AMD Radeon RX Vega 11 vs NVIDIA GeForce GTX 950M
Comparative analysis of AMD Radeon RX Vega 11 and NVIDIA GeForce GTX 950M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon RX Vega 11
- Videocard is newer: launch date 2 year(s) 11 month(s) later
- Around 10% higher boost clock speed: 1240 MHz vs 1124 MHz
- Around 22% higher texture fill rate: 55 GTexel / s vs 44.96 GTexel / s
- Around 10% higher pipelines: 704 vs 640
- Around 22% better floating-point performance: 1,760 gflops vs 1,439 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- Around 15% lower typical power consumption: 65 Watt vs 75 Watt
- 2.4x better performance in PassMark - G2D Mark: 518 vs 217
- Around 50% better performance in Geekbench - OpenCL: 14583 vs 9744
- Around 26% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 3.196 vs 2.54
- Around 39% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 54.784 vs 39.412
- Around 89% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 262.35 vs 139.158
Specifications (specs) | |
Launch date | 13 February 2018 vs 13 March 2015 |
Boost clock speed | 1240 MHz vs 1124 MHz |
Texture fill rate | 55 GTexel / s vs 44.96 GTexel / s |
Pipelines | 704 vs 640 |
Floating-point performance | 1,760 gflops vs 1,439 gflops |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 65 Watt vs 75 Watt |
Benchmarks | |
PassMark - G2D Mark | 518 vs 217 |
Geekbench - OpenCL | 14583 vs 9744 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.196 vs 2.54 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 54.784 vs 39.412 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 262.35 vs 139.158 |
Reasons to consider the NVIDIA GeForce GTX 950M
- 3x more core clock speed: 914 MHz vs 300 MHz
- Around 22% better performance in PassMark - G3D Mark: 2577 vs 2106
- Around 3% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 42.396 vs 40.991
- Around 2% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 373.644 vs 364.578
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4148 vs 3455
- 2x better performance in GFXBench 4.0 - Manhattan (Frames): 3715 vs 1857
- Around 8% better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 3107
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4148 vs 3455
- 2x better performance in GFXBench 4.0 - Manhattan (Fps): 3715 vs 1857
- Around 8% better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 3107
- 2.8x better performance in 3DMark Fire Strike - Graphics Score: 3350 vs 1201
Specifications (specs) | |
Core clock speed | 914 MHz vs 300 MHz |
Benchmarks | |
PassMark - G3D Mark | 2577 vs 2106 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 42.396 vs 40.991 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 373.644 vs 364.578 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4148 vs 3455 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 1857 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 3107 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4148 vs 3455 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 1857 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 3107 |
3DMark Fire Strike - Graphics Score | 3350 vs 1201 |
Compare benchmarks
GPU 1: AMD Radeon RX Vega 11
GPU 2: NVIDIA GeForce GTX 950M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | AMD Radeon RX Vega 11 | NVIDIA GeForce GTX 950M |
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PassMark - G3D Mark | 2106 | 2577 |
PassMark - G2D Mark | 518 | 217 |
Geekbench - OpenCL | 14583 | 9744 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 40.991 | 42.396 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 364.578 | 373.644 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.196 | 2.54 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 54.784 | 39.412 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 262.35 | 139.158 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3455 | 4148 |
GFXBench 4.0 - Manhattan (Frames) | 1857 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3107 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3455 | 4148 |
GFXBench 4.0 - Manhattan (Fps) | 1857 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 3107 | 3358 |
3DMark Fire Strike - Graphics Score | 1201 | 3350 |
Compare specifications (specs)
AMD Radeon RX Vega 11 | NVIDIA GeForce GTX 950M | |
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Essentials |
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Architecture | GCN 5.0 | Maxwell |
Code name | Raven | GM107 |
Launch date | 13 February 2018 | 13 March 2015 |
Place in performance rating | 795 | 797 |
Type | Desktop | Laptop |
Technical info |
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Boost clock speed | 1240 MHz | 1124 MHz |
Core clock speed | 300 MHz | 914 MHz |
Floating-point performance | 1,760 gflops | 1,439 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 704 | 640 |
Texture fill rate | 55 GTexel / s | 44.96 GTexel / s |
Thermal Design Power (TDP) | 65 Watt | 75 Watt |
Transistor count | 4,940 million | 1,870 million |
CUDA cores | 640 | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
DisplayPort Multimode (DP++) support | 1 | |
HDMI | ||
VGA аnalog display support | 1 | |
Compatibility, dimensions and requirements |
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Interface | IGP | PCIe 3.0 x8 |
Supplementary power connectors | None | |
Bus support | PCI Express 3.0 | |
Laptop size | medium sized | |
API support |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.6 | 4.5 |
Memory |
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Shared memory | 0 | 0 |
Maximum RAM amount | 4 GB | |
Memory bandwidth | 32 or 80 GB / s | |
Memory bus width | 128 Bit | |
Memory clock speed | 1000 or 2500 MHz | |
Memory type | DDR3 or GDDR5 | |
Technologies |
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Adaptive VSync | ||
Ansel | ||
BatteryBoost | ||
CUDA | ||
DSR | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI |