NVIDIA GeForce RTX 2050 Mobile vs NVIDIA GeForce MX550
Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and NVIDIA GeForce MX550 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce RTX 2050 Mobile
- Around 89% higher texture fill rate: 79.68 GTexel/s vs 42.24 GTexel/s
- 2x more pipelines: 2048 vs 1024
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 12 nm
- 2x more maximum memory size: 4 GB vs 2 GB
- Around 17% higher memory clock speed: 1750 MHz, 14 Gbps effective vs 1500 MHz, 12 Gbps effective
- Around 21% better performance in PassMark - G2D Mark: 480 vs 396
- Around 71% better performance in PassMark - G3D Mark: 7753 vs 4527
- Around 27% better performance in Geekbench - OpenCL: 43499 vs 34265
| Specifications (specs) | |
| Texture fill rate | 79.68 GTexel/s vs 42.24 GTexel/s |
| Pipelines | 2048 vs 1024 |
| Manufacturing process technology | 8 nm vs 12 nm |
| Maximum memory size | 4 GB vs 2 GB |
| Memory clock speed | 1750 MHz, 14 Gbps effective vs 1500 MHz, 12 Gbps effective |
| Benchmarks | |
| PassMark - G2D Mark | 480 vs 396 |
| PassMark - G3D Mark | 7753 vs 4527 |
| Geekbench - OpenCL | 43499 vs 34265 |
Reasons to consider the NVIDIA GeForce MX550
- Videocard is newer: launch date 4 year(s) 3 month(s) later
- Around 45% higher core clock speed: 1065 MHz vs 735 MHz
- Around 6% higher boost clock speed: 1320 MHz vs 1245 MHz
- Around 20% lower typical power consumption: 25 Watt vs 30 Watt
| Launch date | 2022 vs 17 Dec 2021 |
| Core clock speed | 1065 MHz vs 735 MHz |
| Boost clock speed | 1320 MHz vs 1245 MHz |
| Thermal Design Power (TDP) | 25 Watt vs 30 Watt |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: NVIDIA GeForce MX550
| PassMark - G2D Mark |
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| PassMark - G3D Mark |
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| Geekbench - OpenCL |
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| Name | NVIDIA GeForce RTX 2050 Mobile | NVIDIA GeForce MX550 |
|---|---|---|
| PassMark - G2D Mark | 480 | 396 |
| PassMark - G3D Mark | 7753 | 4527 |
| Geekbench - OpenCL | 43499 | 34265 |
| 3DMark Fire Strike - Graphics Score | 274 | |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 102.448 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1017.021 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.996 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 87.46 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 587.99 |
Compare specifications (specs)
| NVIDIA GeForce RTX 2050 Mobile | NVIDIA GeForce MX550 | |
|---|---|---|
Essentials |
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| Architecture | Ampere | Turing |
| Code name | GA107 | TU117 |
| Launch date | 17 Dec 2021 | 2022 |
| Place in performance rating | 348 | 452 |
Technical info |
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| Boost clock speed | 1245 MHz | 1320 MHz |
| Core clock speed | 735 MHz | 1065 MHz |
| Manufacturing process technology | 8 nm | 12 nm |
| Peak Double Precision (FP64) Performance | 159.4 GFLOPS (1:32) | 42.24 GFLOPS (1:64) |
| Peak Half Precision (FP16) Performance | 10.20 TFLOPS (2:1) | 2.703 TFLOPS (1:1) |
| Peak Single Precision (FP32) Performance | 5.100 TFLOPS | 2.703 TFLOPS |
| Pipelines | 2048 | 1024 |
| Pixel fill rate | 39.84 GPixel/s | 21.12 GPixel/s |
| Texture fill rate | 79.68 GTexel/s | 42.24 GTexel/s |
| Thermal Design Power (TDP) | 30 Watt | 25 Watt |
| Transistor count | 4700 million | |
Video outputs and ports |
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| Display Connectors | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a | Portable Device Dependent |
Compatibility, dimensions and requirements |
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| Height | 35 mm, 1.4 inches | |
| Interface | PCIe 3.0 x8 | PCIe 4.0 x8 |
| Length | 229 mm, 9 inches | |
| Supplementary power connectors | None | None |
| Width | 113 mm, 4.4 inches | |
| Form factor | IGP | |
API support |
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| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
| OpenCL | 3.0 | 3.0 |
| OpenGL | 4.6 | 4.6 |
| Shader Model | 6.7 | 6.7 (6.4) |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 4 GB | 2 GB |
| Memory bandwidth | 112.0 GB/s | 96.00 GB/s |
| Memory bus width | 64 bit | 64 bit |
| Memory clock speed | 1750 MHz, 14 Gbps effective | 1500 MHz, 12 Gbps effective |
| Memory type | GDDR6 | GDDR6 |

