AMD Radeon R7 260 vs NVIDIA GeForce GTX 670
Comparative analysis of AMD Radeon R7 260 and NVIDIA GeForce GTX 670 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon R7 260
- Videocard is newer: launch date 1 year(s) 7 month(s) later
- Around 12% higher boost clock speed: 1100 MHz vs 980 MHz
- Around 48% lower typical power consumption: 115 Watt vs 170 Watt
- 270.8x more memory clock speed: 1625 MHz vs 6.0 GB/s
- Around 5% better performance in PassMark - G2D Mark: 559 vs 532
- Around 12% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 45.294 vs 40.404
- 2.8x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 240.395 vs 86.208
Specifications (specs) | |
Launch date | 17 December 2013 vs 10 May 2012 |
Boost clock speed | 1100 MHz vs 980 MHz |
Thermal Design Power (TDP) | 115 Watt vs 170 Watt |
Memory clock speed | 1625 MHz vs 6.0 GB/s |
Benchmarks | |
PassMark - G2D Mark | 559 vs 532 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 45.294 vs 40.404 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 240.395 vs 86.208 |
Reasons to consider the NVIDIA GeForce GTX 670
- 2.1x more texture fill rate: 102.5 billion / sec vs 48 GTexel / s
- Around 75% higher pipelines: 1344 vs 768
- Around 60% better floating-point performance: 2,459.5 gflops vs 1,536 gflops
- Around 84% better performance in PassMark - G3D Mark: 5330 vs 2892
- Around 59% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 41.613 vs 26.189
- Around 22% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 971.208 vs 798.239
- Around 1% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 4.281 vs 4.223
Specifications (specs) | |
Texture fill rate | 102.5 billion / sec vs 48 GTexel / s |
Pipelines | 1344 vs 768 |
Floating-point performance | 2,459.5 gflops vs 1,536 gflops |
Benchmarks | |
PassMark - G3D Mark | 5330 vs 2892 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 41.613 vs 26.189 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 971.208 vs 798.239 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.281 vs 4.223 |
Compare benchmarks
GPU 1: AMD Radeon R7 260
GPU 2: NVIDIA GeForce GTX 670
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
|
|
||||
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - T-Rex (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Video Composition (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
|
|
Name | AMD Radeon R7 260 | NVIDIA GeForce GTX 670 |
---|---|---|
PassMark - G3D Mark | 2892 | 5330 |
PassMark - G2D Mark | 559 | 532 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 26.189 | 41.613 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 798.239 | 971.208 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.223 | 4.281 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 45.294 | 40.404 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 240.395 | 86.208 |
Geekbench - OpenCL | 15568 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 7038 | |
GFXBench 4.0 - Manhattan (Frames) | 3686 | |
GFXBench 4.0 - T-Rex (Frames) | 3361 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 7038 | |
GFXBench 4.0 - Manhattan (Fps) | 3686 | |
GFXBench 4.0 - T-Rex (Fps) | 3361 | |
3DMark Fire Strike - Graphics Score | 1832 |
Compare specifications (specs)
AMD Radeon R7 260 | NVIDIA GeForce GTX 670 | |
---|---|---|
Essentials |
||
Architecture | GCN 2.0 | Kepler |
Code name | Bonaire | GK104 |
Design | AMD Radeon R7 200 Series | |
Launch date | 17 December 2013 | 10 May 2012 |
Launch price (MSRP) | $109 | $399 |
Place in performance rating | 576 | 577 |
Price now | $89.99 | $474.99 |
Type | Desktop | Desktop |
Value for money (0-100) | 44.11 | 13.20 |
Technical info |
||
Boost clock speed | 1100 MHz | 980 MHz |
Floating-point performance | 1,536 gflops | 2,459.5 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 768 | 1344 |
Stream Processors | 896 | |
Texture fill rate | 48 GTexel / s | 102.5 billion / sec |
Thermal Design Power (TDP) | 115 Watt | 170 Watt |
Transistor count | 2,080 million | 3,540 million |
Core clock speed | 980 MHz | |
CUDA cores | 1344 | |
Maximum GPU temperature | 97 °C | |
Video outputs and ports |
||
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | One Dual Link DVI-I, One Dual Link DVI-D, One HDMI..., 2x DVI, 1x HDMI, 1x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
Eyefinity | ||
HDMI | ||
VGA | ||
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
||
Bus support | PCIe 3.0 | PCI Express 3.0 |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 170 mm | 9.5" (24.1 cm) |
Supplementary power connectors | 1 x 6-pin | Two 6-pin |
Height | 4.376" (11.1 cm) | |
SLI options | 3-way | |
API support |
||
DirectX | 12 | 12.0 (11_0) |
OpenGL | 4.5 | 4.2 |
Memory |
||
Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 104 GB/s | 192.2 GB / s |
Memory bus width | 128 Bit | 256-bit GDDR5 |
Memory clock speed | 1625 MHz | 6.0 GB/s |
Memory type | GDDR5 | GDDR5 |
Technologies |
||
AMD Eyefinity | ||
DDMA audio | ||
FreeSync | ||
3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
GPU Boost | ||
SLI | ||
TXAA |