NVIDIA GeForce RTX 3080 Ti vs NVIDIA Quadro K2000
Comparative analysis of NVIDIA GeForce RTX 3080 Ti and NVIDIA Quadro K2000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3080 Ti
- Videocard is newer: launch date 8 year(s) 2 month(s) later
- Around 43% higher core clock speed: 1365 MHz vs 954 MHz
- 17451.7x more texture fill rate: 532.8 GTexel/s vs 30.53 GTexel / s
- 26.7x more pipelines: 10240 vs 384
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 6x more maximum memory size: 12 GB vs 2 GB
- 17.1x better performance in PassMark - G3D Mark: 26935 vs 1578
- 2.8x better performance in PassMark - G2D Mark: 1088 vs 385
- 51.4x better performance in Geekbench - OpenCL: 209081 vs 4071
- 33.9x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 485.179 vs 14.332
- 2.5x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 661.977 vs 265.424
- 55.3x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 60.472 vs 1.093
- 8.6x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 129.036 vs 15.009
- 63.9x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 2441.001 vs 38.219
- 14.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 34770 vs 2446
- 2.3x better performance in GFXBench 4.0 - Manhattan (Frames): 3718 vs 1631
- Around 70% better performance in GFXBench 4.0 - T-Rex (Frames): 3359 vs 1974
- 14.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 34770 vs 2446
- 2.3x better performance in GFXBench 4.0 - Manhattan (Fps): 3718 vs 1631
- Around 70% better performance in GFXBench 4.0 - T-Rex (Fps): 3359 vs 1974
| Specifications (specs) | |
| Launch date | 31 May 2021 vs 1 March 2013 |
| Core clock speed | 1365 MHz vs 954 MHz |
| Texture fill rate | 532.8 GTexel/s vs 30.53 GTexel / s |
| Pipelines | 10240 vs 384 |
| Manufacturing process technology | 8 nm vs 28 nm |
| Maximum memory size | 12 GB vs 2 GB |
| Benchmarks | |
| PassMark - G3D Mark | 26935 vs 1578 |
| PassMark - G2D Mark | 1088 vs 385 |
| Geekbench - OpenCL | 209081 vs 4071 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 485.179 vs 14.332 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 661.977 vs 265.424 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 60.472 vs 1.093 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 129.036 vs 15.009 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2441.001 vs 38.219 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 34770 vs 2446 |
| GFXBench 4.0 - Manhattan (Frames) | 3718 vs 1631 |
| GFXBench 4.0 - T-Rex (Frames) | 3359 vs 1974 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 34770 vs 2446 |
| GFXBench 4.0 - Manhattan (Fps) | 3718 vs 1631 |
| GFXBench 4.0 - T-Rex (Fps) | 3359 vs 1974 |
Reasons to consider the NVIDIA Quadro K2000
- 6.9x lower typical power consumption: 51 Watt vs 350 Watt
- 3.4x more memory clock speed: 4000 MHz vs 1188 MHz, 19 Gbps effective
| Thermal Design Power (TDP) | 51 Watt vs 350 Watt |
| Memory clock speed | 4000 MHz vs 1188 MHz, 19 Gbps effective |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3080 Ti
GPU 2: NVIDIA Quadro K2000
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Geekbench - OpenCL |
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| CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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| CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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| CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| Name | NVIDIA GeForce RTX 3080 Ti | NVIDIA Quadro K2000 |
|---|---|---|
| PassMark - G3D Mark | 26935 | 1578 |
| PassMark - G2D Mark | 1088 | 385 |
| Geekbench - OpenCL | 209081 | 4071 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 485.179 | 14.332 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 661.977 | 265.424 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 60.472 | 1.093 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 129.036 | 15.009 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2441.001 | 38.219 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 34770 | 2446 |
| GFXBench 4.0 - Manhattan (Frames) | 3718 | 1631 |
| GFXBench 4.0 - T-Rex (Frames) | 3359 | 1974 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 34770 | 2446 |
| GFXBench 4.0 - Manhattan (Fps) | 3718 | 1631 |
| GFXBench 4.0 - T-Rex (Fps) | 3359 | 1974 |
| 3DMark Fire Strike - Graphics Score | 5077 | 0 |
Compare specifications (specs)
| NVIDIA GeForce RTX 3080 Ti | NVIDIA Quadro K2000 | |
|---|---|---|
Essentials |
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| Architecture | Ampere | Kepler |
| Code name | GA102 | GK107 |
| Launch date | 31 May 2021 | 1 March 2013 |
| Launch price (MSRP) | $1199 | $599 |
| Place in performance rating | 60 | 1206 |
| Type | Desktop | Workstation |
| Price now | $164.99 | |
| Value for money (0-100) | 11.74 | |
Technical info |
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| Boost clock speed | 1665 MHz | |
| Core clock speed | 1365 MHz | 954 MHz |
| Manufacturing process technology | 8 nm | 28 nm |
| Peak Double Precision (FP64) Performance | 532.8 GFLOPS (1:64) | |
| Peak Half Precision (FP16) Performance | 34.10 TFLOPS (1:1) | |
| Peak Single Precision (FP32) Performance | 34.10 TFLOPS | |
| Pipelines | 10240 | 384 |
| Pixel fill rate | 186.5 GPixel/s | |
| Texture fill rate | 532.8 GTexel/s | 30.53 GTexel / s |
| Thermal Design Power (TDP) | 350 Watt | 51 Watt |
| Transistor count | 28300 million | 1,270 million |
| Floating-point performance | 732.7 gflops | |
Video outputs and ports |
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| Display Connectors | 1x HDMI 2.1, 3x DisplayPort 1.4a | 1x DVI, 2x DisplayPort |
Compatibility, dimensions and requirements |
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| Form factor | Dual-slot | |
| Height | 40 mm, 1.6 inches | |
| Interface | PCIe 4.0 x16 | PCIe 2.0 x16 |
| Length | 285 mm, 11.2 inches | 202 mm |
| Recommended system power (PSU) | 750 Watt | |
| Supplementary power connectors | 1x 12-pin | None |
| Width | 112 mm, 4.4 inches | |
API support |
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| DirectX | 12 Ultimate (12_2) | 12.0 (11_0) |
| OpenCL | 3.0 | |
| OpenGL | 4.6 | 4.6 |
| Shader Model | 6.7 | |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 12 GB | 2 GB |
| Memory bandwidth | 912.4 GB/s | 64 GB / s |
| Memory bus width | 384 bit | 128 Bit |
| Memory clock speed | 1188 MHz, 19 Gbps effective | 4000 MHz |
| Memory type | GDDR6X | GDDR5 |
