NVIDIA Quadro T1200 Mobile vs NVIDIA GeForce GTX 980
Comparative analysis of NVIDIA Quadro T1200 Mobile and NVIDIA GeForce GTX 980 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro T1200 Mobile
- Around 17% higher boost clock speed: 1425 MHz vs 1216 MHz
- 633.3x more texture fill rate: 91.20 GTexel/s vs 144 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 9.2x lower typical power consumption: 18 Watt vs 165 Watt
- 178.6x more memory clock speed: 1250 MHz (10 Gbps effective) vs 7.0 GB/s
- Around 13% better performance in Geekbench - OpenCL: 39363 vs 34824
- Around 43% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 157.821 vs 110.006
- Around 43% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1934.012 vs 1348.307
- Around 18% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 10.833 vs 9.194
- 3.6x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 136.552 vs 37.443
- Around 43% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 684.333 vs 477.015
- Around 3% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 9851 vs 9566
- Around 3% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 9851 vs 9566
Specifications (specs) | |
Boost clock speed | 1425 MHz vs 1216 MHz |
Texture fill rate | 91.20 GTexel/s vs 144 billion / sec |
Manufacturing process technology | 12 nm vs 28 nm |
Thermal Design Power (TDP) | 18 Watt vs 165 Watt |
Memory clock speed | 1250 MHz (10 Gbps effective) vs 7.0 GB/s |
Benchmarks | |
Geekbench - OpenCL | 39363 vs 34824 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 157.821 vs 110.006 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1934.012 vs 1348.307 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.833 vs 9.194 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 136.552 vs 37.443 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 684.333 vs 477.015 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9851 vs 9566 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9851 vs 9566 |
Reasons to consider the NVIDIA GeForce GTX 980
- 2x more pipelines: 2048 vs 1024
- Around 42% better performance in PassMark - G3D Mark: 11100 vs 7810
- Around 69% better performance in PassMark - G2D Mark: 792 vs 468
- Around 49% better performance in GFXBench 4.0 - Manhattan (Frames): 3690 vs 2476
- Around 49% better performance in GFXBench 4.0 - T-Rex (Frames): 3335 vs 2238
- Around 49% better performance in GFXBench 4.0 - Manhattan (Fps): 3690 vs 2476
- Around 49% better performance in GFXBench 4.0 - T-Rex (Fps): 3335 vs 2238
Specifications (specs) | |
Pipelines | 2048 vs 1024 |
Benchmarks | |
PassMark - G3D Mark | 11100 vs 7810 |
PassMark - G2D Mark | 792 vs 468 |
GFXBench 4.0 - Manhattan (Frames) | 3690 vs 2476 |
GFXBench 4.0 - T-Rex (Frames) | 3335 vs 2238 |
GFXBench 4.0 - Manhattan (Fps) | 3690 vs 2476 |
GFXBench 4.0 - T-Rex (Fps) | 3335 vs 2238 |
Compare benchmarks
GPU 1: NVIDIA Quadro T1200 Mobile
GPU 2: NVIDIA GeForce GTX 980
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro T1200 Mobile | NVIDIA GeForce GTX 980 |
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PassMark - G3D Mark | 7810 | 11100 |
PassMark - G2D Mark | 468 | 792 |
Geekbench - OpenCL | 39363 | 34824 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 157.821 | 110.006 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1934.012 | 1348.307 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.833 | 9.194 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 136.552 | 37.443 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 684.333 | 477.015 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9851 | 9566 |
GFXBench 4.0 - Manhattan (Frames) | 2476 | 3690 |
GFXBench 4.0 - T-Rex (Frames) | 2238 | 3335 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9851 | 9566 |
GFXBench 4.0 - Manhattan (Fps) | 2476 | 3690 |
GFXBench 4.0 - T-Rex (Fps) | 2238 | 3335 |
3DMark Fire Strike - Graphics Score | 4321 |
Compare specifications (specs)
NVIDIA Quadro T1200 Mobile | NVIDIA GeForce GTX 980 | |
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Essentials |
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Architecture | Turing | Maxwell 2.0 |
Code name | TU117 | GM204 |
Place in performance rating | 369 | 366 |
Type | Laptop | Desktop |
Launch date | 19 September 2014 | |
Launch price (MSRP) | $549 | |
Price now | $605.06 | |
Value for money (0-100) | 21.18 | |
Technical info |
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Boost clock speed | 1425 MHz | 1216 MHz |
Core clock speed | 855 MHz | |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 91.20 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 5.837 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 2.918 TFLOPS | |
Pipelines | 1024 | 2048 |
Pixel fill rate | 45.60 GPixel/s | |
Texture fill rate | 91.20 GTexel/s | 144 billion / sec |
Thermal Design Power (TDP) | 18 Watt | 165 Watt |
Transistor count | 4700 million | 5,200 million |
CUDA cores | 2048 | |
Floating-point performance | 4,981 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Audio input for HDMI | Internal | |
DisplayPort Multimode (DP++) support | 1 | |
G-SYNC support | ||
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
VGA аnalog display support | 1 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 10.5" (26.7 cm) | |
Recommended system power (PSU) | 500 Watt | |
SLI options | 1 | |
Supplementary power connectors | 2x 6-pins | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 3.0 | 1.2 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 160 GB/s | 224 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 1250 MHz (10 Gbps effective) | 7.0 GB/s |
Memory type | GDDR6 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Adaptive Vertical Sync | ||
BatteryBoost | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI | ||
Surround |