NVIDIA Quadro RTX 3000 Max-Q vs AMD Radeon RX 580
Comparative analysis of NVIDIA Quadro RTX 3000 Max-Q and AMD Radeon RX 580 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro RTX 3000 Max-Q
- Videocard is newer: launch date 2 year(s) 1 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 3.1x lower typical power consumption: 60 Watt vs 185 Watt
- Around 72% better performance in Geekbench - OpenCL: 68305 vs 39678
- Around 90% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 220.867 vs 116.142
- 2x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2046.214 vs 1022.932
- Around 74% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.026 vs 9.235
- Around 12% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 94.532 vs 84.034
- Around 6% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 645.647 vs 607.721
Specifications (specs) | |
Launch date | 27 May 2019 vs 18 April 2017 |
Manufacturing process technology | 12 nm vs 14 nm |
Thermal Design Power (TDP) | 60 Watt vs 185 Watt |
Benchmarks | |
Geekbench - OpenCL | 68305 vs 39678 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 220.867 vs 116.142 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2046.214 vs 1022.932 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.026 vs 9.235 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.532 vs 84.034 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 645.647 vs 607.721 |
GFXBench 4.0 - Manhattan (Frames) | 3706 vs 3695 |
GFXBench 4.0 - T-Rex (Frames) | 3351 vs 3349 |
GFXBench 4.0 - Manhattan (Fps) | 3706 vs 3695 |
GFXBench 4.0 - T-Rex (Fps) | 3351 vs 3349 |
Reasons to consider the AMD Radeon RX 580
- 2.1x more core clock speed: 1257 MHz vs 600 MHz
- Around 10% higher boost clock speed: 1340 MHz vs 1215 MHz
- Around 10% higher texture fill rate: 192.96 GTexel/s vs 175.0 GTexel/s
- Around 33% higher maximum memory size: 8 GB vs 6 GB
- Around 7% better performance in PassMark - G3D Mark: 8856 vs 8255
- 2.3x better performance in PassMark - G2D Mark: 768 vs 341
- Around 11% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 11281 vs 10140
- Around 11% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 11281 vs 10140
Specifications (specs) | |
Core clock speed | 1257 MHz vs 600 MHz |
Boost clock speed | 1340 MHz vs 1215 MHz |
Texture fill rate | 192.96 GTexel/s vs 175.0 GTexel/s |
Maximum memory size | 8 GB vs 6 GB |
Benchmarks | |
PassMark - G3D Mark | 8856 vs 8255 |
PassMark - G2D Mark | 768 vs 341 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11281 vs 10140 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11281 vs 10140 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000 Max-Q
GPU 2: AMD Radeon RX 580
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 Max-Q | AMD Radeon RX 580 |
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PassMark - G3D Mark | 8255 | 8856 |
PassMark - G2D Mark | 341 | 768 |
Geekbench - OpenCL | 68305 | 39678 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 220.867 | 116.142 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2046.214 | 1022.932 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.026 | 9.235 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.532 | 84.034 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 645.647 | 607.721 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10140 | 11281 |
GFXBench 4.0 - Manhattan (Frames) | 3706 | 3695 |
GFXBench 4.0 - T-Rex (Frames) | 3351 | 3349 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10140 | 11281 |
GFXBench 4.0 - Manhattan (Fps) | 3706 | 3695 |
GFXBench 4.0 - T-Rex (Fps) | 3351 | 3349 |
3DMark Fire Strike - Graphics Score | 4362 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 Max-Q | AMD Radeon RX 580 | |
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Essentials |
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Architecture | Turing | GCN 4.0 |
Code name | TU106 | Polaris 20 |
Launch date | 27 May 2019 | 18 April 2017 |
Place in performance rating | 337 | 339 |
Type | Mobile workstation | Desktop |
Design | Radeon RX 500 Series | |
GCN generation | 4th Gen | |
Launch price (MSRP) | $229 | |
Price now | $169.99 | |
Value for money (0-100) | 76.21 | |
Technical info |
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Boost clock speed | 1215 MHz | 1340 MHz |
Core clock speed | 600 MHz | 1257 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 175.0 GFLOPS | |
Peak Half Precision (FP16) Performance | 11.20 TFLOPS | |
Peak Single Precision (FP32) Performance | 5.599 TFLOPS | |
Pipelines | 2304 | 2304 |
Pixel fill rate | 77.76 GPixel/s | 42.88 GP/s |
Texture fill rate | 175.0 GTexel/s | 192.96 GTexel/s |
Thermal Design Power (TDP) | 60 Watt | 185 Watt |
Transistor count | 10800 million | 5,700 million |
Compute units | 36 | |
Floating-point performance | 6.2 TFLOPs | |
Render output units | 32 | |
Stream Processors | 2304 | |
Texture Units | 144 | |
Video outputs and ports |
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Display Connectors | No outputs | 1x HDMI, 3x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 8-pin |
Width | IGP | |
Bridgeless CrossFire | ||
Length | 241 mm | |
Recommended system power (PSU) | 500 Watt | |
API support |
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DirectX | 12.1 | 12 |
OpenCL | 1.2 | 2.0 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 8 GB |
Memory bandwidth | 448 GB/s | 256 GB/s |
Memory bus width | 256 bit | 256 bit |
Memory type | GDDR6 | GDDR5 |
Memory clock speed | 8000 MHz | |
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
CrossFire | ||
FreeSync | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 4K Support | ||
LiquidVR | ||
PowerTune | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
VR Ready |