NVIDIA GeForce MX330 vs AMD Radeon Pro 555X
Comparative analysis of NVIDIA GeForce MX330 and AMD Radeon Pro 555X videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce MX330
- Videocard is newer: launch date 1 year(s) 6 month(s) later
- Around 69% higher core clock speed: 1531 MHz vs 907 MHz
- 7.5x lower typical power consumption: 10 Watt vs 75 Watt
- Around 18% better performance in GFXBench 4.0 - Manhattan (Frames): 2784 vs 2350
- Around 18% better performance in GFXBench 4.0 - Manhattan (Fps): 2784 vs 2350
Specifications (specs) | |
Launch date | 10 Feb 2020 vs 16 July 2018 |
Core clock speed | 1531 MHz vs 907 MHz |
Thermal Design Power (TDP) | 10 Watt vs 75 Watt |
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3352 vs 3351 |
GFXBench 4.0 - T-Rex (Fps) | 3352 vs 3351 |
GFXBench 4.0 - Manhattan (Frames) | 2784 vs 2350 |
GFXBench 4.0 - Manhattan (Fps) | 2784 vs 2350 |
Reasons to consider the AMD Radeon Pro 555X
- 2x more pipelines: 768 vs 384
- 3.4x more memory clock speed: 5100 MHz vs 1502 MHz (6008 MHz effective)
- Around 15% better performance in Geekbench - OpenCL: 12519 vs 10876
- Around 7% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4093 vs 3808
- Around 7% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4093 vs 3808
Specifications (specs) | |
Pipelines | 768 vs 384 |
Memory clock speed | 5100 MHz vs 1502 MHz (6008 MHz effective) |
Benchmarks | |
Geekbench - OpenCL | 12519 vs 10876 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4093 vs 3808 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4093 vs 3808 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330
GPU 2: AMD Radeon Pro 555X
Geekbench - OpenCL |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA GeForce MX330 | AMD Radeon Pro 555X |
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Geekbench - OpenCL | 10876 | 12519 |
PassMark - G2D Mark | 230 | |
PassMark - G3D Mark | 2454 | |
GFXBench 4.0 - T-Rex (Frames) | 3352 | 3351 |
GFXBench 4.0 - T-Rex (Fps) | 3352 | 3351 |
GFXBench 4.0 - Manhattan (Frames) | 2784 | 2350 |
GFXBench 4.0 - Manhattan (Fps) | 2784 | 2350 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | 4093 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | 4093 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 35.283 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 668.308 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.158 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 49.593 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 170.952 |
Compare specifications (specs)
NVIDIA GeForce MX330 | AMD Radeon Pro 555X | |
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Essentials |
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Architecture | Pascal | GCN 4.0 |
Code name | GP108 | Polaris 21 |
Launch date | 10 Feb 2020 | 16 July 2018 |
Place in performance rating | 765 | 981 |
Type | Laptop | Mobile workstation |
Technical info |
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Boost clock speed | 1594 MHz | |
Core clock speed | 1531 MHz | 907 MHz |
Manufacturing process technology | 14 nm | 14 nm |
Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | |
Peak Single Precision (FP32) Performance | 1,224 GFLOPS | |
Pipelines | 384 | 768 |
Pixel fill rate | 25.50 GPixel/s | |
Texture fill rate | 38.26 GTexel/s | |
Thermal Design Power (TDP) | 10 Watt | 75 Watt |
Transistor count | 1800 million | 3,000 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Width | IGP | |
API support |
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DirectX | 12.1 | 12.0 (12_0) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | |
Memory bandwidth | 48.06 GB/s | |
Memory bus width | 64 bit | 128 Bit |
Memory clock speed | 1502 MHz (6008 MHz effective) | 5100 MHz |
Memory type | GDDR5 | GDDR5 |