NVIDIA GeForce GT 640M vs NVIDIA Quadro 2000M
Comparative analysis of NVIDIA GeForce GT 640M and NVIDIA Quadro 2000M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce GT 640M
- Videocard is newer: launch date 1 year(s) 2 month(s) later
- 2x more pipelines: 384 vs 192
- Around 14% better floating-point performance: 480.0 gflops vs 422.4 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- Around 72% lower typical power consumption: 32 Watt vs 55 Watt
- Around 22% better performance in PassMark - G3D Mark: 931 vs 766
- Around 1% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 275.972 vs 272.707
- Around 7% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 15.445 vs 14.423
- Around 17% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1476 vs 1261
- Around 2% better performance in GFXBench 4.0 - Manhattan (Frames): 1963 vs 1926
- Around 17% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1476 vs 1261
- Around 2% better performance in GFXBench 4.0 - Manhattan (Fps): 1963 vs 1926
| Specifications (specs) | |
| Launch date | 22 March 2012 vs 13 January 2011 |
| Pipelines | 384 vs 192 |
| Floating-point performance | 480.0 gflops vs 422.4 gflops |
| Manufacturing process technology | 28 nm vs 40 nm |
| Thermal Design Power (TDP) | 32 Watt vs 55 Watt |
| Benchmarks | |
| PassMark - G3D Mark | 931 vs 766 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 275.972 vs 272.707 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.445 vs 14.423 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 1476 vs 1261 |
| GFXBench 4.0 - Manhattan (Frames) | 1963 vs 1926 |
| GFXBench 4.0 - T-Rex (Frames) | 2580 vs 2569 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 1476 vs 1261 |
| GFXBench 4.0 - Manhattan (Fps) | 1963 vs 1926 |
| GFXBench 4.0 - T-Rex (Fps) | 2580 vs 2569 |
Reasons to consider the NVIDIA Quadro 2000M
- Around 13% better performance in PassMark - G2D Mark: 231 vs 204
- Around 7% better performance in Geekbench - OpenCL: 3424 vs 3186
- Around 6% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 8.306 vs 7.861
- Around 18% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 0.855 vs 0.727
- Around 56% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 27.158 vs 17.381
| Benchmarks | |
| PassMark - G2D Mark | 231 vs 204 |
| Geekbench - OpenCL | 3424 vs 3186 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 8.306 vs 7.861 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.855 vs 0.727 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 27.158 vs 17.381 |
Compare benchmarks
GPU 1: NVIDIA GeForce GT 640M
GPU 2: NVIDIA Quadro 2000M
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Geekbench - OpenCL |
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| CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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| CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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| CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| Name | NVIDIA GeForce GT 640M | NVIDIA Quadro 2000M |
|---|---|---|
| PassMark - G3D Mark | 931 | 766 |
| PassMark - G2D Mark | 204 | 231 |
| Geekbench - OpenCL | 3186 | 3424 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 7.861 | 8.306 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 275.972 | 272.707 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.727 | 0.855 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.445 | 14.423 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 17.381 | 27.158 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 1476 | 1261 |
| GFXBench 4.0 - Manhattan (Frames) | 1963 | 1926 |
| GFXBench 4.0 - T-Rex (Frames) | 2580 | 2569 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 1476 | 1261 |
| GFXBench 4.0 - Manhattan (Fps) | 1963 | 1926 |
| GFXBench 4.0 - T-Rex (Fps) | 2580 | 2569 |
Compare specifications (specs)
| NVIDIA GeForce GT 640M | NVIDIA Quadro 2000M | |
|---|---|---|
Essentials |
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| Architecture | Kepler | Fermi |
| Code name | GK107 | GF106 |
| Launch date | 22 March 2012 | 13 January 2011 |
| Place in performance rating | 1352 | 1355 |
| Type | Laptop | Mobile workstation |
| Launch price (MSRP) | $46.56 | |
| Price now | $46.56 | |
| Value for money (0-100) | 25.92 | |
Technical info |
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| Boost clock speed | 645 MHz | |
| CUDA cores | 384 | |
| Floating-point performance | 480.0 gflops | 422.4 gflops |
| Manufacturing process technology | 28 nm | 40 nm |
| Pipelines | 384 | 192 |
| Thermal Design Power (TDP) | 32 Watt | 55 Watt |
| Transistor count | 1,270 million | 1,170 million |
| Core clock speed | 550 MHz | |
| Texture fill rate | 17.6 GTexel / s | |
Video outputs and ports |
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| Display Connectors | No outputs | No outputs |
| HDCP | ||
| HDMI | ||
| Maximum VGA resolution | Up to 2048x1536 | |
Compatibility, dimensions and requirements |
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| Bus support | PCI Express 2.0, PCI Express 3.0 | |
| Interface | PCIe 3.0 x16 | MXM-A (3.0) |
| Laptop size | medium sized | medium sized |
API support |
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| DirectX | 12 API | 12.0 (11_0) |
| OpenCL | 1.1 | |
| OpenGL | 4.5 | 4.6 |
Memory |
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| Maximum RAM amount | 2 GB | 2 GB |
| Memory bus width | 128bit | 128 Bit |
| Memory clock speed | 1800 MHz | 1800 MHz |
| Memory type | DDR3\GDDR5 | DDR3 |
| Shared memory | 0 | 0 |
| Memory bandwidth | 28.8 GB / s | |
Technologies |
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| 3D Blu-Ray | ||
| 3D Vision | ||
| CUDA | ||
| DirectCompute | ||
| DirectX 11 | DirectX 11 | |
| Optimus | ||

