NVIDIA Quadro FX 1800 vs NVIDIA GeForce GTX 260
Comparative analysis of NVIDIA Quadro FX 1800 and NVIDIA GeForce GTX 260 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA Quadro FX 1800
- Videocard is newer: launch date 9 month(s) later
- 3.1x lower typical power consumption: 59 Watt vs 182 Watt
- Around 60% higher memory clock speed: 1600 MHz vs 999 MHz
- Around 11% better performance in PassMark - G2D Mark: 62 vs 56
Specifications (specs) | |
Launch date | 30 March 2009 vs 16 June 2008 |
Thermal Design Power (TDP) | 59 Watt vs 182 Watt |
Memory clock speed | 1600 MHz vs 999 MHz |
Benchmarks | |
PassMark - G2D Mark | 62 vs 56 |
Reasons to consider the NVIDIA GeForce GTX 260
- 2.3x more core clock speed: 1242 MHz vs 550 MHz
- 2.1x more texture fill rate: 36.9 billion / sec vs 17.6 GTexel / s
- 3x more pipelines: 192 vs 64
- 2.7x better floating-point performance: 476.9 gflops vs 176 gflops
- Around 17% higher maximum memory size: 896 MB vs 768 MB
- 3.1x better performance in PassMark - G3D Mark: 1218 vs 398
- Around 15% better performance in GFXBench 4.0 - T-Rex (Frames): 3342 vs 2917
- Around 15% better performance in GFXBench 4.0 - T-Rex (Fps): 3342 vs 2917
Specifications (specs) | |
Core clock speed | 1242 MHz vs 550 MHz |
Texture fill rate | 36.9 billion / sec vs 17.6 GTexel / s |
Pipelines | 192 vs 64 |
Floating-point performance | 476.9 gflops vs 176 gflops |
Maximum memory size | 896 MB vs 768 MB |
Benchmarks | |
PassMark - G3D Mark | 1218 vs 398 |
GFXBench 4.0 - T-Rex (Frames) | 3342 vs 2917 |
GFXBench 4.0 - T-Rex (Fps) | 3342 vs 2917 |
Compare benchmarks
GPU 1: NVIDIA Quadro FX 1800
GPU 2: NVIDIA GeForce GTX 260
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro FX 1800 | NVIDIA GeForce GTX 260 |
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PassMark - G3D Mark | 398 | 1218 |
PassMark - G2D Mark | 62 | 56 |
GFXBench 4.0 - T-Rex (Frames) | 2917 | 3342 |
GFXBench 4.0 - T-Rex (Fps) | 2917 | 3342 |
Geekbench - OpenCL | 19512 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 8.664 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 477.327 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 24.906 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 29.525 |
Compare specifications (specs)
NVIDIA Quadro FX 1800 | NVIDIA GeForce GTX 260 | |
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Essentials |
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Architecture | Tesla | Tesla 2.0 |
Code name | G94 | GT200 |
Launch date | 30 March 2009 | 16 June 2008 |
Launch price (MSRP) | $489 | $449 |
Place in performance rating | 1407 | 1409 |
Price now | $186.29 | $95.38 |
Type | Workstation | Desktop |
Value for money (0-100) | 4.05 | 13.70 |
Technical info |
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Core clock speed | 550 MHz | 1242 MHz |
Floating-point performance | 176 gflops | 476.9 gflops |
Manufacturing process technology | 65 nm | 65 nm |
Pipelines | 64 | 192 |
Texture fill rate | 17.6 GTexel / s | 36.9 billion / sec |
Thermal Design Power (TDP) | 59 Watt | 182 Watt |
Transistor count | 505 million | 1,400 million |
CUDA cores | 192 | |
Maximum GPU temperature | 105 °C | |
Video outputs and ports |
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Display Connectors | 1x DVI, 2x DisplayPort | 2x DVI, 1x S-Video, Dual Link DVIHDTV |
Audio input for HDMI | S / PDIF | |
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
Length | 198 mm | 10.5" (267 mm) (26.7 cm) |
Supplementary power connectors | None | 2x 6-pin |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | 2-way3-way | |
API support |
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DirectX | 10.0 | 10.0 |
OpenGL | 3.3 | 2.1 |
Memory |
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Maximum RAM amount | 768 MB | 896 MB |
Memory bandwidth | 38.4 GB / s | 111.9 GB / s |
Memory bus width | 192 Bit | 448 Bit |
Memory clock speed | 1600 MHz | 999 MHz |
Memory type | GDDR3 | GDDR3 |
Technologies |
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3D Vision | ||
CUDA | ||
SLI |