AMD Radeon Pro 5600M vs NVIDIA GeForce GTX 1650 Ti
Comparative analysis of AMD Radeon Pro 5600M and NVIDIA GeForce GTX 1650 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro 5600M
- Videocard is newer: launch date 2 month(s) later
- Around 73% higher texture fill rate: 164.8 GTexel/s vs 95.04 GTexel/s
- 2.5x more pipelines: 2560 vs 1024
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 12 nm
- 2x more maximum memory size: 8 GB vs 4 GB
- Around 14% better performance in Geekbench - OpenCL: 47730 vs 41920
- Around 77% better performance in PassMark - G2D Mark: 681 vs 384
- Around 23% better performance in PassMark - G3D Mark: 9233 vs 7529
Specifications (specs) | |
Launch date | 15 Jun 2020 vs 2 Apr 2020 |
Texture fill rate | 164.8 GTexel/s vs 95.04 GTexel/s |
Pipelines | 2560 vs 1024 |
Manufacturing process technology | 7 nm vs 12 nm |
Maximum memory size | 8 GB vs 4 GB |
Benchmarks | |
Geekbench - OpenCL | 47730 vs 41920 |
PassMark - G2D Mark | 681 vs 384 |
PassMark - G3D Mark | 9233 vs 7529 |
Reasons to consider the NVIDIA GeForce GTX 1650 Ti
- Around 35% higher core clock speed: 1350 MHz vs 1000 MHz
- Around 44% higher boost clock speed: 1485 MHz vs 1030 MHz
- Around 95% higher memory clock speed: 1500 MHz (12000 MHz effective) vs 770 MHz (1540 MHz effective)
- Around 18% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12180 vs 10296
- Around 18% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12180 vs 10296
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8926 vs 3715
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8926 vs 3715
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8062 vs 3354
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8062 vs 3354
Specifications (specs) | |
Core clock speed | 1350 MHz vs 1000 MHz |
Boost clock speed | 1485 MHz vs 1030 MHz |
Memory clock speed | 1500 MHz (12000 MHz effective) vs 770 MHz (1540 MHz effective) |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 vs 10296 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 vs 10296 |
GFXBench 4.0 - Manhattan (Frames) | 8926 vs 3715 |
GFXBench 4.0 - Manhattan (Fps) | 8926 vs 3715 |
GFXBench 4.0 - T-Rex (Frames) | 8062 vs 3354 |
GFXBench 4.0 - T-Rex (Fps) | 8062 vs 3354 |
Compare benchmarks
GPU 1: AMD Radeon Pro 5600M
GPU 2: NVIDIA GeForce GTX 1650 Ti
Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon Pro 5600M | NVIDIA GeForce GTX 1650 Ti |
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Geekbench - OpenCL | 47730 | 41920 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10296 | 12180 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10296 | 12180 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 8926 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 8926 |
GFXBench 4.0 - T-Rex (Frames) | 3354 | 8062 |
GFXBench 4.0 - T-Rex (Fps) | 3354 | 8062 |
PassMark - G2D Mark | 681 | 384 |
PassMark - G3D Mark | 9233 | 7529 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 | |
3DMark Fire Strike - Graphics Score | 3660 |
Compare specifications (specs)
AMD Radeon Pro 5600M | NVIDIA GeForce GTX 1650 Ti | |
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Essentials |
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Architecture | RDNA 1.0 | Turing |
Code name | Navi 12 | TU117 |
Launch date | 15 Jun 2020 | 2 Apr 2020 |
Place in performance rating | 286 | 283 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1030 MHz | 1485 MHz |
Compute units | 40 | |
Core clock speed | 1000 MHz | 1350 MHz |
Manufacturing process technology | 7 nm | 12 nm |
Peak Double Precision (FP64) Performance | 329.6 GFLOPS (1:16) | 95.04 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 10.55 TFLOPS (2:1) | 6.083 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 5.274 TFLOPS | 3.041 TFLOPS |
Pipelines | 2560 | 1024 |
Pixel fill rate | 65.92 GPixel/s | 47.52 GPixel/s |
Texture fill rate | 164.8 GTexel/s | 95.04 GTexel/s |
Thermal Design Power (TDP) | 50 Watt | 50 Watt |
Transistor count | 4700 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Width | IGP | |
API support |
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DirectX | 12.1 | 12.1 |
OpenCL | 2.0 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | 6.5 |
Vulkan | ||
Memory |
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High bandwidth memory (HBM) | ||
Maximum RAM amount | 8 GB | 4 GB |
Memory bandwidth | 394.2 GB/s | 192.0 GB/s |
Memory bus width | 2048 bit | 128 bit |
Memory clock speed | 770 MHz (1540 MHz effective) | 1500 MHz (12000 MHz effective) |
Memory type | HBM2 | GDDR6 |