AMD Radeon RX 640 vs NVIDIA GeForce MX130
Comparative analysis of AMD Radeon RX 640 and NVIDIA GeForce MX130 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon RX 640
- Videocard is newer: launch date 1 year(s) 5 month(s) later
- 1307.6x more texture fill rate: 38.98 GTexel/s vs 29.81 GTexel / s
- Around 33% higher pipelines: 512 vs 384
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- Around 17% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3278 vs 2796
- Around 17% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3278 vs 2796
- Around 62% better performance in Geekbench - OpenCL: 10390 vs 6424
- Around 69% better performance in PassMark - G2D Mark: 337 vs 199
- Around 4% better performance in PassMark - G3D Mark: 1936 vs 1860
Specifications (specs) | |
Launch date | 13 May 2019 vs 17 November 2017 |
Texture fill rate | 38.98 GTexel/s vs 29.81 GTexel / s |
Pipelines | 512 vs 384 |
Manufacturing process technology | 14 nm vs 28 nm |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3278 vs 2796 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3278 vs 2796 |
Geekbench - OpenCL | 10390 vs 6424 |
PassMark - G2D Mark | 337 vs 199 |
PassMark - G3D Mark | 1936 vs 1860 |
Reasons to consider the NVIDIA GeForce MX130
- Around 4% higher core clock speed: 1122 MHz vs 1082 MHz
- Around 2% higher boost clock speed: 1242 MHz vs 1218 MHz
- Around 67% lower typical power consumption: 30 Watt vs 50 Watt
- 2.9x more memory clock speed: 5012 MHz vs 1750 MHz (7000 MHz effective)
- 2.1x better performance in GFXBench 4.0 - Manhattan (Frames): 3686 vs 1769
- 2.1x better performance in GFXBench 4.0 - Manhattan (Fps): 3686 vs 1769
- Around 21% better performance in GFXBench 4.0 - T-Rex (Frames): 3357 vs 2775
- Around 21% better performance in GFXBench 4.0 - T-Rex (Fps): 3357 vs 2775
Specifications (specs) | |
Core clock speed | 1122 MHz vs 1082 MHz |
Boost clock speed | 1242 MHz vs 1218 MHz |
Thermal Design Power (TDP) | 30 Watt vs 50 Watt |
Memory clock speed | 5012 MHz vs 1750 MHz (7000 MHz effective) |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3686 vs 1769 |
GFXBench 4.0 - Manhattan (Fps) | 3686 vs 1769 |
GFXBench 4.0 - T-Rex (Frames) | 3357 vs 2775 |
GFXBench 4.0 - T-Rex (Fps) | 3357 vs 2775 |
Compare benchmarks
GPU 1: AMD Radeon RX 640
GPU 2: NVIDIA GeForce MX130
GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon RX 640 | NVIDIA GeForce MX130 |
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GFXBench 4.0 - Manhattan (Frames) | 1769 | 3686 |
GFXBench 4.0 - Manhattan (Fps) | 1769 | 3686 |
GFXBench 4.0 - T-Rex (Frames) | 2775 | 3357 |
GFXBench 4.0 - T-Rex (Fps) | 2775 | 3357 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3278 | 2796 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3278 | 2796 |
Geekbench - OpenCL | 10390 | 6424 |
PassMark - G2D Mark | 337 | 199 |
PassMark - G3D Mark | 1936 | 1860 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 31.613 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 406.203 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.034 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 30.251 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 107.608 | |
3DMark Fire Strike - Graphics Score | 632 |
Compare specifications (specs)
AMD Radeon RX 640 | NVIDIA GeForce MX130 | |
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Essentials |
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Architecture | GCN 4.0 | Maxwell |
Code name | Arctic Islands | GM108 |
Launch date | 13 May 2019 | 17 November 2017 |
Place in performance rating | 822 | 1041 |
Type | Laptop | |
Technical info |
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Boost clock speed | 1218 MHz | 1242 MHz |
Compute units | 8 | |
Core clock speed | 1082 MHz | 1122 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 77.95 GFLOPS | |
Peak Half Precision (FP16) Performance | 1247 GFLOPS | |
Peak Single Precision (FP32) Performance | 1247 GFLOPS | |
Pipelines | 512 | 384 |
Pixel fill rate | 19.49 GPixel/s | |
Texture fill rate | 38.98 GTexel/s | 29.81 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 30 Watt |
Transistor count | 2200 million | |
Floating-point performance | 953.9 gflops | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Length | 5.7 inches (145 mm) | |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | None | None |
Width | Dual-slot | |
Laptop size | medium sized | |
API support |
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DirectX | 12 | 12.0 (11_0) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 112.0 GB/s | 40.1 GB / s |
Memory bus width | 128 bit | 64 Bit |
Memory clock speed | 1750 MHz (7000 MHz effective) | 5012 MHz |
Memory type | GDDR5 | GDDR5 / DDR3 |
Shared memory | 0 | |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
CUDA | ||
GameWorks | ||
GeForce Experience | ||
GPU Boost | ||
Optimus |