NVIDIA Quadro RTX 3000 Max-Q vs NVIDIA GeForce GTX 1050 3 GB
Comparative analysis of NVIDIA Quadro RTX 3000 Max-Q and NVIDIA GeForce GTX 1050 3 GB videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro RTX 3000 Max-Q
- Videocard is newer: launch date 1 year(s) 0 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- Around 25% lower typical power consumption: 60 Watt vs 75 Watt
- Around 62% better performance in PassMark - G3D Mark: 8255 vs 5092
- Around 21% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 10140 vs 8368
- Around 21% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 10140 vs 8368
Specifications (specs) | |
Launch date | 27 May 2019 vs 21 May 2018 |
Manufacturing process technology | 12 nm vs 14 nm |
Thermal Design Power (TDP) | 60 Watt vs 75 Watt |
Benchmarks | |
PassMark - G3D Mark | 8255 vs 5092 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10140 vs 8368 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10140 vs 8368 |
Reasons to consider the NVIDIA GeForce GTX 1050 3 GB
- 2.3x more core clock speed: 1392 MHz vs 600 MHz
- Around 25% higher boost clock speed: 1518 MHz vs 1215 MHz
- Around 72% better performance in PassMark - G2D Mark: 587 vs 341
Specifications (specs) | |
Core clock speed | 1392 MHz vs 600 MHz |
Boost clock speed | 1518 MHz vs 1215 MHz |
Benchmarks | |
PassMark - G2D Mark | 587 vs 341 |
GFXBench 4.0 - Manhattan (Frames) | 3717 vs 3706 |
GFXBench 4.0 - T-Rex (Frames) | 3356 vs 3351 |
GFXBench 4.0 - Manhattan (Fps) | 3717 vs 3706 |
GFXBench 4.0 - T-Rex (Fps) | 3356 vs 3351 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000 Max-Q
GPU 2: NVIDIA GeForce GTX 1050 3 GB
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 Max-Q | NVIDIA GeForce GTX 1050 3 GB |
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PassMark - G3D Mark | 8255 | 5092 |
PassMark - G2D Mark | 341 | 587 |
Geekbench - OpenCL | 68305 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 220.867 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2046.214 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.026 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.532 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 645.647 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10140 | 8368 |
GFXBench 4.0 - Manhattan (Frames) | 3706 | 3717 |
GFXBench 4.0 - T-Rex (Frames) | 3351 | 3356 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10140 | 8368 |
GFXBench 4.0 - Manhattan (Fps) | 3706 | 3717 |
GFXBench 4.0 - T-Rex (Fps) | 3351 | 3356 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 Max-Q | NVIDIA GeForce GTX 1050 3 GB | |
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Essentials |
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Architecture | Turing | Pascal |
Code name | TU106 | GP107 |
Launch date | 27 May 2019 | 21 May 2018 |
Place in performance rating | 337 | 335 |
Type | Mobile workstation | Desktop |
Technical info |
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Boost clock speed | 1215 MHz | 1518 MHz |
Core clock speed | 600 MHz | 1392 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 175.0 GFLOPS | |
Peak Half Precision (FP16) Performance | 11.20 TFLOPS | |
Peak Single Precision (FP32) Performance | 5.599 TFLOPS | |
Pipelines | 2304 | |
Pixel fill rate | 77.76 GPixel/s | |
Texture fill rate | 175.0 GTexel/s | |
Thermal Design Power (TDP) | 60 Watt | 75 Watt |
Transistor count | 10800 million | 3,300 million |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Width | IGP | |
Length | 145 mm | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | |
Memory bandwidth | 448 GB/s | |
Memory bus width | 256 bit | |
Memory type | GDDR6 | |
Memory clock speed | 7008 MHz |