NVIDIA GeForce 920M vs NVIDIA GeForce GT 630 Rev. 2

Comparative analysis of NVIDIA GeForce 920M and NVIDIA GeForce GT 630 Rev. 2 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA GeForce 920M

  • Videocard is newer: launch date 1 year(s) 9 month(s) later
  • Around 6% higher core clock speed: 954 MHz vs 902 MHz
  • 2x more maximum memory size: 4 GB vs 2 GB
  • Around 8% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1598 vs 1483
  • 2.3x better performance in GFXBench 4.0 - Manhattan (Frames): 3636 vs 1615
  • Around 48% better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 2263
  • Around 8% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1598 vs 1483
  • 2.3x better performance in GFXBench 4.0 - Manhattan (Fps): 3636 vs 1615
  • Around 48% better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 2263
Specifications (specs)
Launch date 13 March 2015 vs 29 May 2013
Core clock speed 954 MHz vs 902 MHz
Maximum memory size 4 GB vs 2 GB
Benchmarks
GFXBench 4.0 - Car Chase Offscreen (Frames) 1598 vs 1483
GFXBench 4.0 - Manhattan (Frames) 3636 vs 1615
GFXBench 4.0 - T-Rex (Frames) 3358 vs 2263
GFXBench 4.0 - Car Chase Offscreen (Fps) 1598 vs 1483
GFXBench 4.0 - Manhattan (Fps) 3636 vs 1615
GFXBench 4.0 - T-Rex (Fps) 3358 vs 2263

Reasons to consider the NVIDIA GeForce GT 630 Rev. 2

  • Around 16% higher texture fill rate: 14.43 GTexel / s vs 12.4 GTexel / s
  • 2.3x better floating-point performance: 692.7 gflops vs 297.6 gflops
  • Around 32% lower typical power consumption: 25 Watt vs 33 Watt
Texture fill rate 14.43 GTexel / s vs 12.4 GTexel / s
Floating-point performance 692.7 gflops vs 297.6 gflops
Thermal Design Power (TDP) 25 Watt vs 33 Watt

Compare benchmarks

GPU 1: NVIDIA GeForce 920M
GPU 2: NVIDIA GeForce GT 630 Rev. 2

GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
1598
1483
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3636
1615
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3358
2263
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
1598
1483
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3636
1615
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3358
2263
Name NVIDIA GeForce 920M NVIDIA GeForce GT 630 Rev. 2
PassMark - G3D Mark 717
PassMark - G2D Mark 119
Geekbench - OpenCL 3725
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 8.358
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 157.606
CompuBench 1.5 Desktop - T-Rex (Frames/s) 0.843
CompuBench 1.5 Desktop - Video Composition (Frames/s) 15.374
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 40.443
GFXBench 4.0 - Car Chase Offscreen (Frames) 1598 1483
GFXBench 4.0 - Manhattan (Frames) 3636 1615
GFXBench 4.0 - T-Rex (Frames) 3358 2263
GFXBench 4.0 - Car Chase Offscreen (Fps) 1598 1483
GFXBench 4.0 - Manhattan (Fps) 3636 1615
GFXBench 4.0 - T-Rex (Fps) 3358 2263
3DMark Fire Strike - Graphics Score 326

Compare specifications (specs)

NVIDIA GeForce 920M NVIDIA GeForce GT 630 Rev. 2

Essentials

Architecture Kepler 2.0 Kepler 2.0
Code name GK208B GK208
Launch date 13 March 2015 29 May 2013
Place in performance rating 1300 1302
Type Laptop Desktop

Technical info

Core clock speed 954 MHz 902 MHz
Floating-point performance 297.6 gflops 692.7 gflops
Manufacturing process technology 28 nm 28 nm
Pipelines 384 384
Texture fill rate 12.4 GTexel / s 14.43 GTexel / s
Thermal Design Power (TDP) 33 Watt 25 Watt
Transistor count 585 million

Video outputs and ports

Display Connectors No outputs 1x DVI, 1x HDMI, 1x VGA

Compatibility, dimensions and requirements

Bus support PCI Express 3.0
Interface PCIe 3.0 x8 PCIe 2.0 x8
Length 145 mm
Supplementary power connectors None

API support

DirectX 12.0 (11_0) 12.0 (11_0)
OpenGL 4.5 4.6

Memory

Maximum RAM amount 4 GB 2 GB
Memory bandwidth 14.4 GB / s 14.4 GB / s
Memory bus width 64 Bit 64 Bit
Memory clock speed 1800 MHz 1800 MHz
Memory type DDR3 DDR3
Shared memory 0

Technologies

3D Vision
3D Vision / 3DTV Play
CUDA
GameWorks
GPU Boost
Optimus
Verde Drivers