NVIDIA RTX A2000 Mobile versus NVIDIA GeForce RTX 3050 Ti

Comparaison des cartes vidéo NVIDIA RTX A2000 Mobile and NVIDIA GeForce RTX 3050 Ti pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Différences

Raisons pour considerer le NVIDIA RTX A2000 Mobile

  • Environ 75% plus de la vitesse augmenté: 1815 MHz versus 1035 MHz
  • Environ 75% taux plus haut de remplissage de la texture: 145.2 GTexel/s versus 82.80 GTexel/s
  • Environ 1% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 202.984 versus 200.776
  • Environ 10% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2138.158 versus 1938.08
  • Environ 8% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.498 versus 15.298
  • Environ 40% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 151.433 versus 108.443
  • Environ 28% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 729.947 versus 568.183
Caractéristiques
Vitesse augmenté 1815 MHz versus 1035 MHz
Taux de remplissage de la texture 145.2 GTexel/s versus 82.80 GTexel/s
Référence
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 202.984 versus 200.776
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 2138.158 versus 1938.08
CompuBench 1.5 Desktop - T-Rex (Frames/s) 16.498 versus 15.298
CompuBench 1.5 Desktop - Video Composition (Frames/s) 151.433 versus 108.443
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 729.947 versus 568.183

Raisons pour considerer le NVIDIA GeForce RTX 3050 Ti

  • Environ 27% consummation d’énergie moyen plus bas: 75 Watt versus 95 Watt
  • Environ 2% meilleur performance en PassMark - G3D Mark: 10165 versus 9962
  • Environ 4% meilleur performance en PassMark - G2D Mark: 497 versus 476
  • Environ 1% meilleur performance en Geekbench - OpenCL: 57389 versus 56966
  • Environ 26% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 16098 versus 12750
  • Environ 26% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 16098 versus 12750
Caractéristiques
Thermal Design Power (TDP) 75 Watt versus 95 Watt
Référence
PassMark - G3D Mark 10165 versus 9962
PassMark - G2D Mark 497 versus 476
Geekbench - OpenCL 57389 versus 56966
GFXBench 4.0 - Car Chase Offscreen (Frames) 16098 versus 12750
GFXBench 4.0 - Manhattan (Frames) 3717 versus 3708
GFXBench 4.0 - T-Rex (Frames) 3358 versus 3355
GFXBench 4.0 - Car Chase Offscreen (Fps) 16098 versus 12750
GFXBench 4.0 - Manhattan (Fps) 3717 versus 3708
GFXBench 4.0 - T-Rex (Fps) 3358 versus 3355

Comparer les références

GPU 1: NVIDIA RTX A2000 Mobile
GPU 2: NVIDIA GeForce RTX 3050 Ti

PassMark - G3D Mark
GPU 1
GPU 2
9962
10165
PassMark - G2D Mark
GPU 1
GPU 2
476
497
Geekbench - OpenCL
GPU 1
GPU 2
56966
57389
CompuBench 1.5 Desktop - Face Detection (mPixels/s)
GPU 1
GPU 2
202.984
200.776
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s)
GPU 1
GPU 2
2138.158
1938.08
CompuBench 1.5 Desktop - T-Rex (Frames/s)
GPU 1
GPU 2
16.498
15.298
CompuBench 1.5 Desktop - Video Composition (Frames/s)
GPU 1
GPU 2
151.433
108.443
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s)
GPU 1
GPU 2
729.947
568.183
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
12750
16098
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3708
3717
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3355
3358
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
12750
16098
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3708
3717
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3355
3358
Nom NVIDIA RTX A2000 Mobile NVIDIA GeForce RTX 3050 Ti
PassMark - G3D Mark 9962 10165
PassMark - G2D Mark 476 497
Geekbench - OpenCL 56966 57389
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 202.984 200.776
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 2138.158 1938.08
CompuBench 1.5 Desktop - T-Rex (Frames/s) 16.498 15.298
CompuBench 1.5 Desktop - Video Composition (Frames/s) 151.433 108.443
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 729.947 568.183
GFXBench 4.0 - Car Chase Offscreen (Frames) 12750 16098
GFXBench 4.0 - Manhattan (Frames) 3708 3717
GFXBench 4.0 - T-Rex (Frames) 3355 3358
GFXBench 4.0 - Car Chase Offscreen (Fps) 12750 16098
GFXBench 4.0 - Manhattan (Fps) 3708 3717
GFXBench 4.0 - T-Rex (Fps) 3355 3358
3DMark Fire Strike - Graphics Score 5393

Comparer les caractéristiques

NVIDIA RTX A2000 Mobile NVIDIA GeForce RTX 3050 Ti

Essentiel

Architecture Ampere Ampere
Nom de code GA106 GA106
Position dans l’évaluation de la performance 267 268
Date de sortie 11 May 2021
Genre Laptop

Infos techniques

Vitesse augmenté 1815 MHz 1035 MHz
Vitesse du noyau 735 MHz 735 MHz
Processus de fabrication 8 nm 8 nm
Peak Double Precision (FP64) Performance 145.2 GFLOPS (1:64) 82.80 GFLOPS (1:64)
Peak Half Precision (FP16) Performance 9.293 TFLOPS (1:1) 5.299 TFLOPS (1:1)
Peak Single Precision (FP32) Performance 9.293 TFLOPS 5.299 TFLOPS
Pipelines 2560 2560
Pixel fill rate 87.12 GPixel/s 49.68 GPixel/s
Taux de remplissage de la texture 145.2 GTexel/s 82.80 GTexel/s
Thermal Design Power (TDP) 95 Watt 75 Watt
Compte de transistor 13250 million 12000 million

Sorties et ports de vidéo

Connecteurs d’écran No outputs Portable Device Dependent

Compatibilité, dimensions et exigences

Interface PCIe 4.0 x16 PCIe 4.0 x16
Connecteurs d’énergie supplementaires None None
Facteur de forme IGP

Soutien API

DirectX 12.2 12 Ultimate (12_2)
OpenCL 3.0 3.0
OpenGL 4.6 4.6
Shader Model 6.6 6.7
Vulkan

Mémoire

RAM maximale 4 GB 4 GB
Bande passante de la mémoire 192 GB/s 192.0 GB/s
Largeur du bus mémoire 128 bit 128 bit
Vitesse de mémoire 1500 MHz (12 Gbps effective) 1500 MHz, 12 Gbps effective
Genre de mémoire GDDR6 GDDR6