Intel HD Graphics 620 vs NVIDIA GeForce 8800 GTS 512
Comparative analysis of Intel HD Graphics 620 and NVIDIA GeForce 8800 GTS 512 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel HD Graphics 620
- Videocard is newer: launch date 8 year(s) 8 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 65 nm
- 9x lower typical power consumption: 15 Watt vs 135 Watt
- 64x more maximum memory size: 32 GB vs 512 MB
- Around 64% better performance in PassMark - G3D Mark: 927 vs 564
- 2.9x better performance in PassMark - G2D Mark: 218 vs 74
Specifications (specs) | |
Launch date | 30 August 2016 vs 11 December 2007 |
Manufacturing process technology | 14 nm vs 65 nm |
Thermal Design Power (TDP) | 15 Watt vs 135 Watt |
Maximum memory size | 32 GB vs 512 MB |
Benchmarks | |
PassMark - G3D Mark | 927 vs 564 |
PassMark - G2D Mark | 218 vs 74 |
Reasons to consider the NVIDIA GeForce 8800 GTS 512
- 2.2x more core clock speed: 650 MHz vs 300 MHz
- Around 65% higher texture fill rate: 41.6 GTexel / s vs 25.2 GTexel / s
- 5.3x more pipelines: 128 vs 24
- Around 3% better floating-point performance: 416.0 gflops vs 403.2 gflops
Specifications (specs) | |
Core clock speed | 650 MHz vs 300 MHz |
Texture fill rate | 41.6 GTexel / s vs 25.2 GTexel / s |
Pipelines | 128 vs 24 |
Floating-point performance | 416.0 gflops vs 403.2 gflops |
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3342 vs 3340 |
GFXBench 4.0 - T-Rex (Fps) | 3342 vs 3340 |
Compare benchmarks
GPU 1: Intel HD Graphics 620
GPU 2: NVIDIA GeForce 8800 GTS 512
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel HD Graphics 620 | NVIDIA GeForce 8800 GTS 512 |
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PassMark - G3D Mark | 927 | 564 |
PassMark - G2D Mark | 218 | 74 |
Geekbench - OpenCL | 4185 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 24.275 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 227.879 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.508 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.582 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 30.288 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1404 | |
GFXBench 4.0 - Manhattan (Frames) | 1733 | |
GFXBench 4.0 - T-Rex (Frames) | 3340 | 3342 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1404 | |
GFXBench 4.0 - Manhattan (Fps) | 1733 | |
GFXBench 4.0 - T-Rex (Fps) | 3340 | 3342 |
3DMark Fire Strike - Graphics Score | 343 |
Compare specifications (specs)
Intel HD Graphics 620 | NVIDIA GeForce 8800 GTS 512 | |
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Essentials |
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Architecture | Generation 9.5 | Tesla |
Code name | Kaby Lake GT2 | G92 |
Launch date | 30 August 2016 | 11 December 2007 |
Place in performance rating | 1334 | 1331 |
Type | Laptop | Desktop |
Launch price (MSRP) | $349 | |
Technical info |
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Boost clock speed | 1050 MHz | |
Core clock speed | 300 MHz | 650 MHz |
Floating-point performance | 403.2 gflops | 416.0 gflops |
Manufacturing process technology | 14 nm | 65 nm |
Pipelines | 24 | 128 |
Texture fill rate | 25.2 GTexel / s | 41.6 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | 135 Watt |
Transistor count | 189 million | 754 million |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI, 1x S-Video |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Length | 254 mm | |
Supplementary power connectors | 1x 6-pin | |
API support |
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DirectX | 12.0 (12_1) | 10.0 |
OpenGL | 4.5 | 3.3 |
Memory |
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Maximum RAM amount | 32 GB | 512 MB |
Memory bus width | 64 / 128 Bit | 256 Bit |
Memory type | DDR3L / LPDDR3 / LPDDR4 | GDDR3 |
Shared memory | 1 | |
Memory bandwidth | 52.5 GB / s | |
Memory clock speed | 1640 MHz | |
Technologies |
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Quick Sync |