NVIDIA RTX A2000 Mobile versus NVIDIA GeForce GTX 1080 (Desktop)
Comparaison des cartes vidéo NVIDIA RTX A2000 Mobile and NVIDIA GeForce GTX 1080 (Desktop) pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA RTX A2000 Mobile
- Environ 5% plus de la vitesse augmenté: 1815 MHz versus 1733 MHz
- times}x plus de taux de remplissage de la texture: 145.2 GTexel/s versus 277.3 GTexel / s
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 8 nm versus 16 nm
- Environ 89% consummation d’énergie moyen plus bas: 95 Watt versus 180 Watt
- 150x plus de vitesse de mémoire: 1500 MHz (12 Gbps effective) versus 10 GB/s
- Environ 9% meilleur performance en Geekbench - OpenCL: 56966 versus 52400
- Environ 35% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 202.984 versus 150.103
- Environ 5% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2138.158 versus 2036.763
- Environ 18% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.498 versus 14.035
- 5.5x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 151.433 versus 27.417
- Environ 14% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 12750 versus 11173
- Environ 14% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 12750 versus 11173
Caractéristiques | |
Vitesse augmenté | 1815 MHz versus 1733 MHz |
Taux de remplissage de la texture | 145.2 GTexel/s versus 277.3 GTexel / s |
Processus de fabrication | 8 nm versus 16 nm |
Thermal Design Power (TDP) | 95 Watt versus 180 Watt |
Vitesse de mémoire | 1500 MHz (12 Gbps effective) versus 10 GB/s |
Référence | |
Geekbench - OpenCL | 56966 versus 52400 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 202.984 versus 150.103 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2138.158 versus 2036.763 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.498 versus 14.035 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 151.433 versus 27.417 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12750 versus 11173 |
GFXBench 4.0 - Manhattan (Frames) | 3708 versus 3690 |
GFXBench 4.0 - T-Rex (Frames) | 3355 versus 3343 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12750 versus 11173 |
GFXBench 4.0 - Manhattan (Fps) | 3708 versus 3690 |
GFXBench 4.0 - T-Rex (Fps) | 3355 versus 3343 |
Raisons pour considerer le NVIDIA GeForce GTX 1080 (Desktop)
- 2.2x plus de vitesse du noyau: 1607 MHz versus 735 MHz
- 2x plus de taille maximale de mémoire : 8 GB versus 4 GB
- Environ 56% meilleur performance en PassMark - G3D Mark: 15529 versus 9962
- Environ 87% meilleur performance en PassMark - G2D Mark: 891 versus 476
- Environ 12% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 819.934 versus 729.947
Caractéristiques | |
Vitesse du noyau | 1607 MHz versus 735 MHz |
Taille de mémore maximale | 8 GB versus 4 GB |
Référence | |
PassMark - G3D Mark | 15529 versus 9962 |
PassMark - G2D Mark | 891 versus 476 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 819.934 versus 729.947 |
Comparer les références
GPU 1: NVIDIA RTX A2000 Mobile
GPU 2: NVIDIA GeForce GTX 1080 (Desktop)
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA RTX A2000 Mobile | NVIDIA GeForce GTX 1080 (Desktop) |
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PassMark - G3D Mark | 9962 | 15529 |
PassMark - G2D Mark | 476 | 891 |
Geekbench - OpenCL | 56966 | 52400 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 202.984 | 150.103 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2138.158 | 2036.763 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.498 | 14.035 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 151.433 | 27.417 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 729.947 | 819.934 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12750 | 11173 |
GFXBench 4.0 - Manhattan (Frames) | 3708 | 3690 |
GFXBench 4.0 - T-Rex (Frames) | 3355 | 3343 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12750 | 11173 |
GFXBench 4.0 - Manhattan (Fps) | 3708 | 3690 |
GFXBench 4.0 - T-Rex (Fps) | 3355 | 3343 |
3DMark Fire Strike - Graphics Score | 7532 |
Comparer les caractéristiques
NVIDIA RTX A2000 Mobile | NVIDIA GeForce GTX 1080 (Desktop) | |
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Essentiel |
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Architecture | Ampere | Pascal |
Nom de code | GA106 | GP104 |
Position dans l’évaluation de la performance | 267 | 265 |
Date de sortie | 27 May 2016 | |
Prix de sortie (MSRP) | $599 | |
Prix maintenant | $439.99 | |
Genre | Desktop | |
Valeur pour le prix (0-100) | 43.72 | |
Infos techniques |
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Vitesse augmenté | 1815 MHz | 1733 MHz |
Vitesse du noyau | 735 MHz | 1607 MHz |
Processus de fabrication | 8 nm | 16 nm |
Peak Double Precision (FP64) Performance | 145.2 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 9.293 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 9.293 TFLOPS | |
Pipelines | 2560 | 2560 |
Pixel fill rate | 87.12 GPixel/s | |
Taux de remplissage de la texture | 145.2 GTexel/s | 277.3 GTexel / s |
Thermal Design Power (TDP) | 95 Watt | 180 Watt |
Compte de transistor | 13250 million | 7,200 million |
Noyaux CUDA | 2560 | |
Performance á point flottant | 8,873 gflops | |
Température maximale du GPU | 94 °C | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | DP 1.42, HDMI 2.0b, DL-DVI, 1x DVI, 1x HDMI, 3x DisplayPort |
Soutien de G-SYNC | ||
Soutien de plusiers moniteurs | ||
Compatibilité, dimensions et exigences |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | 8-pin |
Soutien de bus | PCIe 3.0 | |
Hauteur | 4.376" (11.1 cm) | |
Longeur | 10.5" (26.7 cm) | |
Énergie du systeme recommandé (PSU) | 500 Watt | |
Largeur | 2-slot | |
Soutien API |
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DirectX | 12.2 | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.6 | |
Vulkan | ||
Mémoire |
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RAM maximale | 4 GB | 8 GB |
Bande passante de la mémoire | 192 GB/s | 320 GB / s |
Largeur du bus mémoire | 128 bit | 256 Bit |
Vitesse de mémoire | 1500 MHz (12 Gbps effective) | 10 GB/s |
Genre de mémoire | GDDR6 | GDDR5 |
Mémoire partagé | 0 | |
Technologies |
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3D Vision | ||
Ansel | ||
CUDA | ||
GPU Boost | ||
Multi Monitor | ||
Multi-Projection | ||
ShadowWorks | ||
SLI | ||
Virtual Reality | ||
VR Ready |