Intel Iris Xe Graphics MAX vs NVIDIA GeForce GTX 950

Comparative analysis of Intel Iris Xe Graphics MAX and NVIDIA GeForce GTX 950 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the Intel Iris Xe Graphics MAX

  • Videocard is newer: launch date 5 year(s) 2 month(s) later
  • Around 39% higher boost clock speed: 1650 MHz vs 1188 MHz
  • 1609.8x more texture fill rate: 79.20 GTexel/s vs 49.2 billion / sec
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 10 nm vs 28 nm
  • 3.6x lower typical power consumption: 25 Watt vs 90 Watt
  • 2x more maximum memory size: 4 GB vs 2 GB
  • 355.5x more memory clock speed: 2133 MHz (4.3 Gbps effective) vs 6.6 GB/s
  • Around 1% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6889 vs 6803
  • Around 1% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6889 vs 6803
Specifications (specs)
Launch date 31 Oct 2020 vs 20 August 2015
Boost clock speed 1650 MHz vs 1188 MHz
Texture fill rate 79.20 GTexel/s vs 49.2 billion / sec
Manufacturing process technology 10 nm vs 28 nm
Thermal Design Power (TDP) 25 Watt vs 90 Watt
Maximum memory size 4 GB vs 2 GB
Memory clock speed 2133 MHz (4.3 Gbps effective) vs 6.6 GB/s
Benchmarks
GFXBench 4.0 - Car Chase Offscreen (Frames) 6889 vs 6803
GFXBench 4.0 - Car Chase Offscreen (Fps) 6889 vs 6803

Reasons to consider the NVIDIA GeForce GTX 950

  • 3.4x more core clock speed: 1024 MHz vs 300 MHz
  • Around 20% better performance in Geekbench - OpenCL: 16715 vs 13898
  • Around 7% better performance in GFXBench 4.0 - Manhattan (Frames): 3697 vs 3462
  • Around 7% better performance in GFXBench 4.0 - Manhattan (Fps): 3697 vs 3462
  • Around 4% better performance in GFXBench 4.0 - T-Rex (Frames): 3356 vs 3214
  • Around 4% better performance in GFXBench 4.0 - T-Rex (Fps): 3356 vs 3214
  • 2.1x better performance in PassMark - G2D Mark: 642 vs 311
  • 2.7x better performance in PassMark - G3D Mark: 5343 vs 1972
Specifications (specs)
Core clock speed 1024 MHz vs 300 MHz
Benchmarks
Geekbench - OpenCL 16715 vs 13898
GFXBench 4.0 - Manhattan (Frames) 3697 vs 3462
GFXBench 4.0 - Manhattan (Fps) 3697 vs 3462
GFXBench 4.0 - T-Rex (Frames) 3356 vs 3214
GFXBench 4.0 - T-Rex (Fps) 3356 vs 3214
PassMark - G2D Mark 642 vs 311
PassMark - G3D Mark 5343 vs 1972

Compare benchmarks

GPU 1: Intel Iris Xe Graphics MAX
GPU 2: NVIDIA GeForce GTX 950

Geekbench - OpenCL
GPU 1
GPU 2
13898
16715
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
6889
6803
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
6889
6803
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3462
3697
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3462
3697
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3214
3356
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3214
3356
PassMark - G2D Mark
GPU 1
GPU 2
311
642
PassMark - G3D Mark
GPU 1
GPU 2
1972
5343
Name Intel Iris Xe Graphics MAX NVIDIA GeForce GTX 950
Geekbench - OpenCL 13898 16715
GFXBench 4.0 - Car Chase Offscreen (Frames) 6889 6803
GFXBench 4.0 - Car Chase Offscreen (Fps) 6889 6803
GFXBench 4.0 - Manhattan (Frames) 3462 3697
GFXBench 4.0 - Manhattan (Fps) 3462 3697
GFXBench 4.0 - T-Rex (Frames) 3214 3356
GFXBench 4.0 - T-Rex (Fps) 3214 3356
PassMark - G2D Mark 311 642
PassMark - G3D Mark 1972 5343
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 60.473
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 758.865
CompuBench 1.5 Desktop - T-Rex (Frames/s) 4.279
CompuBench 1.5 Desktop - Video Composition (Frames/s) 29.738
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 231.508
3DMark Fire Strike - Graphics Score 1863

Compare specifications (specs)

Intel Iris Xe Graphics MAX NVIDIA GeForce GTX 950

Essentials

Architecture Generation 12.1 Maxwell 2.0
Code name DG1 GM206
Launch date 31 Oct 2020 20 August 2015
Place in performance rating 531 533
Type Laptop Desktop
Launch price (MSRP) $159
Price now $194.44
Value for money (0-100) 30.06

Technical info

Boost clock speed 1650 MHz 1188 MHz
Compute units 96
Core clock speed 300 MHz 1024 MHz
Manufacturing process technology 10 nm 28 nm
Peak Double Precision (FP64) Performance 633.6 GFLOPS (1:4)
Peak Half Precision (FP16) Performance 5.069 TFLOPS (2:1)
Peak Single Precision (FP32) Performance 2.534 TFLOPS
Pipelines 768 768
Pixel fill rate 39.60 GPixel/s
Texture fill rate 79.20 GTexel/s 49.2 billion / sec
Thermal Design Power (TDP) 25 Watt 90 Watt
CUDA cores 768
Floating-point performance 1,825 gflops
Transistor count 2,940 million

Video outputs and ports

Display Connectors No outputs 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2
Audio input for HDMI Internal
G-SYNC support
HDCP
Maximum VGA resolution 2048x1536
Multi monitor support

Compatibility, dimensions and requirements

Interface PCIe 4.0 x4 PCIe 3.0 x16
Width IGP
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
Length 7.938" (20.2 cm)
Recommended system power (PSU) 350 Watt
SLI options 2x
Supplementary power connectors 1x 6-pins

API support

DirectX 12.1 12.0 (12_1)
OpenCL 2.1
OpenGL 4.6 4.5
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 4 GB 2 GB
Memory bandwidth 68.26 GB/s 105.6 GB / s
Memory bus width 128 bit 128 Bit
Memory clock speed 2133 MHz (4.3 Gbps effective) 6.6 GB/s
Memory type LPDDR4X GDDR5
Shared memory 0

Technologies

3D Vision
Adaptive Vertical Sync
CUDA
GameStream
GameWorks
GeForce Experience
GeForce ShadowPlay
GPU Boost
SLI
Surround