NVIDIA GeForce GTX 1050 (Desktop) vs NVIDIA Quadro M2000
Comparative analysis of NVIDIA GeForce GTX 1050 (Desktop) and NVIDIA Quadro M2000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 1050 (Desktop)
- Videocard is newer: launch date 6 month(s) later
- Around 62% higher core clock speed: 1290 MHz vs 796 MHz
- Around 20% higher boost clock speed: 1392 MHz vs 1163 MHz
- Around 3% higher texture fill rate: 58.2 GTexel / s vs 56.64 GTexel / s
- Around 3% better floating-point performance: 1,862 gflops vs 1,812 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- Around 6% higher memory clock speed: 7008 MHz vs 6612 MHz
- Around 26% better performance in PassMark - G3D Mark: 5034 vs 3985
- Around 20% better performance in Geekbench - OpenCL: 17485 vs 14562
- Around 22% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 67.209 vs 55.048
- Around 25% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 799.414 vs 639.056
- Around 23% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 4.536 vs 3.697
- Around 28% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 7043 vs 5523
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3360 vs 3325
- Around 28% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 7043 vs 5523
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3360 vs 3325
Specifications (specs) | |
Launch date | 25 October 2016 vs 8 April 2016 |
Core clock speed | 1290 MHz vs 796 MHz |
Boost clock speed | 1392 MHz vs 1163 MHz |
Texture fill rate | 58.2 GTexel / s vs 56.64 GTexel / s |
Floating-point performance | 1,862 gflops vs 1,812 gflops |
Manufacturing process technology | 14 nm vs 28 nm |
Memory clock speed | 7008 MHz vs 6612 MHz |
Benchmarks | |
PassMark - G3D Mark | 5034 vs 3985 |
Geekbench - OpenCL | 17485 vs 14562 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 67.209 vs 55.048 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 799.414 vs 639.056 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.536 vs 3.697 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 7043 vs 5523 |
GFXBench 4.0 - Manhattan (Frames) | 3685 vs 3684 |
GFXBench 4.0 - T-Rex (Frames) | 3360 vs 3325 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 7043 vs 5523 |
GFXBench 4.0 - Manhattan (Fps) | 3685 vs 3684 |
GFXBench 4.0 - T-Rex (Fps) | 3360 vs 3325 |
Reasons to consider the NVIDIA Quadro M2000
- Around 20% higher pipelines: 768 vs 640
- Around 22% better performance in PassMark - G2D Mark: 561 vs 461
- Around 17% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 35.796 vs 30.523
- Around 1% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 225.868 vs 223.683
Specifications (specs) | |
Pipelines | 768 vs 640 |
Benchmarks | |
PassMark - G2D Mark | 561 vs 461 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.796 vs 30.523 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 225.868 vs 223.683 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1050 (Desktop)
GPU 2: NVIDIA Quadro M2000
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 1050 (Desktop) | NVIDIA Quadro M2000 |
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PassMark - G3D Mark | 5034 | 3985 |
PassMark - G2D Mark | 461 | 561 |
Geekbench - OpenCL | 17485 | 14562 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 67.209 | 55.048 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 799.414 | 639.056 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.536 | 3.697 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 30.523 | 35.796 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 223.683 | 225.868 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 7043 | 5523 |
GFXBench 4.0 - Manhattan (Frames) | 3685 | 3684 |
GFXBench 4.0 - T-Rex (Frames) | 3360 | 3325 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 7043 | 5523 |
GFXBench 4.0 - Manhattan (Fps) | 3685 | 3684 |
GFXBench 4.0 - T-Rex (Fps) | 3360 | 3325 |
3DMark Fire Strike - Graphics Score | 1798 |
Compare specifications (specs)
NVIDIA GeForce GTX 1050 (Desktop) | NVIDIA Quadro M2000 | |
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Essentials |
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Architecture | Pascal | Maxwell 2.0 |
Code name | GP107 | GM206 |
Launch date | 25 October 2016 | 8 April 2016 |
Launch price (MSRP) | $109 | $437.75 |
Place in performance rating | 590 | 591 |
Price now | $124.99 | $409.99 |
Type | Desktop | Workstation |
Value for money (0-100) | 56.95 | 13.23 |
Technical info |
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Boost clock speed | 1392 MHz | 1163 MHz |
Core clock speed | 1290 MHz | 796 MHz |
CUDA cores | 640 | |
Floating-point performance | 1,862 gflops | 1,812 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Maximum GPU temperature | 97 °C | |
Pipelines | 640 | 768 |
Texture fill rate | 58.2 GTexel / s | 56.64 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 75 Watt |
Transistor count | 3,300 million | 2,940 million |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort, DP 1.4, HDMI 2.0b, Dual Link-DVI | 4x DisplayPort, DP DP DP DP |
G-SYNC support | ||
HDCP | ||
Multi monitor support | ||
Number of simultaneous displays | 4 | |
Compatibility, dimensions and requirements |
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Bus support | PCIe 3.0 | |
Height | 4.38" (11.1 cm) | |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 5.7" (14.5 cm) | 201 mm |
Recommended system power (PSU) | 300 Watt | |
Supplementary power connectors | None | None |
Width | 2-slot | 1" (2.5 cm) |
API support |
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DirectX | 12.0 (12_1) | 12 |
OpenGL | 4.5 | 4.5 |
Vulkan | ||
Shader Model | 5 | |
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 112 GB / s | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 7008 MHz | 6612 MHz |
Memory type | GDDR5 | 128 Bit |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Ansel | ||
CUDA | ||
GameStream | ||
GPU Boost | ||
Multi Monitor | ||
Multi-Projection | ||
ShadowWorks | ||
VR Ready | ||
3D Vision Pro | ||
Mosaic | ||
nView Desktop Management |