NVIDIA GeForce MX330 vs NVIDIA GeForce GTX 650 Ti

Comparative analysis of NVIDIA GeForce MX330 and NVIDIA GeForce GTX 650 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA GeForce MX330

  • Videocard is newer: launch date 7 year(s) 4 month(s) later
  • Around 65% higher core clock speed: 1531 MHz vs 928 MHz
  • 646.3x more texture fill rate: 38.26 GTexel/s vs 59.2 billion / sec
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
  • 11x lower typical power consumption: 10 Watt vs 110 Watt
  • 2x more maximum memory size: 2 GB vs 1 GB
  • 300.4x more memory clock speed: 1502 MHz (6008 MHz effective) vs 5.4 GB/s
  • Around 36% better performance in Geekbench - OpenCL: 10706 vs 7900
  • Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 3335
  • Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 3335
Specifications (specs)
Launch date 10 Feb 2020 vs 9 October 2012
Core clock speed 1531 MHz vs 928 MHz
Texture fill rate 38.26 GTexel/s vs 59.2 billion / sec
Manufacturing process technology 14 nm vs 28 nm
Thermal Design Power (TDP) 10 Watt vs 110 Watt
Maximum memory size 2 GB vs 1 GB
Memory clock speed 1502 MHz (6008 MHz effective) vs 5.4 GB/s
Benchmarks
Geekbench - OpenCL 10706 vs 7900
GFXBench 4.0 - T-Rex (Frames) 3352 vs 3335
GFXBench 4.0 - T-Rex (Fps) 3352 vs 3335

Reasons to consider the NVIDIA GeForce GTX 650 Ti

  • 2x more pipelines: 768 vs 384
  • Around 82% better performance in PassMark - G2D Mark: 416 vs 228
  • Around 5% better performance in PassMark - G3D Mark: 2527 vs 2405
  • Around 33% better performance in GFXBench 4.0 - Manhattan (Frames): 3707 vs 2784
  • Around 33% better performance in GFXBench 4.0 - Manhattan (Fps): 3707 vs 2784
  • Around 4% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3948 vs 3808
  • Around 4% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3948 vs 3808
Specifications (specs)
Pipelines 768 vs 384
Benchmarks
PassMark - G2D Mark 416 vs 228
PassMark - G3D Mark 2527 vs 2405
GFXBench 4.0 - Manhattan (Frames) 3707 vs 2784
GFXBench 4.0 - Manhattan (Fps) 3707 vs 2784
GFXBench 4.0 - Car Chase Offscreen (Frames) 3948 vs 3808
GFXBench 4.0 - Car Chase Offscreen (Fps) 3948 vs 3808

Compare benchmarks

GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA GeForce GTX 650 Ti

Geekbench - OpenCL
GPU 1
GPU 2
10706
7900
PassMark - G2D Mark
GPU 1
GPU 2
228
416
PassMark - G3D Mark
GPU 1
GPU 2
2405
2527
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3352
3335
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3352
3335
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
2784
3707
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
2784
3707
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
3808
3948
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
3808
3948
Name NVIDIA GeForce MX330 NVIDIA GeForce GTX 650 Ti
Geekbench - OpenCL 10706 7900
PassMark - G2D Mark 228 416
PassMark - G3D Mark 2405 2527
GFXBench 4.0 - T-Rex (Frames) 3352 3335
GFXBench 4.0 - T-Rex (Fps) 3352 3335
GFXBench 4.0 - Manhattan (Frames) 2784 3707
GFXBench 4.0 - Manhattan (Fps) 2784 3707
GFXBench 4.0 - Car Chase Offscreen (Frames) 3808 3948
GFXBench 4.0 - Car Chase Offscreen (Fps) 3808 3948
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 23.168
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 592.345
CompuBench 1.5 Desktop - T-Rex (Frames/s) 2.141
CompuBench 1.5 Desktop - Video Composition (Frames/s) 28.29
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 47.404
3DMark Fire Strike - Graphics Score 881

Compare specifications (specs)

NVIDIA GeForce MX330 NVIDIA GeForce GTX 650 Ti

Essentials

Architecture Pascal Kepler
Code name GP108 GK106
Launch date 10 Feb 2020 9 October 2012
Place in performance rating 757 846
Type Laptop Desktop
Launch price (MSRP) $149
Price now $169.99
Value for money (0-100) 18.72

Technical info

Boost clock speed 1594 MHz
Core clock speed 1531 MHz 928 MHz
Manufacturing process technology 14 nm 28 nm
Peak Double Precision (FP64) Performance 38.26 GFLOPS (1:32)
Peak Half Precision (FP16) Performance 19.13 GFLOPS (1:64)
Peak Single Precision (FP32) Performance 1,224 GFLOPS
Pipelines 384 768
Pixel fill rate 25.50 GPixel/s
Texture fill rate 38.26 GTexel/s 59.2 billion / sec
Thermal Design Power (TDP) 10 Watt 110 Watt
Transistor count 1800 million 2,540 million
CUDA cores 768
Floating-point performance 1,425 gflops
Maximum GPU temperature 105 °C

Video outputs and ports

Display Connectors No outputs 2x DVI, 1x mini-HDMI, One Dual Link DVI-I, One Dual Link DVI-D, One Mini...
Audio input for HDMI Internal
HDCP
HDMI
Maximum VGA resolution 2048x1536
Multi monitor support

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None One 6-pin
Width IGP
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
Length 5.7" (14.5 cm)

API support

DirectX 12.1 12.0 (11_0)
OpenCL 1.2
OpenGL 4.6 4.3
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 2 GB 1 GB
Memory bandwidth 48.06 GB/s 86.4 GB / s
Memory bus width 64 bit 128 Bit
Memory clock speed 1502 MHz (6008 MHz effective) 5.4 GB/s
Memory type GDDR5 GDDR5

Technologies

3D Blu-Ray
3D Gaming
3D Vision
Adaptive VSync
CUDA
FXAA
TXAA