Intel Iris Xe Graphics G4 vs NVIDIA GeForce GTX 1650 Ti
Comparative analysis of Intel Iris Xe Graphics G4 and NVIDIA GeForce GTX 1650 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel Iris Xe Graphics G4
- Videocard is newer: launch date 5 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 10 nm vs 12 nm
- 3.3x lower typical power consumption: 15 Watt vs 50 Watt
- Around 1% better performance in PassMark - G2D Mark: 383 vs 380
Specifications (specs) | |
Launch date | 2 Sep 2020 vs 2 Apr 2020 |
Manufacturing process technology | 10 nm vs 12 nm |
Thermal Design Power (TDP) | 15 Watt vs 50 Watt |
Benchmarks | |
PassMark - G2D Mark | 383 vs 380 |
Reasons to consider the NVIDIA GeForce GTX 1650 Ti
- 4.5x more core clock speed: 1350 MHz vs 300 MHz
- Around 35% higher boost clock speed: 1485 MHz vs 1100 MHz
- Around 80% higher texture fill rate: 95.04 GTexel/s vs 52.80 GTexel/s
- 2.7x more pipelines: 1024 vs 384
- 2.8x better performance in PassMark - G3D Mark: 7539 vs 2666
- 3.5x better performance in Geekbench - OpenCL: 41907 vs 11991
- Around 91% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 152.235 vs 79.859
- Around 62% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1843.045 vs 1137.615
- 2.3x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 10.681 vs 4.569
- Around 87% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 115.607 vs 61.688
- 3.3x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 644.098 vs 192.566
- 2.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12180 vs 5609
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8926 vs 3708
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8062 vs 3356
- 2.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12180 vs 5609
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8926 vs 3708
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8062 vs 3356
Specifications (specs) | |
Core clock speed | 1350 MHz vs 300 MHz |
Boost clock speed | 1485 MHz vs 1100 MHz |
Texture fill rate | 95.04 GTexel/s vs 52.80 GTexel/s |
Pipelines | 1024 vs 384 |
Benchmarks | |
PassMark - G3D Mark | 7539 vs 2666 |
Geekbench - OpenCL | 41907 vs 11991 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 vs 79.859 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 vs 1137.615 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 vs 4.569 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 vs 61.688 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 vs 192.566 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 vs 5609 |
GFXBench 4.0 - Manhattan (Frames) | 8926 vs 3708 |
GFXBench 4.0 - T-Rex (Frames) | 8062 vs 3356 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 vs 5609 |
GFXBench 4.0 - Manhattan (Fps) | 8926 vs 3708 |
GFXBench 4.0 - T-Rex (Fps) | 8062 vs 3356 |
Compare benchmarks
GPU 1: Intel Iris Xe Graphics G4
GPU 2: NVIDIA GeForce GTX 1650 Ti
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel Iris Xe Graphics G4 | NVIDIA GeForce GTX 1650 Ti |
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PassMark - G3D Mark | 2666 | 7539 |
PassMark - G2D Mark | 383 | 380 |
Geekbench - OpenCL | 11991 | 41907 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 79.859 | 152.235 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1137.615 | 1843.045 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.569 | 10.681 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 61.688 | 115.607 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 192.566 | 644.098 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5609 | 12180 |
GFXBench 4.0 - Manhattan (Frames) | 3708 | 8926 |
GFXBench 4.0 - T-Rex (Frames) | 3356 | 8062 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5609 | 12180 |
GFXBench 4.0 - Manhattan (Fps) | 3708 | 8926 |
GFXBench 4.0 - T-Rex (Fps) | 3356 | 8062 |
3DMark Fire Strike - Graphics Score | 3656 |
Compare specifications (specs)
Intel Iris Xe Graphics G4 | NVIDIA GeForce GTX 1650 Ti | |
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Essentials |
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Architecture | Generation 12.0 | Turing |
Code name | Tiger Lake GT1 | TU117 |
Launch date | 2 Sep 2020 | 2 Apr 2020 |
Place in performance rating | 594 | 267 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1100 MHz | 1485 MHz |
Compute units | 48 | |
Core clock speed | 300 MHz | 1350 MHz |
Manufacturing process technology | 10 nm | 12 nm |
Peak Double Precision (FP64) Performance | 211.2 GFLOPS | 95.04 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 1.690 TFLOPS | 6.083 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 844.8 GFLOPS | 3.041 TFLOPS |
Pipelines | 384 | 1024 |
Pixel fill rate | 13.20 GPixel/s | 47.52 GPixel/s |
Texture fill rate | 52.80 GTexel/s | 95.04 GTexel/s |
Thermal Design Power (TDP) | 15 Watt | 50 Watt |
Transistor count | 4700 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
Width | IGP | |
Supplementary power connectors | None | |
API support |
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DirectX | 12.1 | 12.1 |
OpenCL | 2.1 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | 6.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | |
Memory bandwidth | 192.0 GB/s | |
Memory bus width | 128 bit | |
Memory clock speed | 1500 MHz (12000 MHz effective) | |
Memory type | GDDR6 |