NVIDIA RTX A2000 Mobile vs NVIDIA GeForce GTX 1650 SUPER
Comparative analysis of NVIDIA RTX A2000 Mobile and NVIDIA GeForce GTX 1650 SUPER videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA RTX A2000 Mobile
- Around 5% higher boost clock speed: 1815 MHz vs 1725 MHz
- Around 5% higher texture fill rate: 145.2 GTexel/s vs 138.0 GTexel/s
- 2x more pipelines: 2560 vs 1280
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 12 nm
- Around 5% lower typical power consumption: 95 Watt vs 100 Watt
- Around 2% better performance in Geekbench - OpenCL: 56649 vs 55741
- Around 14% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 202.984 vs 178.014
- Around 9% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2138.158 vs 1961.932
- Around 48% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.498 vs 11.169
- Around 39% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 151.433 vs 109.29
Specifications (specs) | |
Boost clock speed | 1815 MHz vs 1725 MHz |
Texture fill rate | 145.2 GTexel/s vs 138.0 GTexel/s |
Pipelines | 2560 vs 1280 |
Manufacturing process technology | 8 nm vs 12 nm |
Thermal Design Power (TDP) | 95 Watt vs 100 Watt |
Benchmarks | |
Geekbench - OpenCL | 56649 vs 55741 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 202.984 vs 178.014 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2138.158 vs 1961.932 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.498 vs 11.169 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 151.433 vs 109.29 |
Reasons to consider the NVIDIA GeForce GTX 1650 SUPER
- 2.1x more core clock speed: 1530 MHz vs 735 MHz
- Around 3% better performance in PassMark - G3D Mark: 10167 vs 9906
- Around 55% better performance in PassMark - G2D Mark: 750 vs 485
- Around 8% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 787.025 vs 729.947
- Around 6% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 13569 vs 12750
- Around 6% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 13569 vs 12750
Specifications (specs) | |
Core clock speed | 1530 MHz vs 735 MHz |
Benchmarks | |
PassMark - G3D Mark | 10167 vs 9906 |
PassMark - G2D Mark | 750 vs 485 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 787.025 vs 729.947 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 13569 vs 12750 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 3708 |
GFXBench 4.0 - T-Rex (Frames) | 3357 vs 3355 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 13569 vs 12750 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 3708 |
GFXBench 4.0 - T-Rex (Fps) | 3357 vs 3355 |
Compare benchmarks
GPU 1: NVIDIA RTX A2000 Mobile
GPU 2: NVIDIA GeForce GTX 1650 SUPER
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA RTX A2000 Mobile | NVIDIA GeForce GTX 1650 SUPER |
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PassMark - G3D Mark | 9906 | 10167 |
PassMark - G2D Mark | 485 | 750 |
Geekbench - OpenCL | 56649 | 55741 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 202.984 | 178.014 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2138.158 | 1961.932 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.498 | 11.169 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 151.433 | 109.29 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 729.947 | 787.025 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12750 | 13569 |
GFXBench 4.0 - Manhattan (Frames) | 3708 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3355 | 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12750 | 13569 |
GFXBench 4.0 - Manhattan (Fps) | 3708 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 3355 | 3357 |
3DMark Fire Strike - Graphics Score | 4663 |
Compare specifications (specs)
NVIDIA RTX A2000 Mobile | NVIDIA GeForce GTX 1650 SUPER | |
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Essentials |
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Architecture | Ampere | Turing |
Code name | GA106 | TU116 |
Place in performance rating | 282 | 279 |
Launch date | 22 Nov 2019 | |
Type | Desktop | |
Technical info |
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Boost clock speed | 1815 MHz | 1725 MHz |
Core clock speed | 735 MHz | 1530 MHz |
Manufacturing process technology | 8 nm | 12 nm |
Peak Double Precision (FP64) Performance | 145.2 GFLOPS (1:64) | 138.0 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 9.293 TFLOPS (1:1) | 8.832 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 9.293 TFLOPS | 4.416 TFLOPS |
Pipelines | 2560 | 1280 |
Pixel fill rate | 87.12 GPixel/s | 55.20 GPixel/s |
Texture fill rate | 145.2 GTexel/s | 138.0 GTexel/s |
Thermal Design Power (TDP) | 95 Watt | 100 Watt |
Transistor count | 13250 million | 6600 million |
Video outputs and ports |
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Display Connectors | No outputs | 1xDVI, 1xHDMI, 1xDisplayPort |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Length | 9 inches (229 mm) | |
Recommended system power (PSU) | 350 Watt | |
Width | Dual-slot | |
API support |
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DirectX | 12.2 | 12.1 |
OpenCL | 3.0 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | 6.4 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 192 GB/s | 192 GB/s |
Memory bus width | 128 bit | 128 bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | |
Memory type | GDDR6 | GDDR6 |