NVIDIA Quadro P3200 Mobile videocard review
Quadro P3200 Mobile videocard released by NVIDIA; release date: 21 February 2018. The videocard is designed for workstation-computers and based on Pascal microarchitecture codenamed GP104.
Core clock speed - 1328 MHz. Boost clock speed - 1476 MHz. Texture fill rate - 96.8 GTexel / s. Pipelines - 1280. Floating-point performance - 3,098 gflops. Manufacturing process technology - 16 nm. Transistors count - 7,200 million. Power consumption (TDP) - 75 Watt.
Memory type: GDDR5. Maximum RAM amount - 6 GB. Memory bus width - 192 Bit. Memory clock speed - 7012 MHz. Memory bandwidth - 168.3 GB / s.
Benchmarks
| PassMark G3D Mark |
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| PassMark G2D Mark |
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| Geekbench OpenCL |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| 3DMark Fire Strike Graphics Score |
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| Name | Value |
|---|---|
| PassMark - G3D Mark | 8734 |
| PassMark - G2D Mark | 454 |
| Geekbench - OpenCL | 34303 |
| GFXBench 4.0 - Car Chase Offscreen | 12948 Frames |
| GFXBench 4.0 - Manhattan | 3718 Frames |
| GFXBench 4.0 - T-Rex | 3358 Frames |
| GFXBench 4.0 - Car Chase Offscreen | 12948.000 Fps |
| GFXBench 4.0 - Manhattan | 3718.000 Fps |
| GFXBench 4.0 - T-Rex | 3358.000 Fps |
| 3DMark Fire Strike - Graphics Score | 0 |
Games performance
Assassin's Creed Odyssey (2018)
| Low, 1280x720 | 89.00 |
| Medium, 1920x1080 | 65.00 |
| High, 1920x1080 | 56.00 |
| Ultra, 1920x1080 | 40.00 |
Forza Horizon 4 (2018)
| Low, 1280x720 | 147.00 |
| Medium, 1920x1080 | 95.00 |
| High, 1920x1080 | 88.00 |
| Ultra, 1920x1080 | 72.00 |
Shadow of the Tomb Raider (2018)
| Low, 1280x720 | 129.00 |
| Medium, 1920x1080 | 63.00 |
| High, 1920x1080 | 57.00 |
| Ultra, 1920x1080 | 49.00 |
F1 2018 (2018)
| Low, 1280x720 | 199.00 |
| Medium, 1920x1080 | 129.00 |
| High, 1920x1080 | 103.00 |
| Ultra, 1920x1080 | 66.00 |
Far Cry 5 (2018)
| Low, 1280x720 | 122.00 |
| Medium, 1920x1080 | 80.00 |
| High, 1920x1080 | 74.00 |
| Ultra, 1920x1080 | 70.00 |
Ghost Recon Wildlands (2017)
| Low, 1280x720 | 133.70 |
| Medium, 1920x1080 | 72.00 |
| High, 1920x1080 | 66.00 |
| Ultra, 1920x1080 | 36.80 |
For Honor (2017)
| Low, 1280x720 | 230.50 |
| Medium, 1920x1080 | 109.60 |
| High, 1920x1080 | 104.70 |
| Ultra, 1920x1080 | 84.00 |
Battlefield 1 (2016)
| Low, 1280x720 | 172.50 |
| Medium, 1366x768 | 147.50 |
| High, 1920x1080 | 97.20 |
| Ultra, 1920x1080 | 89.00 |
The Division (2016)
| Low, 1280x720 | 212.90 |
| Medium, 1366x768 | 152.00 |
| High, 1920x1080 | 113.60 |
| Ultra, 1920x1080 | 86.30 |
Rise of the Tomb Raider (2016)
| Low, 1024x768 | 184.95 |
| Medium, 1366x768 | 144.20 |
| High, 1920x1080 | 81.30 |
| Ultra, 1920x1080 | 69.90 |
| 4K, 3840x2160 | 27.60 |
Rainbow Six Siege (2015)
| Low, 1024x768 | 184.10 |
| Medium, 1366x768 | 226.70 |
| High, 1920x1080 | 145.10 |
| Ultra, 1920x1080 | 111.30 |
The Witcher 3 (2015)
| Low, 1024x768 | 214.00 |
| Medium, 1366x768 | 145.00 |
| High, 1920x1080 | 83.30 |
| Ultra, 1920x1080 | 43.85 |
| 4K, 3840x2160 | 28.20 |
Specifications (specs)
Essentials |
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| Architecture | Pascal |
| Code name | GP104 |
| Launch date | 21 February 2018 |
| Place in performance rating | 335 |
| Type | Workstation |
Technical info |
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| Boost clock speed | 1476 MHz |
| Core clock speed | 1328 MHz |
| Floating-point performance | 3,098 gflops |
| Manufacturing process technology | 16 nm |
| Pipelines | 1280 |
| Texture fill rate | 96.8 GTexel / s |
| Thermal Design Power (TDP) | 75 Watt |
| Transistor count | 7,200 million |
Video outputs and ports |
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| Display Connectors | No outputs |
Compatibility, dimensions and requirements |
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| Interface | MXM-B (3.0) |
API support |
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| DirectX | 12.0 (12_1) |
| OpenGL | 4.6 |
| Vulkan | |
Memory |
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| Maximum RAM amount | 6 GB |
| Memory bandwidth | 168.3 GB / s |
| Memory bus width | 192 Bit |
| Memory clock speed | 7012 MHz |
| Memory type | GDDR5 |


