NVIDIA GeForce RTX 2050 Mobile vs NVIDIA GeForce RTX 3050 Mobile

Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and NVIDIA GeForce RTX 3050 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).

 

Differences

Reasons to consider the NVIDIA GeForce RTX 2050 Mobile

  • Around 3% higher core clock speed: 735 MHz vs 712 MHz
  • Around 18% higher boost clock speed: 1245 MHz vs 1057 MHz
  • Around 18% higher texture fill rate: 79.68 GTexel/s vs 67.65 GTexel/s
  • 2.5x lower typical power consumption: 30 Watt vs 75 Watt
  • Around 17% higher memory clock speed: 1750 MHz, 14 Gbps effective vs 1500 MHz (12 Gbps effective)
  • Around 19% better performance in PassMark - G2D Mark: 480 vs 403
  • Around 13% better performance in PassMark - G3D Mark: 7753 vs 6831
Specifications (specs)
Core clock speed 735 MHz vs 712 MHz
Boost clock speed 1245 MHz vs 1057 MHz
Texture fill rate 79.68 GTexel/s vs 67.65 GTexel/s
Thermal Design Power (TDP) 30 Watt vs 75 Watt
Memory clock speed 1750 MHz, 14 Gbps effective vs 1500 MHz (12 Gbps effective)
Benchmarks
PassMark - G2D Mark 480 vs 403
PassMark - G3D Mark 7753 vs 6831

Reasons to consider the NVIDIA GeForce RTX 3050 Mobile

  • Videocard is newer: launch date 3 year(s) 6 month(s) later
  • Around 16% better performance in Geekbench - OpenCL: 50663 vs 43499
  • Around 54% better performance in 3DMark Fire Strike - Graphics Score: 421 vs 274
Specifications (specs)
Launch date 2021 vs 17 Dec 2021
Benchmarks
Geekbench - OpenCL 50663 vs 43499
3DMark Fire Strike - Graphics Score 421 vs 274

Compare benchmarks

GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: NVIDIA GeForce RTX 3050 Mobile

PassMark - G2D Mark
GPU 1
GPU 2
480
403
PassMark - G3D Mark
GPU 1
GPU 2
7753
6831
Geekbench - OpenCL
GPU 1
GPU 2
43499
50663
3DMark Fire Strike - Graphics Score
GPU 1
GPU 2
274
421
Name NVIDIA GeForce RTX 2050 Mobile NVIDIA GeForce RTX 3050 Mobile
PassMark - G2D Mark 480 403
PassMark - G3D Mark 7753 6831
Geekbench - OpenCL 43499 50663
3DMark Fire Strike - Graphics Score 274 421
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 165.993
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 1980.866
CompuBench 1.5 Desktop - T-Rex (Frames/s) 14.641
CompuBench 1.5 Desktop - Video Composition (Frames/s) 135.641
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 745.481
GFXBench 4.0 - Car Chase Offscreen (Frames) 15760
GFXBench 4.0 - Manhattan (Frames) 8923
GFXBench 4.0 - T-Rex (Frames) 8045
GFXBench 4.0 - Car Chase Offscreen (Fps) 15760
GFXBench 4.0 - Manhattan (Fps) 8923
GFXBench 4.0 - T-Rex (Fps) 8045

Compare specifications (specs)

NVIDIA GeForce RTX 2050 Mobile NVIDIA GeForce RTX 3050 Mobile

Essentials

Architecture Ampere Ampere
Code name GA107 GA107
Launch date 17 Dec 2021 2021
Place in performance rating 348 248
Type Laptop

Technical info

Boost clock speed 1245 MHz 1057 MHz
Core clock speed 735 MHz 712 MHz
Manufacturing process technology 8 nm 8 nm
Peak Double Precision (FP64) Performance 159.4 GFLOPS (1:32) 67.65 GFLOPS (1:64)
Peak Half Precision (FP16) Performance 10.20 TFLOPS (2:1) 4.329 TFLOPS (1:1)
Peak Single Precision (FP32) Performance 5.100 TFLOPS 4.329 TFLOPS
Pipelines 2048 2048
Pixel fill rate 39.84 GPixel/s 42.28 GPixel/s
Texture fill rate 79.68 GTexel/s 67.65 GTexel/s
Thermal Design Power (TDP) 30 Watt 75 Watt

Video outputs and ports

Display Connectors 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a No outputs

Compatibility, dimensions and requirements

Height 35 mm, 1.4 inches
Interface PCIe 3.0 x8 PCIe 4.0 x16
Length 229 mm, 9 inches
Supplementary power connectors None None
Width 113 mm, 4.4 inches IGP

API support

DirectX 12 Ultimate (12_2) 12.2
OpenCL 3.0 3.0
OpenGL 4.6 4.6
Shader Model 6.7 6.6
Vulkan

Memory

Maximum RAM amount 4 GB 4 GB
Memory bandwidth 112.0 GB/s 192 GB/s
Memory bus width 64 bit 128 Bit
Memory clock speed 1750 MHz, 14 Gbps effective 1500 MHz (12 Gbps effective)
Memory type GDDR6 GDDR6