NVIDIA GeForce 920M vs NVIDIA GeForce GT 630 Rev. 2
Comparative analysis of NVIDIA GeForce 920M and NVIDIA GeForce GT 630 Rev. 2 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce 920M
- Videocard is newer: launch date 1 year(s) 9 month(s) later
- Around 6% higher core clock speed: 954 MHz vs 902 MHz
- 2x more maximum memory size: 4 GB vs 2 GB
- Around 8% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1598 vs 1483
- 2.3x better performance in GFXBench 4.0 - Manhattan (Frames): 3636 vs 1615
- Around 48% better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 2263
- Around 8% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1598 vs 1483
- 2.3x better performance in GFXBench 4.0 - Manhattan (Fps): 3636 vs 1615
- Around 48% better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 2263
Specifications (specs) | |
Launch date | 13 March 2015 vs 29 May 2013 |
Core clock speed | 954 MHz vs 902 MHz |
Maximum memory size | 4 GB vs 2 GB |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1598 vs 1483 |
GFXBench 4.0 - Manhattan (Frames) | 3636 vs 1615 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 2263 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1598 vs 1483 |
GFXBench 4.0 - Manhattan (Fps) | 3636 vs 1615 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 2263 |
Reasons to consider the NVIDIA GeForce GT 630 Rev. 2
- Around 16% higher texture fill rate: 14.43 GTexel / s vs 12.4 GTexel / s
- 2.3x better floating-point performance: 692.7 gflops vs 297.6 gflops
- Around 32% lower typical power consumption: 25 Watt vs 33 Watt
Texture fill rate | 14.43 GTexel / s vs 12.4 GTexel / s |
Floating-point performance | 692.7 gflops vs 297.6 gflops |
Thermal Design Power (TDP) | 25 Watt vs 33 Watt |
Compare benchmarks
GPU 1: NVIDIA GeForce 920M
GPU 2: NVIDIA GeForce GT 630 Rev. 2
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce 920M | NVIDIA GeForce GT 630 Rev. 2 |
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PassMark - G3D Mark | 717 | |
PassMark - G2D Mark | 119 | |
Geekbench - OpenCL | 3725 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 8.358 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 157.606 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.843 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.374 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 40.443 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1598 | 1483 |
GFXBench 4.0 - Manhattan (Frames) | 3636 | 1615 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 2263 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1598 | 1483 |
GFXBench 4.0 - Manhattan (Fps) | 3636 | 1615 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 2263 |
3DMark Fire Strike - Graphics Score | 326 |
Compare specifications (specs)
NVIDIA GeForce 920M | NVIDIA GeForce GT 630 Rev. 2 | |
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Essentials |
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Architecture | Kepler 2.0 | Kepler 2.0 |
Code name | GK208B | GK208 |
Launch date | 13 March 2015 | 29 May 2013 |
Place in performance rating | 1300 | 1302 |
Type | Laptop | Desktop |
Technical info |
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Core clock speed | 954 MHz | 902 MHz |
Floating-point performance | 297.6 gflops | 692.7 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 384 | 384 |
Texture fill rate | 12.4 GTexel / s | 14.43 GTexel / s |
Thermal Design Power (TDP) | 33 Watt | 25 Watt |
Transistor count | 585 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x VGA |
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | |
Interface | PCIe 3.0 x8 | PCIe 2.0 x8 |
Length | 145 mm | |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.5 | 4.6 |
Memory |
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Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 14.4 GB / s | 14.4 GB / s |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 1800 MHz | 1800 MHz |
Memory type | DDR3 | DDR3 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus | ||
Verde Drivers |