NVIDIA GeForce MX110 vs NVIDIA GeForce GTX 1050 (Notebook)
Comparative analysis of NVIDIA GeForce MX110 and NVIDIA GeForce GTX 1050 (Notebook) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce MX110
- Videocard is newer: launch date 9 month(s) later
- 2.5x lower typical power consumption: 30 Watt vs 75 Watt
| Launch date | 17 November 2017 vs 1 February 2017 |
| Thermal Design Power (TDP) | 30 Watt vs 75 Watt |
Reasons to consider the NVIDIA GeForce GTX 1050 (Notebook)
- Around 40% higher core clock speed: 1354 MHz vs 965 MHz
- Around 50% higher boost clock speed: 1493 MHz vs 993 MHz
- 2.5x more texture fill rate: 59.72 GTexel / s vs 23.83 GTexel / s
- 2.5x more pipelines: 640 vs 256
- 2.5x better floating-point performance: 1,911 gflops vs 762.6 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 16 nm vs 28 nm
- 2x more maximum memory size: 4 GB vs 2 GB
- Around 40% higher memory clock speed: 7008 MHz vs 5012 MHz
- 3.1x better performance in PassMark - G3D Mark: 4463 vs 1417
- Around 54% better performance in PassMark - G2D Mark: 292 vs 189
- 4.1x better performance in Geekbench - OpenCL: 17466 vs 4256
- 3.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 7239 vs 2197
- 3.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 7239 vs 2197
- Around 6% better performance in GFXBench 4.0 - Manhattan (Frames): 3721 vs 3502
- Around 6% better performance in GFXBench 4.0 - Manhattan (Fps): 3721 vs 3502
| Specifications (specs) | |
| Core clock speed | 1354 MHz vs 965 MHz |
| Boost clock speed | 1493 MHz vs 993 MHz |
| Texture fill rate | 59.72 GTexel / s vs 23.83 GTexel / s |
| Pipelines | 640 vs 256 |
| Floating-point performance | 1,911 gflops vs 762.6 gflops |
| Manufacturing process technology | 16 nm vs 28 nm |
| Maximum memory size | 4 GB vs 2 GB |
| Memory clock speed | 7008 MHz vs 5012 MHz |
| Benchmarks | |
| PassMark - G3D Mark | 4463 vs 1417 |
| PassMark - G2D Mark | 292 vs 189 |
| Geekbench - OpenCL | 17466 vs 4256 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 7239 vs 2197 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 7239 vs 2197 |
| GFXBench 4.0 - Manhattan (Frames) | 3721 vs 3502 |
| GFXBench 4.0 - Manhattan (Fps) | 3721 vs 3502 |
| GFXBench 4.0 - T-Rex (Frames) | 3359 vs 3352 |
| GFXBench 4.0 - T-Rex (Fps) | 3359 vs 3352 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX110
GPU 2: NVIDIA GeForce GTX 1050 (Notebook)
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Geekbench - OpenCL |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| Name | NVIDIA GeForce MX110 | NVIDIA GeForce GTX 1050 (Notebook) |
|---|---|---|
| PassMark - G3D Mark | 1417 | 4463 |
| PassMark - G2D Mark | 189 | 292 |
| Geekbench - OpenCL | 4256 | 17466 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 2197 | 7239 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 2197 | 7239 |
| GFXBench 4.0 - Manhattan (Frames) | 3502 | 3721 |
| GFXBench 4.0 - Manhattan (Fps) | 3502 | 3721 |
| GFXBench 4.0 - T-Rex (Frames) | 3352 | 3359 |
| GFXBench 4.0 - T-Rex (Fps) | 3352 | 3359 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 67.209 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 799.414 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.536 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 30.523 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 223.683 | |
| 3DMark Fire Strike - Graphics Score | 2084 |
Compare specifications (specs)
| NVIDIA GeForce MX110 | NVIDIA GeForce GTX 1050 (Notebook) | |
|---|---|---|
Essentials |
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| Architecture | Maxwell | Pascal |
| Code name | GM108 | GP106B |
| Launch date | 17 November 2017 | 1 February 2017 |
| Place in performance rating | 891 | 595 |
| Type | Laptop | Laptop |
Technical info |
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| Boost clock speed | 993 MHz | 1493 MHz |
| Core clock speed | 965 MHz | 1354 MHz |
| Floating-point performance | 762.6 gflops | 1,911 gflops |
| Manufacturing process technology | 28 nm | 16 nm |
| Pipelines | 256 | 640 |
| Texture fill rate | 23.83 GTexel / s | 59.72 GTexel / s |
| Thermal Design Power (TDP) | 30 Watt | 75 Watt |
| Transistor count | 4,400 million | |
Video outputs and ports |
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| Display Connectors | No outputs | No outputs |
| G-SYNC support | ||
Compatibility, dimensions and requirements |
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| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Supplementary power connectors | None | |
| Laptop size | large | |
API support |
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| DirectX | 12.0 (11_0) | 12.0 (12_1) |
| OpenGL | 4.6 | 4.6 |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 2 GB | 4 GB |
| Memory bandwidth | 40.1 GB / s | 112.1 GB / s |
| Memory bus width | 64 Bit | 128 Bit |
| Memory clock speed | 5012 MHz | 7008 MHz |
| Memory type | GDDR5 / DDR3 | GDDR5 |
| Shared memory | 0 | 0 |
Technologies |
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| 3D Vision | ||
| 3D Vision / 3DTV Play | ||
| CUDA | ||
| GameWorks | ||
| Optimus | ||
| Verde Drivers | ||
| Multi Monitor | ||
| Multi-Projection | ||

