NVIDIA GeForce GTX 560 Ti vs NVIDIA GeForce GTX 465
Comparative analysis of NVIDIA GeForce GTX 560 Ti and NVIDIA GeForce GTX 465 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 560 Ti
- Videocard is newer: launch date 7 month(s) later
- Around 97% higher texture fill rate: 52.7 GTexel / s vs 26.7 billion / sec
- Around 9% higher pipelines: 384 vs 352
- Around 48% better floating-point performance: 1,263.4 gflops vs 855.4 gflops
- Around 18% lower typical power consumption: 170 Watt vs 200 Watt
- 2.5x more memory clock speed: 4008 MHz vs 1603 MHz (3206 data rate)
- Around 14% better performance in PassMark - G3D Mark: 3038 vs 2673
- Around 19% better performance in Geekbench - OpenCL: 11013 vs 9276
- Around 67% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 31.935 vs 19.079
- Around 46% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 35.841 vs 24.513
- Around 40% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4184 vs 2999
- Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3683 vs 3660
- Around 40% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4184 vs 2999
- Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3683 vs 3660
Specifications (specs) | |
Launch date | 25 January 2011 vs 31 May 2010 |
Texture fill rate | 52.7 GTexel / s vs 26.7 billion / sec |
Pipelines | 384 vs 352 |
Floating-point performance | 1,263.4 gflops vs 855.4 gflops |
Thermal Design Power (TDP) | 170 Watt vs 200 Watt |
Memory clock speed | 4008 MHz vs 1603 MHz (3206 data rate) |
Benchmarks | |
PassMark - G3D Mark | 3038 vs 2673 |
Geekbench - OpenCL | 11013 vs 9276 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 31.935 vs 19.079 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.841 vs 24.513 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4184 vs 2999 |
GFXBench 4.0 - Manhattan (Frames) | 3683 vs 3660 |
GFXBench 4.0 - T-Rex (Frames) | 3333 vs 3321 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4184 vs 2999 |
GFXBench 4.0 - Manhattan (Fps) | 3683 vs 3660 |
GFXBench 4.0 - T-Rex (Fps) | 3333 vs 3321 |
Reasons to consider the NVIDIA GeForce GTX 465
- Around 48% higher core clock speed: 1215 MHz vs 823 MHz
- Around 9% better performance in PassMark - G2D Mark: 462 vs 424
- Around 37% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 741.303 vs 539.966
- Around 7% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 2.516 vs 2.344
Specifications (specs) | |
Core clock speed | 1215 MHz vs 823 MHz |
Benchmarks | |
PassMark - G2D Mark | 462 vs 424 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 741.303 vs 539.966 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.516 vs 2.344 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 64.492 vs 64.308 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 560 Ti
GPU 2: NVIDIA GeForce GTX 465
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 560 Ti | NVIDIA GeForce GTX 465 |
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PassMark - G3D Mark | 3038 | 2673 |
PassMark - G2D Mark | 424 | 462 |
Geekbench - OpenCL | 11013 | 9276 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 31.935 | 19.079 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 539.966 | 741.303 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.344 | 2.516 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.841 | 24.513 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 64.308 | 64.492 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4184 | 2999 |
GFXBench 4.0 - Manhattan (Frames) | 3683 | 3660 |
GFXBench 4.0 - T-Rex (Frames) | 3333 | 3321 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4184 | 2999 |
GFXBench 4.0 - Manhattan (Fps) | 3683 | 3660 |
GFXBench 4.0 - T-Rex (Fps) | 3333 | 3321 |
3DMark Fire Strike - Graphics Score | 389 |
Compare specifications (specs)
NVIDIA GeForce GTX 560 Ti | NVIDIA GeForce GTX 465 | |
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Essentials |
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Architecture | Fermi 2.0 | Fermi |
Code name | GF114 | GF100 |
Launch date | 25 January 2011 | 31 May 2010 |
Launch price (MSRP) | $249 | $279 |
Place in performance rating | 822 | 825 |
Price now | $138 | $263.28 |
Type | Desktop | Desktop |
Value for money (0-100) | 27.88 | 12.73 |
Technical info |
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Core clock speed | 823 MHz | 1215 MHz |
Floating-point performance | 1,263.4 gflops | 855.4 gflops |
Manufacturing process technology | 40 nm | 40 nm |
Pipelines | 384 | 352 |
Texture fill rate | 52.7 GTexel / s | 26.7 billion / sec |
Thermal Design Power (TDP) | 170 Watt | 200 Watt |
Transistor count | 1,950 million | 3,100 million |
Compute performance | 30x | |
CUDA cores | 352 | |
Maximum GPU temperature | 105 °C | |
Video outputs and ports |
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Display Connectors | 2x DVI, 1x mini-HDMI | Two Dual Link DVIMini HDMI, 2x DVI, 1x mini-HDMI |
Audio input for HDMI | Internal | |
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
Length | 229 mm | 9.5" (241 mm) (24.1 cm) |
Supplementary power connectors | 2x 6-pin | Two 6-pins |
Bus support | PCI-E 2.0 x 16 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | 2-way3-way | |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.6 | 4.2 |
Memory |
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Maximum RAM amount | 1 GB | 1 GB |
Memory bandwidth | 128.3 GB / s | 102.6 GB / s |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 4008 MHz | 1603 MHz (3206 data rate) |
Memory type | GDDR5 | GDDR5 |
Technologies |
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3D Vision | ||
CUDA | ||
DSR | ||
SLI | ||
Surround |