AMD Radeon Pro 5600M vs AMD Radeon R9 290X
Comparative analysis of AMD Radeon Pro 5600M and AMD Radeon R9 290X videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro 5600M
- Videocard is newer: launch date 6 year(s) 7 month(s) later
- Around 9% higher boost clock speed: 1030 MHz vs 947 MHz
- 936.4x more texture fill rate: 164.8 GTexel/s vs 176.0 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 28 nm
- 5x lower typical power consumption: 50 Watt vs 250 Watt
- 2x more maximum memory size: 8 GB vs 4 GB
- Around 10% better performance in Geekbench - OpenCL: 47784 vs 43410
- Around 18% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 10296 vs 8729
- Around 18% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 10296 vs 8729
- Around 8% better performance in PassMark - G3D Mark: 9198 vs 8526
| Specifications (specs) | |
| Launch date | 15 Jun 2020 vs 24 October 2013 |
| Boost clock speed | 1030 MHz vs 947 MHz |
| Texture fill rate | 164.8 GTexel/s vs 176.0 GTexel / s |
| Manufacturing process technology | 7 nm vs 28 nm |
| Thermal Design Power (TDP) | 50 Watt vs 250 Watt |
| Maximum memory size | 8 GB vs 4 GB |
| Benchmarks | |
| Geekbench - OpenCL | 47784 vs 43410 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 10296 vs 8729 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 10296 vs 8729 |
| GFXBench 4.0 - T-Rex (Frames) | 3354 vs 3353 |
| GFXBench 4.0 - T-Rex (Fps) | 3354 vs 3353 |
| PassMark - G3D Mark | 9198 vs 8526 |
Reasons to consider the AMD Radeon R9 290X
- Around 10% higher pipelines: 2816 vs 2560
- Around 62% higher memory clock speed: 1250 MHz vs 770 MHz (1540 MHz effective)
- Around 90% better performance in GFXBench 4.0 - Manhattan (Frames): 7055 vs 3715
- Around 90% better performance in GFXBench 4.0 - Manhattan (Fps): 7055 vs 3715
- Around 11% better performance in PassMark - G2D Mark: 755 vs 678
| Specifications (specs) | |
| Pipelines | 2816 vs 2560 |
| Memory clock speed | 1250 MHz vs 770 MHz (1540 MHz effective) |
| Benchmarks | |
| GFXBench 4.0 - Manhattan (Frames) | 7055 vs 3715 |
| GFXBench 4.0 - Manhattan (Fps) | 7055 vs 3715 |
| PassMark - G2D Mark | 755 vs 678 |
Compare benchmarks
GPU 1: AMD Radeon Pro 5600M
GPU 2: AMD Radeon R9 290X
| Geekbench - OpenCL |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| PassMark - G2D Mark |
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| PassMark - G3D Mark |
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| Name | AMD Radeon Pro 5600M | AMD Radeon R9 290X |
|---|---|---|
| Geekbench - OpenCL | 47784 | 43410 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 10296 | 8729 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 10296 | 8729 |
| GFXBench 4.0 - Manhattan (Frames) | 3715 | 7055 |
| GFXBench 4.0 - Manhattan (Fps) | 3715 | 7055 |
| GFXBench 4.0 - T-Rex (Frames) | 3354 | 3353 |
| GFXBench 4.0 - T-Rex (Fps) | 3354 | 3353 |
| PassMark - G2D Mark | 678 | 755 |
| PassMark - G3D Mark | 9198 | 8526 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 117.322 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2460.464 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 11.12 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 120.942 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 628.757 | |
| 3DMark Fire Strike - Graphics Score | 3932 |
Compare specifications (specs)
| AMD Radeon Pro 5600M | AMD Radeon R9 290X | |
|---|---|---|
Essentials |
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| Architecture | RDNA 1.0 | GCN 2.0 |
| Code name | Navi 12 | Hawaii |
| Launch date | 15 Jun 2020 | 24 October 2013 |
| Place in performance rating | 282 | 284 |
| Type | Laptop | Desktop |
| Design | AMD Radeon R9 200 Series | |
| Launch price (MSRP) | $549 | |
Technical info |
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| Boost clock speed | 1030 MHz | 947 MHz |
| Compute units | 40 | |
| Core clock speed | 1000 MHz | |
| Manufacturing process technology | 7 nm | 28 nm |
| Peak Double Precision (FP64) Performance | 329.6 GFLOPS (1:16) | |
| Peak Half Precision (FP16) Performance | 10.55 TFLOPS (2:1) | |
| Peak Single Precision (FP32) Performance | 5.274 TFLOPS | |
| Pipelines | 2560 | 2816 |
| Pixel fill rate | 65.92 GPixel/s | |
| Texture fill rate | 164.8 GTexel/s | 176.0 GTexel / s |
| Thermal Design Power (TDP) | 50 Watt | 250 Watt |
| Floating-point performance | 5,632 gflops | |
| Stream Processors | 2560 | |
| Transistor count | 6,200 million | |
Video outputs and ports |
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| Display Connectors | No outputs | 2x DVI, 1x HDMI, 1x DisplayPort |
| DisplayPort support | ||
| Dual-link DVI support | ||
| Eyefinity | ||
| HDMI | ||
| VGA | ||
Compatibility, dimensions and requirements |
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| Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
| Supplementary power connectors | None | 1 x 6-pin + 1 x 8-pin |
| Width | IGP | |
| Bus support | PCIe 3.0 | |
| Length | 275 mm | |
API support |
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| DirectX | 12.1 | 12 |
| OpenCL | 2.0 | |
| OpenGL | 4.6 | 4.6 |
| Shader Model | 6.5 | |
| Vulkan | ||
Memory |
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| High bandwidth memory (HBM) | ||
| Maximum RAM amount | 8 GB | 4 GB |
| Memory bandwidth | 394.2 GB/s | 320 GB/s |
| Memory bus width | 2048 bit | 512 Bit |
| Memory clock speed | 770 MHz (1540 MHz effective) | 1250 MHz |
| Memory type | HBM2 | GDDR5 |
| Shared memory | 0 | |
Technologies |
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| AMD Eyefinity | ||
| AppAcceleration | ||
| CrossFire | ||
| DDMA audio | ||
| FreeSync | ||
| HD3D | ||
| LiquidVR | ||
| TressFX | ||
| TrueAudio | ||
| Unified Video Decoder (UVD) | ||
