NVIDIA GeForce MX330 vs NVIDIA GeForce MX350
Comparative analysis of NVIDIA GeForce MX330 and NVIDIA GeForce MX350 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce MX330
- Around 13% higher core clock speed: 1531 MHz vs 1354 MHz
- Around 9% higher boost clock speed: 1594 MHz vs 1468 MHz
- 2x lower typical power consumption: 10 Watt vs 20 Watt
Core clock speed | 1531 MHz vs 1354 MHz |
Boost clock speed | 1594 MHz vs 1468 MHz |
Thermal Design Power (TDP) | 10 Watt vs 20 Watt |
Reasons to consider the NVIDIA GeForce MX350
- Around 23% higher texture fill rate: 46.98 GTexel/s vs 38.26 GTexel/s
- Around 67% higher pipelines: 640 vs 384
- Around 17% higher memory clock speed: 1752 MHz (7008 MHz effective) vs 1502 MHz (6008 MHz effective)
- Around 15% better performance in Geekbench - OpenCL: 12508 vs 10876
- Around 5% better performance in PassMark - G2D Mark: 241 vs 230
- Around 14% better performance in PassMark - G3D Mark: 2806 vs 2454
- Around 33% better performance in GFXBench 4.0 - Manhattan (Frames): 3715 vs 2784
- Around 33% better performance in GFXBench 4.0 - Manhattan (Fps): 3715 vs 2784
- Around 22% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4655 vs 3808
- Around 22% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4655 vs 3808
Specifications (specs) | |
Texture fill rate | 46.98 GTexel/s vs 38.26 GTexel/s |
Pipelines | 640 vs 384 |
Memory clock speed | 1752 MHz (7008 MHz effective) vs 1502 MHz (6008 MHz effective) |
Benchmarks | |
Geekbench - OpenCL | 12508 vs 10876 |
PassMark - G2D Mark | 241 vs 230 |
PassMark - G3D Mark | 2806 vs 2454 |
GFXBench 4.0 - T-Rex (Frames) | 3356 vs 3352 |
GFXBench 4.0 - T-Rex (Fps) | 3356 vs 3352 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 2784 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 2784 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4655 vs 3808 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4655 vs 3808 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA GeForce MX350
Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA GeForce MX330 | NVIDIA GeForce MX350 |
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Geekbench - OpenCL | 10876 | 12508 |
PassMark - G2D Mark | 230 | 241 |
PassMark - G3D Mark | 2454 | 2806 |
GFXBench 4.0 - T-Rex (Frames) | 3352 | 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3352 | 3356 |
GFXBench 4.0 - Manhattan (Frames) | 2784 | 3715 |
GFXBench 4.0 - Manhattan (Fps) | 2784 | 3715 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | 4655 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | 4655 |
3DMark Fire Strike - Graphics Score | 1247 |
Compare specifications (specs)
NVIDIA GeForce MX330 | NVIDIA GeForce MX350 | |
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Essentials |
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Architecture | Pascal | Pascal |
Code name | GP108 | GP107 |
Launch date | 10 Feb 2020 | 10 Feb 2020 |
Place in performance rating | 765 | 681 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1594 MHz | 1468 MHz |
Core clock speed | 1531 MHz | 1354 MHz |
Manufacturing process technology | 14 nm | 14 nm |
Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | 58.72 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | 29.36 GFLOPS (1:64) |
Peak Single Precision (FP32) Performance | 1,224 GFLOPS | 1.879 TFLOPS |
Pipelines | 384 | 640 |
Pixel fill rate | 25.50 GPixel/s | 23.49 GPixel/s |
Texture fill rate | 38.26 GTexel/s | 46.98 GTexel/s |
Thermal Design Power (TDP) | 10 Watt | 20 Watt |
Transistor count | 1800 million | 3300 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Width | IGP | |
API support |
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DirectX | 12.1 | |
OpenCL | 1.2 | |
OpenGL | 4.6 | |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 48.06 GB/s | 56.06 GB/s |
Memory bus width | 64 bit | 64 bit |
Memory clock speed | 1502 MHz (6008 MHz effective) | 1752 MHz (7008 MHz effective) |
Memory type | GDDR5 | GDDR5 |