NVIDIA Quadro RTX 3000 Max-Q versus NVIDIA GeForce RTX 2080
Comparaison des cartes vidéo NVIDIA Quadro RTX 3000 Max-Q and NVIDIA GeForce RTX 2080 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA Quadro RTX 3000 Max-Q
- La carte vidéo est plus nouvelle: date de sortie 8 mois plus tard
- 3.6x consummation d’énergie moyen plus bas: 60 Watt versus 215 Watt
Date de sortie | 27 May 2019 versus 20 September 2018 |
Thermal Design Power (TDP) | 60 Watt versus 215 Watt |
Raisons pour considerer le NVIDIA GeForce RTX 2080
- 2.5x plus de vitesse du noyau: 1515 MHz versus 600 MHz
- Environ 41% plus de la vitesse augmenté: 1710 MHz versus 1215 MHz
- Environ 28% de pipelines plus haut: 2944 versus 2304
- 2.2x meilleur performance en PassMark - G3D Mark: 18813 versus 8366
- 2.7x meilleur performance en PassMark - G2D Mark: 912 versus 343
- Environ 50% meilleur performance en Geekbench - OpenCL: 102535 versus 68305
- Environ 48% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 326.494 versus 220.867
- Environ 92% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 3938.377 versus 2046.214
- Environ 98% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 31.684 versus 16.026
- Environ 68% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 159.275 versus 94.532
- 2.3x meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 1506.874 versus 645.647
- 2.5x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 25500 versus 10140
- Environ 88% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 6966 versus 3706
- Environ 88% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 6293 versus 3351
- 2.5x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 25500 versus 10140
- Environ 88% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 6966 versus 3706
- Environ 88% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 6293 versus 3351
Caractéristiques | |
Vitesse du noyau | 1515 MHz versus 600 MHz |
Vitesse augmenté | 1710 MHz versus 1215 MHz |
Pipelines | 2944 versus 2304 |
Référence | |
PassMark - G3D Mark | 18813 versus 8366 |
PassMark - G2D Mark | 912 versus 343 |
Geekbench - OpenCL | 102535 versus 68305 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 326.494 versus 220.867 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3938.377 versus 2046.214 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 31.684 versus 16.026 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 159.275 versus 94.532 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1506.874 versus 645.647 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 25500 versus 10140 |
GFXBench 4.0 - Manhattan (Frames) | 6966 versus 3706 |
GFXBench 4.0 - T-Rex (Frames) | 6293 versus 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 25500 versus 10140 |
GFXBench 4.0 - Manhattan (Fps) | 6966 versus 3706 |
GFXBench 4.0 - T-Rex (Fps) | 6293 versus 3351 |
Comparer les références
GPU 1: NVIDIA Quadro RTX 3000 Max-Q
GPU 2: NVIDIA GeForce RTX 2080
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA Quadro RTX 3000 Max-Q | NVIDIA GeForce RTX 2080 |
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PassMark - G3D Mark | 8366 | 18813 |
PassMark - G2D Mark | 343 | 912 |
Geekbench - OpenCL | 68305 | 102535 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 220.867 | 326.494 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2046.214 | 3938.377 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.026 | 31.684 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 94.532 | 159.275 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 645.647 | 1506.874 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10140 | 25500 |
GFXBench 4.0 - Manhattan (Frames) | 3706 | 6966 |
GFXBench 4.0 - T-Rex (Frames) | 3351 | 6293 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10140 | 25500 |
GFXBench 4.0 - Manhattan (Fps) | 3706 | 6966 |
GFXBench 4.0 - T-Rex (Fps) | 3351 | 6293 |
3DMark Fire Strike - Graphics Score | 10965 |
Comparer les caractéristiques
NVIDIA Quadro RTX 3000 Max-Q | NVIDIA GeForce RTX 2080 | |
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Essentiel |
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Architecture | Turing | Turing |
Nom de code | TU106 | TU104 |
Date de sortie | 27 May 2019 | 20 September 2018 |
Position dans l’évaluation de la performance | 325 | 98 |
Genre | Mobile workstation | Desktop |
Prix de sortie (MSRP) | $699 | |
Prix maintenant | $749.99 | |
Valeur pour le prix (0-100) | 32.34 | |
Infos techniques |
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Vitesse augmenté | 1215 MHz | 1710 MHz |
Vitesse du noyau | 600 MHz | 1515 MHz |
Processus de fabrication | 12 nm | 12 nm |
Peak Double Precision (FP64) Performance | 175.0 GFLOPS | |
Peak Half Precision (FP16) Performance | 11.20 TFLOPS | |
Peak Single Precision (FP32) Performance | 5.599 TFLOPS | |
Pipelines | 2304 | 2944 |
Pixel fill rate | 77.76 GPixel/s | |
Taux de remplissage de la texture | 175.0 GTexel/s | |
Thermal Design Power (TDP) | 60 Watt | 215 Watt |
Compte de transistor | 10800 million | 13,600 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | 1x HDMI, 3x DisplayPort, 1x USB Type-C |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | 1x 6-pin + 1x 8-pin |
Largeur | IGP | |
Longeur | 267 mm | |
Soutien API |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Mémoire |
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RAM maximale | 6 GB | |
Bande passante de la mémoire | 448 GB/s | |
Largeur du bus mémoire | 256 bit | 256 Bit |
Genre de mémoire | GDDR6 | GDDR6 |
Vitesse de mémoire | 14000 MHz |