NVIDIA Quadro M500M vs NVIDIA Quadro NVS 290
Comparative analysis of NVIDIA Quadro M500M and NVIDIA Quadro NVS 290 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro M500M
- Videocard is newer: launch date 8 year(s) 6 month(s) later
- 2.2x more core clock speed: 1029 MHz vs 459 MHz
- 4.9x more texture fill rate: 17.98 GTexel / s vs 3.67 GTexel / s
- 24x more pipelines: 384 vs 16
- 29.4x better floating-point performance: 863.2 gflops vs 29.376 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 80 nm
- 8x more maximum memory size: 2 GB vs 256 MB
- 2.3x more memory clock speed: 1800 MHz vs 800 MHz
- 5.1x better performance in PassMark - G3D Mark: 1170 vs 228
- 4x better performance in PassMark - G2D Mark: 188 vs 47
- 6.3x better performance in GFXBench 4.0 - T-Rex (Frames): 3122 vs 499
- 6.3x better performance in GFXBench 4.0 - T-Rex (Fps): 3122 vs 499
Specifications (specs) | |
Launch date | 27 April 2016 vs 4 October 2007 |
Core clock speed | 1029 MHz vs 459 MHz |
Texture fill rate | 17.98 GTexel / s vs 3.67 GTexel / s |
Pipelines | 384 vs 16 |
Floating-point performance | 863.2 gflops vs 29.376 gflops |
Manufacturing process technology | 28 nm vs 80 nm |
Maximum memory size | 2 GB vs 256 MB |
Memory clock speed | 1800 MHz vs 800 MHz |
Benchmarks | |
PassMark - G3D Mark | 1170 vs 228 |
PassMark - G2D Mark | 188 vs 47 |
GFXBench 4.0 - T-Rex (Frames) | 3122 vs 499 |
GFXBench 4.0 - T-Rex (Fps) | 3122 vs 499 |
Reasons to consider the NVIDIA Quadro NVS 290
- Around 43% lower typical power consumption: 21 Watt vs 30 Watt
Thermal Design Power (TDP) | 21 Watt vs 30 Watt |
Compare benchmarks
GPU 1: NVIDIA Quadro M500M
GPU 2: NVIDIA Quadro NVS 290
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro M500M | NVIDIA Quadro NVS 290 |
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PassMark - G3D Mark | 1170 | 228 |
PassMark - G2D Mark | 188 | 47 |
Geekbench - OpenCL | 5935 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2174 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2174 | |
GFXBench 4.0 - Manhattan (Frames) | 1729 | |
GFXBench 4.0 - Manhattan (Fps) | 1729 | |
GFXBench 4.0 - T-Rex (Frames) | 3122 | 499 |
GFXBench 4.0 - T-Rex (Fps) | 3122 | 499 |
Compare specifications (specs)
NVIDIA Quadro M500M | NVIDIA Quadro NVS 290 | |
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Essentials |
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Architecture | Maxwell | Tesla |
Code name | GM108 | G86 |
Launch date | 27 April 2016 | 4 October 2007 |
Place in performance rating | 1073 | 1649 |
Type | Mobile workstation | Workstation |
Launch price (MSRP) | $149 | |
Price now | $37 | |
Value for money (0-100) | 3.22 | |
Technical info |
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Boost clock speed | 1124 MHz | |
Core clock speed | 1029 MHz | 459 MHz |
Floating-point performance | 863.2 gflops | 29.376 gflops |
Manufacturing process technology | 28 nm | 80 nm |
Pipelines | 384 | 16 |
Texture fill rate | 17.98 GTexel / s | 3.67 GTexel / s |
Thermal Design Power (TDP) | 30 Watt | 21 Watt |
Transistor count | 210 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DMS-59 |
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | PCIe 1.0 x16 |
Laptop size | large | |
Supplementary power connectors | None | None |
Length | 168 mm | |
API support |
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DirectX | 12 | 10.0 |
OpenGL | 4.5 | 3.3 |
Shader Model | 5.0 | |
Memory |
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Maximum RAM amount | 2 GB | 256 MB |
Memory bandwidth | 14.4 GB / s | 6.4 GB / s |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 1800 MHz | 800 MHz |
Memory type | GDDR3 | DDR2 |
Shared memory | 0 | |
Technologies |
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nView Display Management | ||
Optimus |