NVIDIA GeForce GT 550M videocard review
GeForce GT 550M videocard released by NVIDIA; release date: 5 January 2011. The videocard is designed for laptop-computers and based on Fermi microarchitecture codenamed GF108.
Core clock speed - 740 MHz. Texture fill rate - 11.8 billion / sec. Pipelines - 96. Floating-point performance - 284.16 gflops. Manufacturing process technology - 40 nm. Transistors count - 585 million. Power consumption (TDP) - 35 Watt.
Memory type: DDR3. Maximum RAM amount - 1 GB. Memory bus width - 128 Bit. Memory clock speed - 900 MHz. Memory bandwidth - 28.8 GB / s. Shared memory - 0.
Benchmarks
PassMark G3D Mark |
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PassMark G2D Mark |
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Geekbench OpenCL |
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CompuBench 1.5 Desktop Face Detection |
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CompuBench 1.5 Desktop Ocean Surface Simulation |
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CompuBench 1.5 Desktop T-Rex |
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CompuBench 1.5 Desktop Video Composition |
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CompuBench 1.5 Desktop Bitcoin Mining |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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Name | Value |
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PassMark - G3D Mark | 568 |
PassMark - G2D Mark | 116 |
Geekbench - OpenCL | 2351 |
CompuBench 1.5 Desktop - Face Detection | 4.651 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 213.211 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 0.624 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 10.521 Frames/s |
CompuBench 1.5 Desktop - Bitcoin Mining | 23.978 mHash/s |
GFXBench 4.0 - Car Chase Offscreen | 1056 Frames |
GFXBench 4.0 - Manhattan | 1790 Frames |
GFXBench 4.0 - T-Rex | 1352 Frames |
GFXBench 4.0 - Car Chase Offscreen | 1056.000 Fps |
GFXBench 4.0 - Manhattan | 1790.000 Fps |
GFXBench 4.0 - T-Rex | 1352.000 Fps |
Games performance
StarCraft 2 (2010)
Low, 1024x768 | 205.85 |
Medium, 1360x768 | 49.40 |
High, 1360x768 | 36.55 |
Ultra, 1920x1080 | 18.90 |
Metro 2033 (2010)
Low, 800x600 | 82.60 |
Medium, 1360x768 | 44.25 |
High, 1600x900 | 14.90 |
Trackmania Nations Forever (2008)
Low, 640x480 | 340.00 |
High, 1024x768 | 76.40 |
Ultra, 1920x1080 | 31.10 |
Call of Duty 4 - Modern Warfare (2007)
Low, 800x600 | 192.90 |
Medium, 1024x768 | 96.35 |
Crysis - GPU Benchmark (2007)
Low, 1024x768 | 130.50 |
Medium, 1024x768 | 58.00 |
High, 1024x768 | 34.20 |
Ultra, 1920x1080 | 8.00 |
World in Conflict - Benchmark (2007)
Low, 800x600 | 254.50 |
Medium, 1024x768 | 73.00 |
High, 1024x768 | 43.00 |
Ultra, 1920x1080 | 16.00 |
Half Life 2 - Lost Coast Benchmark (2005)
High, 1024x768 | 198.70 |
World of Warcraft (2005)
Low, 800x600 | 210.60 |
Medium, 1024x768 | 134.40 |
High, 1280x1024 | 67.10 |
Specifications (specs)
Essentials |
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Architecture | Fermi |
Code name | GF108 |
Launch date | 5 January 2011 |
Place in performance rating | 1508 |
Type | Laptop |
Technical info |
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Core clock speed | 740 MHz |
CUDA cores | 96 |
Floating-point performance | 284.16 gflops |
Manufacturing process technology | 40 nm |
Pipelines | 96 |
Texture fill rate | 11.8 billion / sec |
Thermal Design Power (TDP) | 35 Watt |
Transistor count | 585 million |
Video outputs and ports |
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Display Connectors | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 2.0 x16 |
Laptop size | large |
API support |
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DirectX | 12 API |
OpenCL | 1.1 |
OpenGL | 4.5 |
Memory |
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Maximum RAM amount | 1 GB |
Memory bandwidth | 28.8 GB / s |
Memory bus width | 128 Bit |
Memory clock speed | 900 MHz |
Memory type | DDR3 |
Shared memory | 0 |
Technologies |
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CUDA | |
DirectX 11 | DirectX 11 |
Optimus |