value |
---|---|
PassMark - G3D Mark | 8781 |
PassMark - G2D Mark | 455 |
Geekbench - OpenCL | 34255 |
GFXBench 4.0 - Car Chase Offscreen | 12948 Frames |
GFXBench 4.0 - Manhattan | 3718 Frames |
GFXBench 4.0 - T-Rex | 3358 Frames |
GFXBench 4.0 - Car Chase Offscreen | 12948.000 Fps |
GFXBench 4.0 - Manhattan | 3718.000 Fps |
GFXBench 4.0 - T-Rex | 3358.000 Fps |
3DMark Fire Strike - Graphics Score | 0 |
Games performance
Assassin's Creed Odyssey (2018)
Low, 1280x720 | 89.00 |
Medium, 1920x1080 | 65.00 |
High, 1920x1080 | 56.00 |
Ultra, 1920x1080 | 40.00 |
Forza Horizon 4 (2018)
Low, 1280x720 | 147.00 |
Medium, 1920x1080 | 95.00 |
High, 1920x1080 | 88.00 |
Ultra, 1920x1080 | 72.00 |
Shadow of the Tomb Raider (2018)
Low, 1280x720 | 129.00 |
Medium, 1920x1080 | 63.00 |
High, 1920x1080 | 57.00 |
Ultra, 1920x1080 | 49.00 |
F1 2018 (2018)
Low, 1280x720 | 199.00 |
Medium, 1920x1080 | 129.00 |
High, 1920x1080 | 103.00 |
Ultra, 1920x1080 | 66.00 |
Far Cry 5 (2018)
Low, 1280x720 | 122.00 |
Medium, 1920x1080 | 80.00 |
High, 1920x1080 | 74.00 |
Ultra, 1920x1080 | 70.00 |
Ghost Recon Wildlands (2017)
Low, 1280x720 | 133.70 |
Medium, 1920x1080 | 72.00 |
High, 1920x1080 | 66.00 |
Ultra, 1920x1080 | 36.80 |
For Honor (2017)
Low, 1280x720 | 230.50 |
Medium, 1920x1080 | 109.60 |
High, 1920x1080 | 104.70 |
Ultra, 1920x1080 | 84.00 |
Battlefield 1 (2016)
Low, 1280x720 | 172.50 |
Medium, 1366x768 | 147.50 |
High, 1920x1080 | 97.20 |
Ultra, 1920x1080 | 89.00 |
The Division (2016)
Low, 1280x720 | 212.90 |
Medium, 1366x768 | 152.00 |
High, 1920x1080 | 113.60 |
Ultra, 1920x1080 | 86.30 |
Rise of the Tomb Raider (2016)
Low, 1024x768 | 184.95 |
Medium, 1366x768 | 144.20 |
High, 1920x1080 | 81.30 |
Ultra, 1920x1080 | 69.90 |
4K, 3840x2160 | 27.60 |
Rainbow Six Siege (2015)
Low, 1024x768 | 184.10 |
Medium, 1366x768 | 226.70 |
High, 1920x1080 | 145.10 |
Ultra, 1920x1080 | 111.30 |
The Witcher 3 (2015)
Low, 1024x768 | 214.00 |
Medium, 1366x768 | 145.00 |
High, 1920x1080 | 83.30 |
Ultra, 1920x1080 | 43.85 |
4K, 3840x2160 | 28.20 |
Specifications (specs)
Essentials |
|
Architecture | Pascal |
Code name | GP104 |
Launch date | 21 February 2018 |
Place in performance rating | 336 |
Type | Workstation |
Technical info |
|
Boost clock speed | 1476 MHz |
Core clock speed | 1328 MHz |
Floating-point performance | 3,098 gflops |
Manufacturing process technology | 16 nm |
Pipelines | 1280 |
Texture fill rate | 96.8 GTexel / s |
Thermal Design Power (TDP) | 75 Watt |
Transistor count | 7,200 million |
Video outputs and ports |
|
Display Connectors | No outputs |
Compatibility, dimensions and requirements |
|
Interface | MXM-B (3.0) |
API support |
|
DirectX | 12.0 (12_1) |
OpenGL | 4.6 |
Vulkan | |
Memory |
|
Maximum RAM amount | 6 GB |
Memory bandwidth | 168.3 GB / s |
Memory bus width | 192 Bit |
Memory clock speed | 7012 MHz |
Memory type | GDDR5 |