Intel UHD Graphics 730 vs NVIDIA GeForce GTX 950
Comparative analysis of Intel UHD Graphics 730 and NVIDIA GeForce GTX 950 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the Intel UHD Graphics 730
- Videocard is newer: launch date 9 year(s) 10 month(s) later
- Around 9% higher boost clock speed: 1300 MHz vs 1188 MHz
- 317.1x more texture fill rate: 15.60 GTexel/s vs 49.2 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 6x lower typical power consumption: 15 Watt vs 90 Watt
- Around 41% better performance in GFXBench 4.0 - Manhattan (Frames): 5221 vs 3697
- Around 41% better performance in GFXBench 4.0 - Manhattan (Fps): 5221 vs 3697
- 5.7x better performance in 3DMark Fire Strike - Graphics Score: 603 vs 105
Specifications (specs) | |
Launch date | 2021 vs 20 August 2015 |
Boost clock speed | 1300 MHz vs 1188 MHz |
Texture fill rate | 15.60 GTexel/s vs 49.2 billion / sec |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 90 Watt |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 5221 vs 3697 |
GFXBench 4.0 - Manhattan (Fps) | 5221 vs 3697 |
3DMark Fire Strike - Graphics Score | 603 vs 105 |
Reasons to consider the NVIDIA GeForce GTX 950
- 3.4x more core clock speed: 1024 MHz vs 300 MHz
- 4x more pipelines: 768 vs 192
- 3.4x better performance in PassMark - G3D Mark: 5340 vs 1573
- Around 56% better performance in PassMark - G2D Mark: 641 vs 412
- 2.8x better performance in Geekbench - OpenCL: 16728 vs 5967
- 2.8x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6803 vs 2429
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3356 vs 3309
- 2.8x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6803 vs 2429
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3356 vs 3309
Specifications (specs) | |
Core clock speed | 1024 MHz vs 300 MHz |
Pipelines | 768 vs 192 |
Benchmarks | |
PassMark - G3D Mark | 5340 vs 1573 |
PassMark - G2D Mark | 641 vs 412 |
Geekbench - OpenCL | 16728 vs 5967 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6803 vs 2429 |
GFXBench 4.0 - T-Rex (Frames) | 3356 vs 3309 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6803 vs 2429 |
GFXBench 4.0 - T-Rex (Fps) | 3356 vs 3309 |
Compare benchmarks
GPU 1: Intel UHD Graphics 730
GPU 2: NVIDIA GeForce GTX 950
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | Intel UHD Graphics 730 | NVIDIA GeForce GTX 950 |
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PassMark - G3D Mark | 1573 | 5340 |
PassMark - G2D Mark | 412 | 641 |
Geekbench - OpenCL | 5967 | 16728 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2429 | 6803 |
GFXBench 4.0 - Manhattan (Frames) | 5221 | 3697 |
GFXBench 4.0 - T-Rex (Frames) | 3309 | 3356 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2429 | 6803 |
GFXBench 4.0 - Manhattan (Fps) | 5221 | 3697 |
GFXBench 4.0 - T-Rex (Fps) | 3309 | 3356 |
3DMark Fire Strike - Graphics Score | 603 | 105 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 60.473 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 758.865 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.279 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 29.738 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 231.508 |
Compare specifications (specs)
Intel UHD Graphics 730 | NVIDIA GeForce GTX 950 | |
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Essentials |
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Architecture | Generation 12.1 | Maxwell 2.0 |
Code name | Rocket Lake GT1 | GM206 |
Launch date | 2021 | 20 August 2015 |
Place in performance rating | 633 | 547 |
Type | Desktop | Desktop |
Launch price (MSRP) | $159 | |
Price now | $194.44 | |
Value for money (0-100) | 30.06 | |
Technical info |
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Boost clock speed | 1300 MHz | 1188 MHz |
Compute units | 24 | |
Core clock speed | 300 MHz | 1024 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 124.8 GFLOPS (1:4) | |
Peak Half Precision (FP16) Performance | 998.4 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 499.2 GFLOPS | |
Pipelines | 192 | 768 |
Pixel fill rate | 10.40 GPixel/s | |
Texture fill rate | 15.60 GTexel/s | 49.2 billion / sec |
Thermal Design Power (TDP) | 15 Watt | 90 Watt |
CUDA cores | 768 | |
Floating-point performance | 1,825 gflops | |
Transistor count | 2,940 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 7.938" (20.2 cm) | |
Recommended system power (PSU) | 350 Watt | |
SLI options | 2x | |
Supplementary power connectors | 1x 6-pins | |
API support |
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DirectX | 12.0 (12_1) | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Memory bus width | 64 / 128 Bit | 128 Bit |
Shared memory | 1 | 0 |
Maximum RAM amount | 2 GB | |
Memory bandwidth | 105.6 GB / s | |
Memory clock speed | 6.6 GB/s | |
Memory type | GDDR5 | |
Technologies |
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Quick Sync | ||
3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround |