NVIDIA GeForce MX450 vs AMD Radeon RX Vega 8 Mobile
Comparative analysis of NVIDIA GeForce MX450 and AMD Radeon RX Vega 8 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce MX450
- Videocard is newer: launch date 2 year(s) 8 month(s) later
- 4.7x more core clock speed: 1395 MHz vs 300 MHz
- Around 43% higher boost clock speed: 1575 MHz vs 1100 MHz
- 2863.6x more texture fill rate: 100.8 GTexel/s vs 35.2 GTexel / s
- Around 75% higher pipelines: 896 vs 512
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 8x more maximum memory size: 2 GB vs 256 MB
- 12.5x more memory clock speed: 10002 MHz vs 800 MHz
- 2.5x better performance in PassMark - G3D Mark: 3750 vs 1527
- 3.2x better performance in Geekbench - OpenCL: 28933 vs 8941
- Around 18% better performance in GFXBench 4.0 - Manhattan (Frames): 3710 vs 3157
- Around 18% better performance in GFXBench 4.0 - Manhattan (Fps): 3710 vs 3157
Specifications (specs) | |
Launch date | 1 Aug 2020 vs 24 November 2017 |
Core clock speed | 1395 MHz vs 300 MHz |
Boost clock speed | 1575 MHz vs 1100 MHz |
Texture fill rate | 100.8 GTexel/s vs 35.2 GTexel / s |
Pipelines | 896 vs 512 |
Manufacturing process technology | 12 nm vs 14 nm |
Maximum memory size | 2 GB vs 256 MB |
Memory clock speed | 10002 MHz vs 800 MHz |
Benchmarks | |
PassMark - G3D Mark | 3750 vs 1527 |
Geekbench - OpenCL | 28933 vs 8941 |
GFXBench 4.0 - Manhattan (Frames) | 3710 vs 3157 |
GFXBench 4.0 - Manhattan (Fps) | 3710 vs 3157 |
Reasons to consider the AMD Radeon RX Vega 8 Mobile
- 5x lower typical power consumption: 10 Watt vs 50 Watt
- Around 30% better performance in PassMark - G2D Mark: 399 vs 307
Specifications (specs) | |
Thermal Design Power (TDP) | 10 Watt vs 50 Watt |
Benchmarks | |
PassMark - G2D Mark | 399 vs 307 |
GFXBench 4.0 - T-Rex (Frames) | 3359 vs 3354 |
GFXBench 4.0 - T-Rex (Fps) | 3359 vs 3354 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX450
GPU 2: AMD Radeon RX Vega 8 Mobile
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce MX450 | AMD Radeon RX Vega 8 Mobile |
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PassMark - G3D Mark | 3750 | 1527 |
PassMark - G2D Mark | 307 | 399 |
Geekbench - OpenCL | 28933 | 8941 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 849.116 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6326 | |
GFXBench 4.0 - Manhattan (Frames) | 3710 | 3157 |
GFXBench 4.0 - T-Rex (Frames) | 3354 | 3359 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6326 | |
GFXBench 4.0 - Manhattan (Fps) | 3710 | 3157 |
GFXBench 4.0 - T-Rex (Fps) | 3354 | 3359 |
3DMark Fire Strike - Graphics Score | 2114 |
Compare specifications (specs)
NVIDIA GeForce MX450 | AMD Radeon RX Vega 8 Mobile | |
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Essentials |
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Architecture | Turing | GCN 5.0 |
Code name | N17S-G5 / GP107-670-A1 | Vega |
Launch date | 1 Aug 2020 | 24 November 2017 |
Place in performance rating | 524 | 665 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1575 MHz | 1100 MHz |
Core clock speed | 1395 MHz | 300 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Pipelines | 896 | 512 |
Texture fill rate | 100.8 GTexel/s | 35.2 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 10 Watt |
Transistor count | 4700 million | 4,500 million |
Floating-point performance | 1,126 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x4 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
API support |
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DirectX | 12.1 | |
OpenCL | 1.2 | |
OpenGL | 4.6 | |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 256 MB |
Memory bandwidth | 64.03 GB/s | 12.8 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 10002 MHz | 800 MHz |
Memory type | GDDR5, GDDR6 | DDR4 |
Technologies |
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GPU Boost | ||
Optimus |