NVIDIA Quadro RTX 5000 Mobile versus NVIDIA GeForce RTX 2080 Ti
Comparaison des cartes vidéo NVIDIA Quadro RTX 5000 Mobile and NVIDIA GeForce RTX 2080 Ti pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire. Analyse du performance de référence des cartes vidéo: PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), 3DMark Fire Strike - Graphics Score, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Différences
Raisons pour considerer le NVIDIA Quadro RTX 5000 Mobile
- La carte vidéo est plus nouvelle: date de sortie 8 mois plus tard
- 2.3x consummation d’énergie moyen plus bas: 110 Watt versus 250 Watt
Date de sortie | 27 May 2019 versus 20 September 2018 |
Thermal Design Power (TDP) | 110 Watt versus 250 Watt |
Raisons pour considerer le NVIDIA GeForce RTX 2080 Ti
- Environ 30% plus haut vitesse du noyau: 1350 MHz versus 1035 MHz
- Environ 33% meilleur performance en PassMark - G2D Mark: 935 versus 705
- Environ 47% meilleur performance en PassMark - G3D Mark: 21784 versus 14832
- Environ 21% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 23659 versus 19565
- Environ 21% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 23659 versus 19565
Caractéristiques | |
Vitesse du noyau | 1350 MHz versus 1035 MHz |
Référence | |
PassMark - G2D Mark | 935 versus 705 |
PassMark - G3D Mark | 21784 versus 14832 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 23659 versus 19565 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 23659 versus 19565 |
GFXBench 4.0 - T-Rex (Frames) | 3358 versus 3346 |
GFXBench 4.0 - T-Rex (Fps) | 3358 versus 3346 |
GFXBench 4.0 - Manhattan (Frames) | 3718 versus 3714 |
GFXBench 4.0 - Manhattan (Fps) | 3718 versus 3714 |
Comparer les références
GPU 1: NVIDIA Quadro RTX 5000 Mobile
GPU 2: NVIDIA GeForce RTX 2080 Ti
PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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Nom | NVIDIA Quadro RTX 5000 Mobile | NVIDIA GeForce RTX 2080 Ti |
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PassMark - G2D Mark | 705 | 935 |
PassMark - G3D Mark | 14832 | 21784 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 19565 | 23659 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 19565 | 23659 |
GFXBench 4.0 - T-Rex (Frames) | 3346 | 3358 |
GFXBench 4.0 - T-Rex (Fps) | 3346 | 3358 |
GFXBench 4.0 - Manhattan (Frames) | 3714 | 3718 |
GFXBench 4.0 - Manhattan (Fps) | 3714 | 3718 |
3DMark Fire Strike - Graphics Score | 0 | 14599 |
Geekbench - OpenCL | 138583 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 394.035 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 5461.22 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 41.133 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 173.697 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1987.605 |
Comparer les caractéristiques
NVIDIA Quadro RTX 5000 Mobile | NVIDIA GeForce RTX 2080 Ti | |
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Essentiel |
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Architecture | Turing | Turing |
Nom de code | TU104 | TU102 |
Date de sortie | 27 May 2019 | 20 September 2018 |
Position dans l’évaluation de la performance | 175 | 83 |
Genre | Laptop | Desktop |
Prix de sortie (MSRP) | $999 | |
Prix maintenant | $1,279.99 | |
Valeur pour le prix (0-100) | 17.22 | |
Infos techniques |
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Vitesse augmenté | 1545 MHz | 1545 MHz |
Vitesse du noyau | 1035 MHz | 1350 MHz |
Processus de fabrication | 12 nm | 12 nm |
Peak Double Precision (FP64) Performance | 296.6 GFLOPS | |
Peak Half Precision (FP16) Performance | 18.98 TFLOPS | |
Peak Single Precision (FP32) Performance | 9.492 TFLOPS | |
Pipelines | 3072 | |
Pixel fill rate | 98.88 GPixel/s | |
Taux de remplissage de la texture | 296.6 GTexel/s | |
Thermal Design Power (TDP) | 110 Watt | 250 Watt |
Compte de transistor | 13600 million | 18,600 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | 1x HDMI, 3x DisplayPort, 1x USB Type-C |
Compatibilité, dimensions et exigences |
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Interface | 3.0 x16 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | 2x 8-pin |
Largeur | IGP | |
Longeur | 267 mm | |
Soutien API |
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DirectX | 12.0 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Mémoire |
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RAM maximale | 16 GB | |
Bande passante de la mémoire | 448 GB/s | |
Largeur du bus mémoire | 256 bit | |
Genre de mémoire | GDDR6 | |
Vitesse de mémoire | 14000 MHz |