AMD Radeon Pro 5600M vs NVIDIA GeForce GTX 1080 (Desktop)
Comparative analysis of AMD Radeon Pro 5600M and NVIDIA GeForce GTX 1080 (Desktop) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro 5600M
- Videocard is newer: launch date 4 year(s) 0 month(s) later
- 594.3x more texture fill rate: 164.8 GTexel/s vs 277.3 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 16 nm
- 3.6x lower typical power consumption: 50 Watt vs 180 Watt
- 77x more memory clock speed: 770 MHz (1540 MHz effective) vs 10 GB/s
- Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3715 vs 3690
- Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3715 vs 3690
Specifications (specs) | |
Launch date | 15 Jun 2020 vs 27 May 2016 |
Texture fill rate | 164.8 GTexel/s vs 277.3 GTexel / s |
Manufacturing process technology | 7 nm vs 16 nm |
Thermal Design Power (TDP) | 50 Watt vs 180 Watt |
Memory clock speed | 770 MHz (1540 MHz effective) vs 10 GB/s |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 3690 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 3690 |
GFXBench 4.0 - T-Rex (Frames) | 3354 vs 3343 |
GFXBench 4.0 - T-Rex (Fps) | 3354 vs 3343 |
Reasons to consider the NVIDIA GeForce GTX 1080 (Desktop)
- Around 61% higher core clock speed: 1607 MHz vs 1000 MHz
- Around 68% higher boost clock speed: 1733 MHz vs 1030 MHz
- Around 16% better performance in Geekbench - OpenCL: 55504 vs 47811
- Around 9% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 11173 vs 10296
- Around 9% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 11173 vs 10296
- Around 30% better performance in PassMark - G2D Mark: 887 vs 681
- Around 68% better performance in PassMark - G3D Mark: 15537 vs 9233
Specifications (specs) | |
Core clock speed | 1607 MHz vs 1000 MHz |
Boost clock speed | 1733 MHz vs 1030 MHz |
Benchmarks | |
Geekbench - OpenCL | 55504 vs 47811 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11173 vs 10296 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11173 vs 10296 |
PassMark - G2D Mark | 887 vs 681 |
PassMark - G3D Mark | 15537 vs 9233 |
Compare benchmarks
GPU 1: AMD Radeon Pro 5600M
GPU 2: NVIDIA GeForce GTX 1080 (Desktop)
Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon Pro 5600M | NVIDIA GeForce GTX 1080 (Desktop) |
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Geekbench - OpenCL | 47811 | 55504 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10296 | 11173 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10296 | 11173 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 3690 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 3690 |
GFXBench 4.0 - T-Rex (Frames) | 3354 | 3343 |
GFXBench 4.0 - T-Rex (Fps) | 3354 | 3343 |
PassMark - G2D Mark | 681 | 887 |
PassMark - G3D Mark | 9233 | 15537 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 150.103 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2036.763 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.035 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 27.417 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 819.934 | |
3DMark Fire Strike - Graphics Score | 7537 |
Compare specifications (specs)
AMD Radeon Pro 5600M | NVIDIA GeForce GTX 1080 (Desktop) | |
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Essentials |
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Architecture | RDNA 1.0 | Pascal |
Code name | Navi 12 | GP104 |
Launch date | 15 Jun 2020 | 27 May 2016 |
Place in performance rating | 276 | 273 |
Type | Laptop | Desktop |
Launch price (MSRP) | $599 | |
Price now | $439.99 | |
Value for money (0-100) | 43.72 | |
Technical info |
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Boost clock speed | 1030 MHz | 1733 MHz |
Compute units | 40 | |
Core clock speed | 1000 MHz | 1607 MHz |
Manufacturing process technology | 7 nm | 16 nm |
Peak Double Precision (FP64) Performance | 329.6 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 10.55 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 5.274 TFLOPS | |
Pipelines | 2560 | 2560 |
Pixel fill rate | 65.92 GPixel/s | |
Texture fill rate | 164.8 GTexel/s | 277.3 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 180 Watt |
CUDA cores | 2560 | |
Floating-point performance | 8,873 gflops | |
Maximum GPU temperature | 94 °C | |
Transistor count | 7,200 million | |
Video outputs and ports |
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Display Connectors | No outputs | DP 1.42, HDMI 2.0b, DL-DVI, 1x DVI, 1x HDMI, 3x DisplayPort |
G-SYNC support | ||
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 8-pin |
Width | IGP | 2-slot |
Bus support | PCIe 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 10.5" (26.7 cm) | |
Recommended system power (PSU) | 500 Watt | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
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High bandwidth memory (HBM) | ||
Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 394.2 GB/s | 320 GB / s |
Memory bus width | 2048 bit | 256 Bit |
Memory clock speed | 770 MHz (1540 MHz effective) | 10 GB/s |
Memory type | HBM2 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Ansel | ||
CUDA | ||
GPU Boost | ||
Multi Monitor | ||
Multi-Projection | ||
ShadowWorks | ||
SLI | ||
Virtual Reality | ||
VR Ready |