Intel UHD Graphics 730 vs AMD Radeon R9 260 OEM
Comparative analysis of Intel UHD Graphics 730 and AMD Radeon R9 260 OEM videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel UHD Graphics 730
- Videocard is newer: launch date 11 year(s) 1 month(s) later
- 253.2x more texture fill rate: 15.60 GTexel/s vs 61.6 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 5.7x lower typical power consumption: 15 Watt vs 85 Watt
- 5.4x better performance in GFXBench 4.0 - Manhattan (Frames): 5221 vs 971
- Around 67% better performance in GFXBench 4.0 - T-Rex (Frames): 3309 vs 1980
- 5.4x better performance in GFXBench 4.0 - Manhattan (Fps): 5221 vs 971
- Around 67% better performance in GFXBench 4.0 - T-Rex (Fps): 3309 vs 1980
Specifications (specs) | |
Launch date | 2021 vs 21 December 2013 |
Texture fill rate | 15.60 GTexel/s vs 61.6 GTexel / s |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 85 Watt |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 5221 vs 971 |
GFXBench 4.0 - T-Rex (Frames) | 3309 vs 1980 |
GFXBench 4.0 - Manhattan (Fps) | 5221 vs 971 |
GFXBench 4.0 - T-Rex (Fps) | 3309 vs 1980 |
Reasons to consider the AMD Radeon R9 260 OEM
- 3.7x more core clock speed: 1100 MHz vs 300 MHz
- 4.7x more pipelines: 896 vs 192
- Around 91% better performance in PassMark - G3D Mark: 3048 vs 1594
- Around 25% better performance in PassMark - G2D Mark: 508 vs 405
Specifications (specs) | |
Core clock speed | 1100 MHz vs 300 MHz |
Pipelines | 896 vs 192 |
Benchmarks | |
PassMark - G3D Mark | 3048 vs 1594 |
PassMark - G2D Mark | 508 vs 405 |
Compare benchmarks
GPU 1: Intel UHD Graphics 730
GPU 2: AMD Radeon R9 260 OEM
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel UHD Graphics 730 | AMD Radeon R9 260 OEM |
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PassMark - G3D Mark | 1594 | 3048 |
PassMark - G2D Mark | 405 | 508 |
Geekbench - OpenCL | 5951 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2429 | |
GFXBench 4.0 - Manhattan (Frames) | 5221 | 971 |
GFXBench 4.0 - T-Rex (Frames) | 3309 | 1980 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2429 | |
GFXBench 4.0 - Manhattan (Fps) | 5221 | 971 |
GFXBench 4.0 - T-Rex (Fps) | 3309 | 1980 |
3DMark Fire Strike - Graphics Score | 603 |
Compare specifications (specs)
Intel UHD Graphics 730 | AMD Radeon R9 260 OEM | |
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Essentials |
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Architecture | Generation 12.1 | GCN 2.0 |
Code name | Rocket Lake GT1 | Bonaire |
Launch date | 2021 | 21 December 2013 |
Place in performance rating | 656 | 659 |
Type | Desktop | Desktop |
Technical info |
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Boost clock speed | 1300 MHz | |
Compute units | 24 | |
Core clock speed | 300 MHz | 1100 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 124.8 GFLOPS (1:4) | |
Peak Half Precision (FP16) Performance | 998.4 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 499.2 GFLOPS | |
Pipelines | 192 | 896 |
Pixel fill rate | 10.40 GPixel/s | |
Texture fill rate | 15.60 GTexel/s | 61.6 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | 85 Watt |
Floating-point performance | 1,971 gflops | |
Transistor count | 2,080 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 2x mini-DisplayPort |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
Length | 183 mm | |
Supplementary power connectors | 1x 6-pin | |
API support |
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DirectX | 12.0 (12_1) | 12.0 (12_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Memory bus width | 64 / 128 Bit | 128 Bit |
Shared memory | 1 | |
Maximum RAM amount | 1 GB | |
Memory bandwidth | 104.0 GB / s | |
Memory clock speed | 6500 MHz | |
Memory type | GDDR5 | |
Technologies |
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Quick Sync |