AMD Radeon Pro 5600M vs NVIDIA GeForce GTX 870M
Comparative analysis of AMD Radeon Pro 5600M and NVIDIA GeForce GTX 870M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro 5600M
- Videocard is newer: launch date 6 year(s) 3 month(s) later
- Around 6% higher core clock speed: 1000 MHz vs 941 MHz
- Around 7% higher boost clock speed: 1030 MHz vs 967 MHz
- 1521.7x more texture fill rate: 164.8 GTexel/s vs 108.3 GTexel / s
- Around 90% higher pipelines: 2560 vs 1344
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 28 nm
- 2x lower typical power consumption: 50 Watt vs 100 Watt
- 2.7x more maximum memory size: 8 GB vs 3 GB
- 3.7x better performance in Geekbench - OpenCL: 47784 vs 12758
- Around 62% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 10296 vs 6350
- Around 62% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 10296 vs 6350
- 2.4x better performance in PassMark - G2D Mark: 678 vs 279
- 2.6x better performance in PassMark - G3D Mark: 9198 vs 3496
Specifications (specs) | |
Launch date | 15 Jun 2020 vs 12 March 2014 |
Core clock speed | 1000 MHz vs 941 MHz |
Boost clock speed | 1030 MHz vs 967 MHz |
Texture fill rate | 164.8 GTexel/s vs 108.3 GTexel / s |
Pipelines | 2560 vs 1344 |
Manufacturing process technology | 7 nm vs 28 nm |
Thermal Design Power (TDP) | 50 Watt vs 100 Watt |
Maximum memory size | 8 GB vs 3 GB |
Benchmarks | |
Geekbench - OpenCL | 47784 vs 12758 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10296 vs 6350 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10296 vs 6350 |
GFXBench 4.0 - T-Rex (Frames) | 3354 vs 3353 |
GFXBench 4.0 - T-Rex (Fps) | 3354 vs 3353 |
PassMark - G2D Mark | 678 vs 279 |
PassMark - G3D Mark | 9198 vs 3496 |
Reasons to consider the NVIDIA GeForce GTX 870M
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3718 vs 3715 |
GFXBench 4.0 - Manhattan (Fps) | 3718 vs 3715 |
Compare benchmarks
GPU 1: AMD Radeon Pro 5600M
GPU 2: NVIDIA GeForce GTX 870M
Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon Pro 5600M | NVIDIA GeForce GTX 870M |
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Geekbench - OpenCL | 47784 | 12758 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10296 | 6350 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10296 | 6350 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 3718 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 3718 |
GFXBench 4.0 - T-Rex (Frames) | 3354 | 3353 |
GFXBench 4.0 - T-Rex (Fps) | 3354 | 3353 |
PassMark - G2D Mark | 678 | 279 |
PassMark - G3D Mark | 9198 | 3496 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 34.836 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 960.114 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.038 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 59.57 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 81.753 | |
3DMark Fire Strike - Graphics Score | 1336 |
Compare specifications (specs)
AMD Radeon Pro 5600M | NVIDIA GeForce GTX 870M | |
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Essentials |
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Architecture | RDNA 1.0 | Kepler |
Code name | Navi 12 | GK104 |
Launch date | 15 Jun 2020 | 12 March 2014 |
Place in performance rating | 282 | 691 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1030 MHz | 967 MHz |
Compute units | 40 | |
Core clock speed | 1000 MHz | 941 MHz |
Manufacturing process technology | 7 nm | 28 nm |
Peak Double Precision (FP64) Performance | 329.6 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 10.55 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 5.274 TFLOPS | |
Pipelines | 2560 | 1344 |
Pixel fill rate | 65.92 GPixel/s | |
Texture fill rate | 164.8 GTexel/s | 108.3 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 100 Watt |
CUDA cores | 1344 | |
Floating-point performance | 2,599 gflops | |
Transistor count | 3,540 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
7.1 channel HD audio on HDMI | ||
DisplayPort Multimode (DP++) support | Up to 3840x2160 | |
eDP 1.2 signal support | Up to 3840x2160 | |
HDCP content protection | ||
HDMI | ||
LVDS signal support | Up to 1920x1200 | |
TrueHD and DTS-HD audio bitstreaming | ||
VGA аnalog display support | Up to 2048x1536 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | None |
Width | IGP | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
Laptop size | large | |
API support |
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DirectX | 12.1 | 12.0 (11_0) |
OpenCL | 2.0 | 1.1 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
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High bandwidth memory (HBM) | ||
Maximum RAM amount | 8 GB | 3 GB |
Memory bandwidth | 394.2 GB/s | 120.0 GB / s |
Memory bus width | 2048 bit | 192 Bit |
Memory clock speed | 770 MHz (1540 MHz effective) | |
Memory type | HBM2 | GDDR5 |
Shared memory | 0 | |
Standard memory configuration | GDDR5 | |
Technologies |
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3D Blu-Ray | ||
BatteryBoost | ||
CUDA | ||
Direct Compute | ||
FXAA | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI | ||
TXAA |