NVIDIA Quadro P520 vs NVIDIA GRID K220Q
Comparative analysis of NVIDIA Quadro P520 and NVIDIA GRID K220Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro P520
- Videocard is newer: launch date 4 year(s) 10 month(s) later
- Around 75% higher core clock speed: 1303 MHz vs 745 MHz
- 250.5x more texture fill rate: 23.89 GTexel/s vs 95.36 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 4x more maximum memory size: 2 GB vs 512 MB
- Around 20% higher memory clock speed: 6000 MHz vs 5000 MHz
- 2.3x better performance in PassMark - G3D Mark: 2091 vs 912
- 4.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3527 vs 833
- 4.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3527 vs 833
- Around 68% better performance in GFXBench 4.0 - Manhattan (Frames): 3566 vs 2128
- Around 68% better performance in GFXBench 4.0 - Manhattan (Fps): 3566 vs 2128
| Specifications (specs) | |
| Launch date | 27 May 2019 vs 2 July 2014 |
| Core clock speed | 1303 MHz vs 745 MHz |
| Texture fill rate | 23.89 GTexel/s vs 95.36 GTexel / s |
| Manufacturing process technology | 14 nm vs 28 nm |
| Maximum memory size | 2 GB vs 512 MB |
| Memory clock speed | 6000 MHz vs 5000 MHz |
| Benchmarks | |
| PassMark - G3D Mark | 2091 vs 912 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3527 vs 833 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3527 vs 833 |
| GFXBench 4.0 - Manhattan (Frames) | 3566 vs 2128 |
| GFXBench 4.0 - Manhattan (Fps) | 3566 vs 2128 |
Reasons to consider the NVIDIA GRID K220Q
- 4x more pipelines: 1536 vs 384
- 8x lower typical power consumption: 225 Watt vs 1800 million
- 2.3x better performance in PassMark - G2D Mark: 539 vs 237
- Around 16% better performance in GFXBench 4.0 - T-Rex (Frames): 2660 vs 2295
- Around 16% better performance in GFXBench 4.0 - T-Rex (Fps): 2660 vs 2295
| Specifications (specs) | |
| Pipelines | 1536 vs 384 |
| Thermal Design Power (TDP) | 225 Watt vs 1800 million |
| Benchmarks | |
| PassMark - G2D Mark | 539 vs 237 |
| GFXBench 4.0 - T-Rex (Frames) | 2660 vs 2295 |
| GFXBench 4.0 - T-Rex (Fps) | 2660 vs 2295 |
Compare benchmarks
GPU 1: NVIDIA Quadro P520
GPU 2: NVIDIA GRID K220Q
| PassMark - G2D Mark |
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| PassMark - G3D Mark |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| Name | NVIDIA Quadro P520 | NVIDIA GRID K220Q |
|---|---|---|
| PassMark - G2D Mark | 237 | 539 |
| PassMark - G3D Mark | 2091 | 912 |
| Geekbench - OpenCL | 7960 | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3527 | 833 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3527 | 833 |
| GFXBench 4.0 - Manhattan (Frames) | 3566 | 2128 |
| GFXBench 4.0 - Manhattan (Fps) | 3566 | 2128 |
| GFXBench 4.0 - T-Rex (Frames) | 2295 | 2660 |
| GFXBench 4.0 - T-Rex (Fps) | 2295 | 2660 |
Compare specifications (specs)
| NVIDIA Quadro P520 | NVIDIA GRID K220Q | |
|---|---|---|
Essentials |
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| Architecture | Pascal | Kepler |
| Code name | GP108 | GK104 |
| Launch date | 27 May 2019 | 2 July 2014 |
| Place in performance rating | 758 | 760 |
| Type | Mobile workstation | Workstation |
| Launch price (MSRP) | $469 | |
Technical info |
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| Boost clock speed | 1493 MHz | |
| Core clock speed | 1303 MHz | 745 MHz |
| Manufacturing process technology | 14 nm | 28 nm |
| Peak Double Precision (FP64) Performance | 23.89 GFLOPS | |
| Peak Half Precision (FP16) Performance | 11.94 GFLOPS | |
| Peak Single Precision (FP32) Performance | 764.4 GFLOPS | |
| Pipelines | 384 | 1536 |
| Pixel fill rate | 23.89 GPixel/s | |
| Texture fill rate | 23.89 GTexel/s | 95.36 GTexel / s |
| Thermal Design Power (TDP) | 1800 million | 225 Watt |
| Floating-point performance | 2,289 gflops | |
| Transistor count | 3,540 million | |
Video outputs and ports |
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| Display Connectors | No outputs | No outputs |
| Multi monitor support | ||
Compatibility, dimensions and requirements |
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| Height | PCIe 3.0 x16 | |
| Laptop size | large | |
| Supplementary power connectors | None | |
| Interface | PCIe 3.0 x16 | |
API support |
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| DirectX | 12.1 | 12.0 (11_0) |
| OpenCL | 1.2 | |
| OpenGL | 4.6 | 4.6 |
| Shader Model | 6.4 | |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 2 GB | 512 MB |
| Memory bandwidth | 40.10 GB/s | 160.0 GB / s |
| Memory bus width | 64 Bit | 256 Bit |
| Memory clock speed | 6000 MHz | 5000 MHz |
| Memory type | GDDR5 | GDDR5 |
Technologies |
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| Multi Monitor | ||
