Intel UHD Graphics 630 vs NVIDIA RSX Reality Synthesizer
Comparative analysis of Intel UHD Graphics 630 and NVIDIA RSX Reality Synthesizer videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel UHD Graphics 630
- Videocard is newer: launch date 4 year(s) 10 month(s) later
- 2.2x more texture fill rate: 28.8 GTexel / s vs 13.2 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
- 5.3x lower typical power consumption: 15 Watt vs 80 Watt
| Launch date | 1 September 2017 vs 4 October 2012 |
| Texture fill rate | 28.8 GTexel / s vs 13.2 GTexel / s |
| Manufacturing process technology | 14 nm vs 40 nm |
| Thermal Design Power (TDP) | 15 Watt vs 80 Watt |
Reasons to consider the NVIDIA RSX Reality Synthesizer
- Around 57% higher core clock speed: 550 MHz vs 350 MHz
| Core clock speed | 550 MHz vs 350 MHz |
Compare benchmarks
GPU 1: Intel UHD Graphics 630
GPU 2: NVIDIA RSX Reality Synthesizer
| Name | Intel UHD Graphics 630 | NVIDIA RSX Reality Synthesizer |
|---|---|---|
| PassMark - G3D Mark | 1237 | |
| PassMark - G2D Mark | 299 | |
| Geekbench - OpenCL | 4657 | |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 27.517 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 354.254 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.807 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 20.323 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 29.327 | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 1870 | |
| GFXBench 4.0 - Manhattan (Frames) | 1596 | |
| GFXBench 4.0 - T-Rex (Frames) | 3309 | |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 1870 | |
| GFXBench 4.0 - Manhattan (Fps) | 1596 | |
| GFXBench 4.0 - T-Rex (Fps) | 3309 | |
| 3DMark Fire Strike - Graphics Score | 68 |
Compare specifications (specs)
| Intel UHD Graphics 630 | NVIDIA RSX Reality Synthesizer | |
|---|---|---|
Essentials |
||
| Architecture | Generation 9.5 | Curie |
| Code name | Coffee Lake GT2 | RSX-CXD5302 |
| Launch date | 1 September 2017 | 4 October 2012 |
| Place in performance rating | 1234 | not rated |
| Type | Desktop | Desktop |
Technical info |
||
| Boost clock speed | 1200 MHz | |
| Core clock speed | 350 MHz | 550 MHz |
| Floating-point performance | 460.8 gflops | |
| Manufacturing process technology | 14 nm | 40 nm |
| Pipelines | 24 | |
| Texture fill rate | 28.8 GTexel / s | 13.2 GTexel / s |
| Thermal Design Power (TDP) | 15 Watt | 80 Watt |
| Transistor count | 189 million | 302 million |
Video outputs and ports |
||
| Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
||
| Interface | PCIe 3.0 x1 | IGP |
API support |
||
| DirectX | 12.0 (12_1) | N / A |
| OpenGL | 4.6 | ES 1.1 |
Memory |
||
| Memory bus width | 64 / 128 Bit | 128 Bit |
| Shared memory | 1 | |
| Maximum RAM amount | 256 MB | |
| Memory bandwidth | 22.4 GB / s | |
| Memory clock speed | 1400 MHz | |
| Memory type | GDDR3 | |
Technologies |
||
| Quick Sync | ||

