NVIDIA GeForce GTX 1050 (Desktop) vs NVIDIA Quadro 5010M
Comparative analysis of NVIDIA GeForce GTX 1050 (Desktop) and NVIDIA Quadro 5010M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1050 (Desktop)
- Videocard is newer: launch date 5 year(s) 8 month(s) later
- 2.9x more core clock speed: 1290 MHz vs 450 MHz
- 2.7x more texture fill rate: 58.2 GTexel / s vs 21.6 GTexel / s
- Around 67% higher pipelines: 640 vs 384
- 2.7x better floating-point performance: 1,862 gflops vs 691.2 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
- Around 33% lower typical power consumption: 75 Watt vs 100 Watt
- 2.7x more memory clock speed: 7008 MHz vs 2600 MHz
- 3x better performance in PassMark - G3D Mark: 5029 vs 1691
- Around 54% better performance in PassMark - G2D Mark: 457 vs 297
- Around 7% better performance in Geekbench - OpenCL: 17466 vs 16261
Specifications (specs) | |
Launch date | 25 October 2016 vs 22 February 2011 |
Core clock speed | 1290 MHz vs 450 MHz |
Texture fill rate | 58.2 GTexel / s vs 21.6 GTexel / s |
Pipelines | 640 vs 384 |
Floating-point performance | 1,862 gflops vs 691.2 gflops |
Manufacturing process technology | 14 nm vs 40 nm |
Thermal Design Power (TDP) | 75 Watt vs 100 Watt |
Memory clock speed | 7008 MHz vs 2600 MHz |
Benchmarks | |
PassMark - G3D Mark | 5029 vs 1691 |
PassMark - G2D Mark | 457 vs 297 |
Geekbench - OpenCL | 17466 vs 16261 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1050 (Desktop)
GPU 2: NVIDIA Quadro 5010M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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Name | NVIDIA GeForce GTX 1050 (Desktop) | NVIDIA Quadro 5010M |
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PassMark - G3D Mark | 5029 | 1691 |
PassMark - G2D Mark | 457 | 297 |
Geekbench - OpenCL | 17466 | 16261 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 67.209 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 799.414 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.536 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 30.523 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 223.683 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 7043 | |
GFXBench 4.0 - Manhattan (Frames) | 3685 | |
GFXBench 4.0 - T-Rex (Frames) | 3360 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 7043 | |
GFXBench 4.0 - Manhattan (Fps) | 3685 | |
GFXBench 4.0 - T-Rex (Fps) | 3360 | |
3DMark Fire Strike - Graphics Score | 122 |
Compare specifications (specs)
NVIDIA GeForce GTX 1050 (Desktop) | NVIDIA Quadro 5010M | |
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Essentials |
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Architecture | Pascal | Fermi 2.0 |
Code name | GP107 | GF110 |
Launch date | 25 October 2016 | 22 February 2011 |
Launch price (MSRP) | $109 | |
Place in performance rating | 586 | 619 |
Price now | $124.99 | $235.95 |
Type | Desktop | Mobile workstation |
Value for money (0-100) | 56.95 | 10.17 |
Technical info |
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Boost clock speed | 1392 MHz | |
Core clock speed | 1290 MHz | 450 MHz |
CUDA cores | 640 | |
Floating-point performance | 1,862 gflops | 691.2 gflops |
Manufacturing process technology | 14 nm | 40 nm |
Maximum GPU temperature | 97 °C | |
Pipelines | 640 | 384 |
Texture fill rate | 58.2 GTexel / s | 21.6 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 100 Watt |
Transistor count | 3,300 million | 3,000 million |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort, DP 1.4, HDMI 2.0b, Dual Link-DVI | No outputs |
G-SYNC support | ||
HDCP | ||
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Bus support | PCIe 3.0 | |
Height | 4.38" (11.1 cm) | |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Length | 5.7" (14.5 cm) | |
Recommended system power (PSU) | 300 Watt | |
Supplementary power connectors | None | |
Width | 2-slot | |
Laptop size | large | |
API support |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.5 | 4.6 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 112 GB / s | 83.2 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 7008 MHz | 2600 MHz |
Memory type | GDDR5 | GDDR5 ECC |
Shared memory | 0 | 0 |
Technologies |
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3D Vision | ||
Ansel | ||
CUDA | ||
GameStream | ||
GPU Boost | ||
Multi Monitor | ||
Multi-Projection | ||
ShadowWorks | ||
VR Ready | ||
ECC (Error Correcting Code) |