AMD Radeon RX 640 vs Intel UHD Graphics G1 (Ice Lake 32 EU)
Comparative analysis of AMD Radeon RX 640 and Intel UHD Graphics G1 (Ice Lake 32 EU) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark.
Differences
Reasons to consider the AMD Radeon RX 640
- 3.6x more core clock speed: 1082 MHz vs 300 MHz
- Around 11% higher boost clock speed: 1218 MHz vs 1100 MHz
- 16x more pipelines: 512 vs 32
- Around 74% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3278 vs 1887
- Around 74% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3278 vs 1887
Specifications (specs) | |
Core clock speed | 1082 MHz vs 300 MHz |
Boost clock speed | 1218 MHz vs 1100 MHz |
Pipelines | 512 vs 32 |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3278 vs 1887 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3278 vs 1887 |
Reasons to consider the Intel UHD Graphics G1 (Ice Lake 32 EU)
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 10 nm vs 14 nm
- 2x lower typical power consumption: 25 Watt vs 50 Watt
- Around 98% better performance in GFXBench 4.0 - Manhattan (Frames): 3505 vs 1769
- Around 98% better performance in GFXBench 4.0 - Manhattan (Fps): 3505 vs 1769
- Around 21% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 2775
- Around 21% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 2775
Specifications (specs) | |
Manufacturing process technology | 10 nm vs 14 nm |
Thermal Design Power (TDP) | 25 Watt vs 50 Watt |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3505 vs 1769 |
GFXBench 4.0 - Manhattan (Fps) | 3505 vs 1769 |
GFXBench 4.0 - T-Rex (Frames) | 3352 vs 2775 |
GFXBench 4.0 - T-Rex (Fps) | 3352 vs 2775 |
Compare benchmarks
GPU 1: AMD Radeon RX 640
GPU 2: Intel UHD Graphics G1 (Ice Lake 32 EU)
GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | AMD Radeon RX 640 | Intel UHD Graphics G1 (Ice Lake 32 EU) |
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GFXBench 4.0 - Manhattan (Frames) | 1769 | 3505 |
GFXBench 4.0 - Manhattan (Fps) | 1769 | 3505 |
GFXBench 4.0 - T-Rex (Frames) | 2775 | 3352 |
GFXBench 4.0 - T-Rex (Fps) | 2775 | 3352 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3278 | 1887 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3278 | 1887 |
Geekbench - OpenCL | 11683 | |
PassMark - G2D Mark | 352 | |
PassMark - G3D Mark | 2142 |
Compare specifications (specs)
AMD Radeon RX 640 | Intel UHD Graphics G1 (Ice Lake 32 EU) | |
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Essentials |
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Architecture | GCN 4.0 | Intel Gen. 11 (Ice Lake) |
Code name | Arctic Islands | Ice Lake G1 Gen. 11 |
Launch date | 13 May 2019 | 28 May 2019 |
Place in performance rating | 794 | 859 |
Type | Laptop | |
Technical info |
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Boost clock speed | 1218 MHz | 1100 MHz |
Compute units | 8 | |
Core clock speed | 1082 MHz | 300 MHz |
Manufacturing process technology | 14 nm | 10 nm |
Peak Double Precision (FP64) Performance | 77.95 GFLOPS | |
Peak Half Precision (FP16) Performance | 1247 GFLOPS | |
Peak Single Precision (FP32) Performance | 1247 GFLOPS | |
Pipelines | 512 | 32 |
Pixel fill rate | 19.49 GPixel/s | |
Texture fill rate | 38.98 GTexel/s | |
Thermal Design Power (TDP) | 50 Watt | 25 Watt |
Transistor count | 2200 million | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | |
Length | 5.7 inches (145 mm) | |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | None | |
Width | Dual-slot | |
API support |
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DirectX | 12 | 12.1 |
OpenCL | 2.0 | |
OpenGL | 4.6 | |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | |
Memory bandwidth | 112.0 GB/s | |
Memory bus width | 128 bit | |
Memory clock speed | 1750 MHz (7000 MHz effective) | |
Memory type | GDDR5 | DDR4 |
Shared memory | Yes | |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Quick Sync |