NVIDIA GeForce MX330 vs NVIDIA GeForce 840A
Comparative analysis of NVIDIA GeForce MX330 and NVIDIA GeForce 840A videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).
Differences
Reasons to consider the NVIDIA GeForce MX330
- Videocard is newer: launch date 5 year(s) 10 month(s) later
- Around 49% higher core clock speed: 1531 MHz vs 1029 MHz
- Around 42% higher boost clock speed: 1594 MHz vs 1124 MHz
- 2127.9x more texture fill rate: 38.26 GTexel/s vs 17.98 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 3.3x lower typical power consumption: 10 Watt vs 33 Watt
- 2x more maximum memory size: 2 GB vs 1 GB
- Around 91% better performance in Geekbench - OpenCL: 10706 vs 5596
- Around 3% better performance in PassMark - G2D Mark: 228 vs 221
- 2.1x better performance in PassMark - G3D Mark: 2405 vs 1123
- Around 8% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 3117
- Around 8% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 3117
- Around 20% better performance in GFXBench 4.0 - Manhattan (Frames): 2784 vs 2314
- Around 20% better performance in GFXBench 4.0 - Manhattan (Fps): 2784 vs 2314
- Around 74% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3808 vs 2188
- Around 74% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3808 vs 2188
| Specifications (specs) | |
| Launch date | 10 Feb 2020 vs 17 March 2014 |
| Core clock speed | 1531 MHz vs 1029 MHz |
| Boost clock speed | 1594 MHz vs 1124 MHz |
| Texture fill rate | 38.26 GTexel/s vs 17.98 GTexel / s |
| Manufacturing process technology | 14 nm vs 28 nm |
| Thermal Design Power (TDP) | 10 Watt vs 33 Watt |
| Maximum memory size | 2 GB vs 1 GB |
| Benchmarks | |
| Geekbench - OpenCL | 10706 vs 5596 |
| PassMark - G2D Mark | 228 vs 221 |
| PassMark - G3D Mark | 2405 vs 1123 |
| GFXBench 4.0 - T-Rex (Frames) | 3352 vs 3117 |
| GFXBench 4.0 - T-Rex (Fps) | 3352 vs 3117 |
| GFXBench 4.0 - Manhattan (Frames) | 2784 vs 2314 |
| GFXBench 4.0 - Manhattan (Fps) | 2784 vs 2314 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 vs 2188 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 vs 2188 |
Reasons to consider the NVIDIA GeForce 840A
- Around 33% higher memory clock speed: 2002 MHz vs 1502 MHz (6008 MHz effective)
| Memory clock speed | 2002 MHz vs 1502 MHz (6008 MHz effective) |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA GeForce 840A
| Geekbench - OpenCL |
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| PassMark - G2D Mark |
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| PassMark - G3D Mark |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| Name | NVIDIA GeForce MX330 | NVIDIA GeForce 840A |
|---|---|---|
| Geekbench - OpenCL | 10706 | 5596 |
| PassMark - G2D Mark | 228 | 221 |
| PassMark - G3D Mark | 2405 | 1123 |
| GFXBench 4.0 - T-Rex (Frames) | 3352 | 3117 |
| GFXBench 4.0 - T-Rex (Fps) | 3352 | 3117 |
| GFXBench 4.0 - Manhattan (Frames) | 2784 | 2314 |
| GFXBench 4.0 - Manhattan (Fps) | 2784 | 2314 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | 2188 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | 2188 |
Compare specifications (specs)
| NVIDIA GeForce MX330 | NVIDIA GeForce 840A | |
|---|---|---|
Essentials |
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| Architecture | Pascal | Maxwell |
| Code name | GP108 | GM108 |
| Launch date | 10 Feb 2020 | 17 March 2014 |
| Place in performance rating | 757 | 987 |
| Type | Laptop | Desktop |
Technical info |
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| Boost clock speed | 1594 MHz | 1124 MHz |
| Core clock speed | 1531 MHz | 1029 MHz |
| Manufacturing process technology | 14 nm | 28 nm |
| Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | |
| Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | |
| Peak Single Precision (FP32) Performance | 1,224 GFLOPS | |
| Pipelines | 384 | 384 |
| Pixel fill rate | 25.50 GPixel/s | |
| Texture fill rate | 38.26 GTexel/s | 17.98 GTexel / s |
| Thermal Design Power (TDP) | 10 Watt | 33 Watt |
| Transistor count | 1800 million | |
| Floating-point performance | 863.2 gflops | |
Video outputs and ports |
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| Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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| Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
| Supplementary power connectors | None | |
| Width | IGP | |
API support |
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| DirectX | 12.1 | 12.0 (11_0) |
| OpenCL | 1.2 | |
| OpenGL | 4.6 | 4.6 |
| Shader Model | 6.4 | |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 2 GB | 1 GB |
| Memory bandwidth | 48.06 GB/s | 16.02 GB / s |
| Memory bus width | 64 bit | 64 Bit |
| Memory clock speed | 1502 MHz (6008 MHz effective) | 2002 MHz |
| Memory type | GDDR5 | DDR3 |
