NVIDIA GeForce RTX 3050 Ti vs NVIDIA GeForce GTX 1050 (Desktop)
Comparative analysis of NVIDIA GeForce RTX 3050 Ti and NVIDIA GeForce GTX 1050 (Desktop) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Ti
- Videocard is newer: launch date 4 year(s) 6 month(s) later
- 1422.7x more texture fill rate: 82.80 GTexel/s vs 58.2 GTexel / s
- 4x more pipelines: 2560 vs 640
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 14 nm
- 2x better performance in PassMark - G3D Mark: 10117 vs 5029
- Around 9% better performance in PassMark - G2D Mark: 497 vs 457
- 3.3x better performance in Geekbench - OpenCL: 57885 vs 17466
- 3.4x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 229.393 vs 67.209
- 2.6x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2082.931 vs 799.414
- 3.7x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.561 vs 4.536
- 4.4x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 134.68 vs 30.523
- 2.7x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 599.217 vs 223.683
- 2.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 16098 vs 7043
- Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3717 vs 3685
- 2.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 16098 vs 7043
- Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3717 vs 3685
- 3.8x better performance in 3DMark Fire Strike - Graphics Score: 469 vs 122
Specifications (specs) | |
Launch date | 11 May 2021 vs 25 October 2016 |
Texture fill rate | 82.80 GTexel/s vs 58.2 GTexel / s |
Pipelines | 2560 vs 640 |
Manufacturing process technology | 8 nm vs 14 nm |
Benchmarks | |
PassMark - G3D Mark | 10117 vs 5029 |
PassMark - G2D Mark | 497 vs 457 |
Geekbench - OpenCL | 57885 vs 17466 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 229.393 vs 67.209 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2082.931 vs 799.414 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.561 vs 4.536 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 134.68 vs 30.523 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 599.217 vs 223.683 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16098 vs 7043 |
GFXBench 4.0 - Manhattan (Frames) | 3717 vs 3685 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16098 vs 7043 |
GFXBench 4.0 - Manhattan (Fps) | 3717 vs 3685 |
3DMark Fire Strike - Graphics Score | 469 vs 122 |
Reasons to consider the NVIDIA GeForce GTX 1050 (Desktop)
- Around 76% higher core clock speed: 1290 MHz vs 735 MHz
- Around 34% higher boost clock speed: 1392 MHz vs 1035 MHz
- 4.7x more memory clock speed: 7008 MHz vs 1500 MHz, 12 Gbps effective
Specifications (specs) | |
Core clock speed | 1290 MHz vs 735 MHz |
Boost clock speed | 1392 MHz vs 1035 MHz |
Memory clock speed | 7008 MHz vs 1500 MHz, 12 Gbps effective |
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3360 vs 3358 |
GFXBench 4.0 - T-Rex (Fps) | 3360 vs 3358 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Ti
GPU 2: NVIDIA GeForce GTX 1050 (Desktop)
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 3050 Ti | NVIDIA GeForce GTX 1050 (Desktop) |
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PassMark - G3D Mark | 10117 | 5029 |
PassMark - G2D Mark | 497 | 457 |
Geekbench - OpenCL | 57885 | 17466 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 229.393 | 67.209 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2082.931 | 799.414 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.561 | 4.536 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 134.68 | 30.523 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 599.217 | 223.683 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16098 | 7043 |
GFXBench 4.0 - Manhattan (Frames) | 3717 | 3685 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 3360 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16098 | 7043 |
GFXBench 4.0 - Manhattan (Fps) | 3717 | 3685 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 3360 |
3DMark Fire Strike - Graphics Score | 469 | 122 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Ti | NVIDIA GeForce GTX 1050 (Desktop) | |
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Essentials |
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Architecture | Ampere | Pascal |
Code name | GA106 | GP107 |
Launch date | 11 May 2021 | 25 October 2016 |
Place in performance rating | 276 | 586 |
Type | Laptop | Desktop |
Launch price (MSRP) | $109 | |
Price now | $124.99 | |
Value for money (0-100) | 56.95 | |
Technical info |
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Boost clock speed | 1035 MHz | 1392 MHz |
Core clock speed | 735 MHz | 1290 MHz |
Manufacturing process technology | 8 nm | 14 nm |
Peak Double Precision (FP64) Performance | 82.80 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 5.299 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 5.299 TFLOPS | |
Pipelines | 2560 | 640 |
Pixel fill rate | 49.68 GPixel/s | |
Texture fill rate | 82.80 GTexel/s | 58.2 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 75 Watt |
Transistor count | 12000 million | 3,300 million |
CUDA cores | 640 | |
Floating-point performance | 1,862 gflops | |
Maximum GPU temperature | 97 °C | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | 1x DVI, 1x HDMI, 1x DisplayPort, DP 1.4, HDMI 2.0b, Dual Link-DVI |
G-SYNC support | ||
HDCP | ||
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Bus support | PCIe 3.0 | |
Height | 4.38" (11.1 cm) | |
Length | 5.7" (14.5 cm) | |
Recommended system power (PSU) | 300 Watt | |
Width | 2-slot | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 192.0 GB/s | 112 GB / s |
Memory bus width | 128 bit | 128 Bit |
Memory clock speed | 1500 MHz, 12 Gbps effective | 7008 MHz |
Memory type | GDDR6 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Ansel | ||
CUDA | ||
GameStream | ||
GPU Boost | ||
Multi Monitor | ||
Multi-Projection | ||
ShadowWorks | ||
VR Ready |