AMD Radeon RX 550 versus NVIDIA GeForce GTX 650 Ti
Comparaison des cartes vidéo AMD Radeon RX 550 and NVIDIA GeForce GTX 650 Ti pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le AMD Radeon RX 550
- La carte vidéo est plus nouvelle: date de sortie 4 ans 6 mois plus tard
- Environ 19% plus haut vitesse du noyau: 1100 MHz versus 928 MHz
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 28 nm
- 2.2x consummation d’énergie moyen plus bas: 50 Watt versus 110 Watt
- 4x plus de taille maximale de mémoire : 4 GB versus 1 GB
- 1400x plus de vitesse de mémoire: 7000 MHz versus 5.4 GB/s
- Environ 8% meilleur performance en PassMark - G3D Mark: 2735 versus 2525
- Environ 18% meilleur performance en PassMark - G2D Mark: 486 versus 411
- Environ 46% meilleur performance en Geekbench - OpenCL: 11663 versus 7973
- Environ 45% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 33.507 versus 23.168
- Environ 75% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1037.305 versus 592.345
- Environ 43% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 3.064 versus 2.141
- Environ 86% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 52.533 versus 28.29
- 3x meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 140.911 versus 47.404
- Environ 14% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 4485 versus 3948
- Environ 14% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 4485 versus 3948
- Environ 36% meilleur performance en 3DMark Fire Strike - Graphics Score: 1199 versus 881
Caractéristiques | |
Date de sortie | 18 April 2017 versus 9 October 2012 |
Vitesse du noyau | 1100 MHz versus 928 MHz |
Processus de fabrication | 14 nm versus 28 nm |
Thermal Design Power (TDP) | 50 Watt versus 110 Watt |
Taille de mémore maximale | 4 GB versus 1 GB |
Vitesse de mémoire | 7000 MHz versus 5.4 GB/s |
Référence | |
PassMark - G3D Mark | 2735 versus 2525 |
PassMark - G2D Mark | 486 versus 411 |
Geekbench - OpenCL | 11663 versus 7973 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 33.507 versus 23.168 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1037.305 versus 592.345 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.064 versus 2.141 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 52.533 versus 28.29 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 140.911 versus 47.404 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4485 versus 3948 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4485 versus 3948 |
3DMark Fire Strike - Graphics Score | 1199 versus 881 |
Raisons pour considerer le NVIDIA GeForce GTX 650 Ti
- Environ 56% taux plus haut de remplissage de la texture: 59.2 billion / sec versus 37.86 GTexel / s
- Environ 50% de pipelines plus haut: 768 versus 512
- 1187.5x de meilleur performance á point flottant: 1,425 gflops versus 1.2 TFLOPs
- 3.9x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3707 versus 940
- Environ 55% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3335 versus 2158
- 3.9x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3707 versus 940
- Environ 55% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3335 versus 2158
Caractéristiques | |
Taux de remplissage de la texture | 59.2 billion / sec versus 37.86 GTexel / s |
Pipelines | 768 versus 512 |
Performance á point flottant | 1,425 gflops versus 1.2 TFLOPs |
Référence | |
GFXBench 4.0 - Manhattan (Frames) | 3707 versus 940 |
GFXBench 4.0 - T-Rex (Frames) | 3335 versus 2158 |
GFXBench 4.0 - Manhattan (Fps) | 3707 versus 940 |
GFXBench 4.0 - T-Rex (Fps) | 3335 versus 2158 |
Comparer les références
GPU 1: AMD Radeon RX 550
GPU 2: NVIDIA GeForce GTX 650 Ti
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | AMD Radeon RX 550 | NVIDIA GeForce GTX 650 Ti |
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PassMark - G3D Mark | 2735 | 2525 |
PassMark - G2D Mark | 486 | 411 |
Geekbench - OpenCL | 11663 | 7973 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 33.507 | 23.168 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1037.305 | 592.345 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.064 | 2.141 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 52.533 | 28.29 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 140.911 | 47.404 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4485 | 3948 |
GFXBench 4.0 - Manhattan (Frames) | 940 | 3707 |
GFXBench 4.0 - T-Rex (Frames) | 2158 | 3335 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4485 | 3948 |
GFXBench 4.0 - Manhattan (Fps) | 940 | 3707 |
GFXBench 4.0 - T-Rex (Fps) | 2158 | 3335 |
3DMark Fire Strike - Graphics Score | 1199 | 881 |
Comparer les caractéristiques
AMD Radeon RX 550 | NVIDIA GeForce GTX 650 Ti | |
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Essentiel |
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Architecture | GCN 4.0 | Kepler |
Nom de code | Lexa | GK106 |
Conception | Radeon RX 500 Series | |
Génération GCN | 4th Gen | |
Date de sortie | 18 April 2017 | 9 October 2012 |
Prix de sortie (MSRP) | $79 | $149 |
Position dans l’évaluation de la performance | 873 | 876 |
Prix maintenant | $75 | $169.99 |
Genre | Desktop | Desktop |
Valeur pour le prix (0-100) | 59.51 | 18.72 |
Infos techniques |
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Vitesse augmenté | 1183 MHz | |
Vitesse du noyau | 1100 MHz | 928 MHz |
Performance á point flottant | 1.2 TFLOPs | 1,425 gflops |
Processus de fabrication | 14 nm | 28 nm |
Pipelines | 512 | 768 |
Taux de remplissage de la texture | 37.86 GTexel / s | 59.2 billion / sec |
Thermal Design Power (TDP) | 50 Watt | 110 Watt |
Compte de transistor | 2,200 million | 2,540 million |
Noyaux CUDA | 768 | |
Température maximale du GPU | 105 °C | |
Sorties et ports de vidéo |
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Connecteurs d’écran | 1x DVI, 1x HDMI, 1x DisplayPort | 2x DVI, 1x mini-HDMI, One Dual Link DVI-I, One Dual Link DVI-D, One Mini... |
Soutien de DisplayPort | ||
Soutien de Dual-link DVI | ||
HDMI | ||
VGA | ||
Contribution d’audio pour HDMI | Internal | |
HDCP | ||
Résolution VGA maximale | 2048x1536 | |
Soutien de plusiers moniteurs | ||
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Longeur | 145 mm | 5.7" (14.5 cm) |
Énergie du systeme recommandé (PSU) | 400 Watt | |
Connecteurs d’énergie supplementaires | None | One 6-pin |
Soutien de bus | PCI Express 3.0 | |
Hauteur | 4.376" (11.1 cm) | |
Soutien API |
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DirectX | 12 | 12.0 (11_0) |
OpenCL | 2.0 | |
OpenGL | 4.5 | 4.3 |
Vulkan | ||
Mémoire |
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RAM maximale | 4 GB | 1 GB |
Bande passante de la mémoire | 112 GB/s | 86.4 GB / s |
Largeur du bus mémoire | 128 bit | 128 Bit |
Vitesse de mémoire | 7000 MHz | 5.4 GB/s |
Genre de mémoire | GDDR5 | GDDR5 |
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
FreeSync | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 4K Support | ||
LiquidVR | ||
PowerTune | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
TXAA |