Intel HD Graphics 630 vs ATI Xbox 360 GPU

Comparative analysis of Intel HD Graphics 630 and ATI Xbox 360 GPU videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the Intel HD Graphics 630

  • Videocard is newer: launch date 10 year(s) 9 month(s) later
  • 3.5x more texture fill rate: 27.6 GTexel / s vs 8 GTexel / s
  • Around 84% better floating-point performance: 441.6 gflops vs 240 gflops
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 90 nm
  • 128x more maximum memory size: 64 GB vs 512 MB
Launch date 30 August 2016 vs 22 November 2005
Texture fill rate 27.6 GTexel / s vs 8 GTexel / s
Floating-point performance 441.6 gflops vs 240 gflops
Manufacturing process technology 14 nm vs 90 nm
Maximum memory size 64 GB vs 512 MB

Reasons to consider the ATI Xbox 360 GPU

  • Around 43% higher core clock speed: 500 MHz vs 350 MHz
  • 10x more pipelines: 240 vs 24
Core clock speed 500 MHz vs 350 MHz
Pipelines 240 vs 24

Compare benchmarks

GPU 1: Intel HD Graphics 630
GPU 2: ATI Xbox 360 GPU

Name Intel HD Graphics 630 ATI Xbox 360 GPU
PassMark - G3D Mark 1114
PassMark - G2D Mark 268
Geekbench - OpenCL 4554
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 27.948
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 312.246
CompuBench 1.5 Desktop - T-Rex (Frames/s) 1.795
CompuBench 1.5 Desktop - Video Composition (Frames/s) 20.404
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 32.567
GFXBench 4.0 - Car Chase Offscreen (Frames) 1859
GFXBench 4.0 - Manhattan (Frames) 1945
GFXBench 4.0 - T-Rex (Frames) 3344
GFXBench 4.0 - Car Chase Offscreen (Fps) 1859
GFXBench 4.0 - Manhattan (Fps) 1945
GFXBench 4.0 - T-Rex (Fps) 3344
3DMark Fire Strike - Graphics Score 388

Compare specifications (specs)

Intel HD Graphics 630 ATI Xbox 360 GPU

Essentials

Architecture Generation 9.5 TeraScale
Code name Kaby Lake GT2 Xenos
Launch date 30 August 2016 22 November 2005
Place in performance rating 1216 not rated
Type Desktop Desktop

Technical info

Boost clock speed 1150 MHz
Core clock speed 350 MHz 500 MHz
Floating-point performance 441.6 gflops 240 gflops
Manufacturing process technology 14 nm 90 nm
Pipelines 24 240
Texture fill rate 27.6 GTexel / s 8 GTexel / s
Thermal Design Power (TDP) 15 Watt
Transistor count 189 million 232 million

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x1 IGP

API support

DirectX 12.0 (12_1) 9.0c
OpenGL 4.5 N / A
Vulkan

Memory

Maximum RAM amount 64 GB 512 MB
Memory bus width 64 / 128 Bit 128 Bit
Memory type DDR3L / LPDDR3 / LPDDR4 GDDR3
Shared memory 1
Memory bandwidth 22.4 GB / s
Memory clock speed 1400 MHz