NVIDIA T400 vs NVIDIA GeForce MX110

Comparative analysis of NVIDIA T400 and NVIDIA GeForce MX110 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), PassMark - G3D Mark, PassMark - G2D Mark.

 

Differences

Reasons to consider the NVIDIA T400

  • Videocard is newer: launch date 3 year(s) 5 month(s) later
  • Around 44% higher boost clock speed: 1425 MHz vs 993 MHz
  • 1435.2x more texture fill rate: 34.20 GTexel/s vs 23.83 GTexel / s
  • Around 50% higher pipelines: 384 vs 256
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
  • 4x better performance in Geekbench - OpenCL: 16959 vs 4271
  • 2.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 5088 vs 2197
  • 2.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 5088 vs 2197
Specifications (specs)
Launch date 6 May 2021 vs 17 November 2017
Boost clock speed 1425 MHz vs 993 MHz
Texture fill rate 34.20 GTexel/s vs 23.83 GTexel / s
Pipelines 384 vs 256
Manufacturing process technology 12 nm vs 28 nm
Benchmarks
Geekbench - OpenCL 16959 vs 4271
GFXBench 4.0 - Car Chase Offscreen (Frames) 5088 vs 2197
GFXBench 4.0 - Car Chase Offscreen (Fps) 5088 vs 2197

Reasons to consider the NVIDIA GeForce MX110

  • 2.3x more core clock speed: 965 MHz vs 420 MHz
  • 4x more memory clock speed: 5012 MHz vs 1250 MHz, 10 Gbps effective
  • Around 61% better performance in GFXBench 4.0 - Manhattan (Frames): 3502 vs 2173
  • Around 61% better performance in GFXBench 4.0 - Manhattan (Fps): 3502 vs 2173
Specifications (specs)
Core clock speed 965 MHz vs 420 MHz
Memory clock speed 5012 MHz vs 1250 MHz, 10 Gbps effective
Benchmarks
GFXBench 4.0 - Manhattan (Frames) 3502 vs 2173
GFXBench 4.0 - T-Rex (Frames) 3352 vs 3346
GFXBench 4.0 - Manhattan (Fps) 3502 vs 2173
GFXBench 4.0 - T-Rex (Fps) 3352 vs 3346

Compare benchmarks

GPU 1: NVIDIA T400
GPU 2: NVIDIA GeForce MX110

Geekbench - OpenCL
GPU 1
GPU 2
16959
4271
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
5088
2197
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
2173
3502
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3346
3352
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
5088
2197
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
2173
3502
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3346
3352
Name NVIDIA T400 NVIDIA GeForce MX110
Geekbench - OpenCL 16959 4271
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 58.805
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 785.059
CompuBench 1.5 Desktop - T-Rex (Frames/s) 3.961
CompuBench 1.5 Desktop - Video Composition (Frames/s) 53.111
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 222.15
GFXBench 4.0 - Car Chase Offscreen (Frames) 5088 2197
GFXBench 4.0 - Manhattan (Frames) 2173 3502
GFXBench 4.0 - T-Rex (Frames) 3346 3352
GFXBench 4.0 - Car Chase Offscreen (Fps) 5088 2197
GFXBench 4.0 - Manhattan (Fps) 2173 3502
GFXBench 4.0 - T-Rex (Fps) 3346 3352
PassMark - G3D Mark 1432
PassMark - G2D Mark 189

Compare specifications (specs)

NVIDIA T400 NVIDIA GeForce MX110

Essentials

Architecture Turing Maxwell
Code name TU117 GM108
Launch date 6 May 2021 17 November 2017
Place in performance rating 901 904
Type Laptop

Technical info

Boost clock speed 1425 MHz 993 MHz
Core clock speed 420 MHz 965 MHz
Manufacturing process technology 12 nm 28 nm
Peak Double Precision (FP64) Performance 34.20 GFLOPS (1:32)
Peak Half Precision (FP16) Performance 2.189 TFLOPS (2:1)
Peak Single Precision (FP32) Performance 1,094 GFLOPS
Pipelines 384 256
Pixel fill rate 22.80 GPixel/s
Texture fill rate 34.20 GTexel/s 23.83 GTexel / s
Thermal Design Power (TDP) 30 Watt 30 Watt
Transistor count 4700 million
Floating-point performance 762.6 gflops

Video outputs and ports

Display Connectors 3x mini-DisplayPort 1.4a No outputs

Compatibility, dimensions and requirements

Form factor Single-slot
Interface PCIe 3.0 x16 PCIe 3.0 x16
Recommended system power (PSU) 200 Watt
Supplementary power connectors None None

API support

DirectX 12 (12_1) 12.0 (11_0)
OpenCL 3.0
OpenGL 4.6 4.6
Shader Model 6.7 (6.4)
Vulkan

Memory

Maximum RAM amount 2 GB 2 GB
Memory bandwidth 80.00 GB/s 40.1 GB / s
Memory bus width 64 bit 64 Bit
Memory clock speed 1250 MHz, 10 Gbps effective 5012 MHz
Memory type GDDR6 GDDR5 / DDR3
Shared memory 0

Technologies

3D Vision
3D Vision / 3DTV Play
CUDA
GameWorks
Optimus
Verde Drivers